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Messages - Leduardo

Pages: 1 ... 22 23 [24] 25
461
Graphics / Re: Spirit's track to MC style
« on: March 12, 2010, 05:05:34 pm »
try to use these sprites as a reference, changing their faces and clothes, but using the same color of Minish Cap style.





source: http://spriters-resource.com/gameboy_advance/lozminish/index.html

462
Graphics / Spirit's track to MC style
« on: March 06, 2010, 12:31:38 am »
People,
follows below sprites of Zelda Spirit tracks, does anyone would risk turning them into sprites Minish Cap style ?
If you know their names and towns, help identify them.

01 - Name:
Village:




02 - Name:Take 'Em All On Proprietor
Village: Castle Town
http://zelda.wikia.com/wiki/Take_%27Em_All_On_Proprietor



03 - Name:
Village:



04 - Name:
Village:



05 - Name:
Village:



06 - Name:
Village:



07 - Name:
Village:



08 - Name:
Village:



09 - Name:
Village:



10 - Name:
Village:


463
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: March 01, 2010, 08:37:39 pm »
I'm working on.



464
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 26, 2010, 09:15:41 pm »
I tried to put the hatch on top orb, but was too burdened.

465
Graphics Requests/Archive / Re: (Request) if any
« on: February 26, 2010, 06:02:28 pm »
See this video:

http://vimeo.com/1347057

It teach how to rip n64 models.

466
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 26, 2010, 05:57:13 pm »
Hi!

Finally I finish the custom sprite in MC style of Majora's Mask - Clock Tower .
I hope you enjoyed the result.
It was a difficult job, because I tried to be the most accurate reproduction.





See you.

467
Graphics / Re: Link's Awakening Photo Recolor
« on: February 25, 2010, 07:59:04 pm »
hauhauahua
nice!
I'll make more later.

468
Graphics / Re: Link's Awakening Photo Recolor
« on: February 25, 2010, 03:44:02 pm »
I did a custom version of Link detective.


I Hope you like it.

469
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 24, 2010, 11:15:16 pm »
ok,
I will try.
But first, I'll finish my Clock Tower in minish cap Style.

470
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 24, 2010, 06:56:32 pm »
ok, I wish to participate in projects as a spriter. What can I do?
I don't Know nothing about game maker.
Actualy, in past, i worked a lot in rpg maker, but nowadays, i think I forgot almost all.

471
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 22, 2010, 07:12:24 pm »


I got this graphic Majora's Mask, I hope it helps someone.

472
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 22, 2010, 05:11:29 pm »
Miragos,
Someday I would like to see one day your sprites from The Mask of Sheikah.

474
Graphics / Re: Wind Waker 3D Resources
« on: February 19, 2010, 02:50:03 pm »
This is very difficult ...
I never installed a homebrew on my wii.
Did not get that on a website?
Or post here? You can do it, Windy?
The other day I saw on google a guy who had ripped all the characters of Outset Island. But unfortunately I couldn't download. Anybody here have it?
What about ripping DS. Does anyone know how to do?
I downloaded the 3D Ripper DX, but it seems doesn't work on my computer . Does anyone know another program?

475
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 19, 2010, 02:32:50 pm »
Mirages,

I think I got a good result as to what you selected to change. But what about the part I selected? I have no idea what to do.
Any suggestions?


476
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 18, 2010, 09:55:52 pm »
I have no idea how to do what Miragos said a few posts ago about Thorned Fairy Island, I need examples, plz.
I will keep trying, always make it better.

477
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 18, 2010, 07:21:57 pm »
Hey,
Today I was thinking of doing something different, I looked at my DS and started playing Spirit Tracks, then came the idea of making one of the houses of the village Whittleton. Well, the result is below. Hope you have enjoy it, and hope that you also post your custom sprites here.



See you




478
Graphics / Re: Wind Waker 3D Resources
« on: February 18, 2010, 04:38:06 pm »
You know where I can find the 3d forsaken fortress?
I tried to use the map below to try the 3d, but the work was horrible.


I would use this material for the development of an 2D version of the island in Minish Cap style.

I have the original game, but I have no idea how to rip it.

479
Graphics / Re: Link's Awakening - MC Style
« on: February 18, 2010, 04:24:38 pm »
Dude,

Was very good.
I believe there are some sprites nonexistent in minish cap, that you could do a revamp to make the transition to be perfect. The work is excellent!
Congratulations!

480
Graphics / Re: Zelda Wind Waker Custom Tiles
« on: February 18, 2010, 03:07:32 pm »
Hello everybody,

I took time to answer, sorry.
Here in Brazil is Carnaval, then you just imagine where I was.

Well here we go:

The perspective of the train was only to make a presentation at the beginning of the game. There needed to be in the proper perspective. I mad it, before play Spirit Tracks. But thanks for the tip. When I finished the wooden train, I will take into account ...

The home of Outset island, is not yet the final version. The colors have not pleased me. The hatch of the straw is also not good. I better I study the roof of Link's house in The Minish Cap game, there is good tileset.


My biggest problem is Thorned Fairy Isand, because it hit the hatch and the actual colors of the shell. I would really like someone could help me with this.
Regarding the black outline, I gave a change. Here is a new image of what has changed.



Thanks for the reception.

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