Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: 1 [2]   Go Down

Author Topic: [Demo] GBA Audio Player  (Read 5936 times)

0 Members and 1 Guest are viewing this topic.
Re: [Demo] GBA Audio Player
« Reply #20 on: September 11, 2008, 12:35:23 am »
  • Fear my Blades
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 562
You think it'd be possible to make it work with GBC and get GBC sounds?

Maybe, I hadn't planned on it though.  GBC games definitely use a much different format for their music, although I believe the GBC's 4 PSG audio channels are essentially the same as the GBA's.  Unfortunately I haven't fully programmed those into my audio engine yet so far.
Logged

I've done it (sorta)!  Bloom Lighting in GameMaker, and 3D mode too!  Check out the awesome Screen Saver.
  • Kousou Games
Re: [Demo] GBA Audio Player
« Reply #21 on: October 02, 2008, 06:10:24 pm »
  • Fear my Blades
  • *
  • Reputation: +3/-0
  • Offline Offline
  • Gender: Male
  • Posts: 562
I went ahead and uploaded the new version with some limited support for the instrument types the last one was missing.  It's at the same link.

As a bonus here's a GBA audio ripping tool I put together (.zip 33.2KB).  If you drag & drop a ROM file on it, it'll dump the audio data from the ROM to "output.gbas" which can be played by GBAjukebox.  Unfortunately for you Mac/Linux users though it's a Win32 executable.

EDIT:
Link for audio ripper fixed >_<
« Last Edit: October 02, 2008, 06:29:50 pm by Atrius »
Logged

I've done it (sorta)!  Bloom Lighting in GameMaker, and 3D mode too!  Check out the awesome Screen Saver.
  • Kousou Games
Pages: 1 [2]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.017 seconds with 39 queries.