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Graphics / Re: Zelda Navi Trackers Rips
« on: August 09, 2010, 08:53:05 am »OK here's everything I got.
This is my final post.... maybe.
Well I've been following this topic pretty much since it was created and I'm quite amazed at all these rips. I've wanted to rip from this game ever since I found out about it but I could never find a rom or anything. I was wondering how you've ripped so much from it.Good to hear, and yes I know about the Marvelous games but some things aren't shares, just the grass and the stairs, they look alike but there not.
Also, this game shares most of the graphics from an old, Japan only, SNES game called: Marvelous: Another Treasure Island. So if you're missing any tiles you can't find in Navi's Trackers you can surely find them in there.
None of those seem to really fit with any existing Zelda naming conventions Zelda names are usually very simplistic.yeah like Bob.
Are you actually ripping them from the rom or are you recreating them manually?The first set is rip but the tree is manually, it's almost perfect.
That cliff looks very nice (never played before), although it looks like a tree sort of. This is much better than FSA's spritingI think it's kind of like the maze in LTTP in the Dark World.
Darklink45 that is a peculiar filename, especially for a file with a spritesheet for a sword., Yeah but it's because i saved the FSA women and i use it to show different images.