I've had a cool RPG concept running through my head these last few weeks and I've finally come up with the basis of my project. My Untitled game will follow the story of four people from a zelda-like kingdom that gets corrupted by evil. After hundreds of years of war, time starts moving forward, technology ages fast, too. Problem is, there are four people in the town that haven't aged since the wars fought.
I have sprited a concept of one of the characters:
1. He starts as a merchant in the castle town in the midevil times.
2. Becomes a police man in the modern-like times.
3. Finally enlists in the US military sometime in the year 2356
I'm thinking about having 3d backgrounds and 2d sprites. With a multiplayer mode that lets you play as the military men with modes like, Slayer, Team Deathmatch, and Capture The Flag.
I'm also on edge about whether to make the dialogue "context-sensetive" where what people say depends on how you play and respond. Please vote at the top.