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Projects => Zelda Projects => Topic started by: Japan Tobi on January 30, 2015, 04:57:33 am

Title: The Legend Of Zelda: The Dark Side Of Hyrule {Pre-Release}
Post by: Japan Tobi on January 30, 2015, 04:57:33 am
Layne Productions proudly presents: The Legend Of Zelda - The Dark Side Of Hyrule
Table Of Contents
Prologue
Long ago, legends tell of an ancient land lost beneath an ocean floor. A young hero, the waker of the winds, used his power to repel the evil sorcerer who sought to send the world into eternal darkness. The wishes of king Daphnes Nohansen Hyrule upon the legendary Triforce washed away the ancient land, and let the sorcerer drown with it, or so it be told. The chapters untold state that the Triforce created an entity of itself, a magic prism. The prism served as a gateway between the world of light, and a world of dark. By using the Triforce of courage as a key, the prism could be activated, allowing evil to be banished, and monsters to enter our world. The evil sorcerer known as Ganondorf, was sealed by the power of the Master Sword, locked in the darkness forever. To keep the portal from ever being opened, the Triforce of courage was shattered into 8 pieces and scattered across Hyrule. The prism was also sealed deep within the temple of time, and sent into a state of dormancy, which could only be awakened by returning the three pearls which hold its energy. But now, a dark wind is rising, the power of the sword is fading, and once again, evil may soon be unleashed...
Current Status
We are still in early development stages, we've redone many things many times already, and are very pleased with the results. The playable area of the game is currently small, rooms are of least concern right now. At the moment we are working on weapons, enemies, and sprites, as well as a few side projects
Our Achievements
So far, we have produced the following FULLY FUNCTIONAL items: Hero's Sword, Hero's Shield, Bombs, Candle, Boomerang, Roc's Feather, Bow, Light Arrow. Partially functioning is a Master Sword upgrade, the spin attack is still being debugged and selecting it from the start screen proves to be a pain.
Credits
Much credit goes to myself, there are many works from scattered corners of the internet, some not even in English, in which I cannot accredit for all. If you can produce a needed credit this section will be updated.
Screenshots
(http://i60.tinypic.com/o9fm1s.png)
(http://i62.tinypic.com/24wfuqf.png)
(http://i59.tinypic.com/s6u3q0.png)
Title: Re: The Legend Of Zelda: The Dark Side Of Hyrule {Pre-Release}
Post by: Zhello on January 30, 2015, 03:49:43 pm
Sweet, would like to try it out.  XD

That is one of dlbrooks33's engines, I think I had a few modified codes of it laying around, if you need something just let me know.

I know that it doesn't have swimming implanted, I managed to add that if you need it.  8)

Also keep in mind to try to stop some events from repeating, some people can exploit stuff in the game itself, so you have to try and prevent that.

If anything, credit Dlbrooks33 aka KoH if it's the modded version
Title: Re: The Legend Of Zelda: The Dark Side Of Hyrule {Pre-Release}
Post by: MG-Zero on January 30, 2015, 09:44:47 pm
What are you developing this in, if you don't mind me asking?
Title: Re: The Legend Of Zelda: The Dark Side Of Hyrule {Pre-Release}
Post by: Zhello on January 30, 2015, 11:07:44 pm
What are you developing this in, if you don't mind me asking?

It should be game maker 7/8 pro, the lttp engine was the basic open source dlbrooks made a while back.
Title: Re: The Legend Of Zelda: The Dark Side Of Hyrule {Pre-Release}
Post by: Japan Tobi on January 31, 2015, 01:44:49 am
It's using GM8.0, I dug up the engine on Mediafire so I figured if someone out there recognized it as their own they'd reach out to me in some way. I've redone a lot of the graphics in it

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