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Topics - Monophobe

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Other Projects / (WIP) NiGHTS into Dreams: Second Slumber
« on: November 24, 2007, 10:02:18 pm »

First of all, let me introduce myself.

Most folk call me Fozz, i'm 23 and a graduate in computer game design (slightly misleading title, it was mainly games art). I also completed a masters up to dissertation stage (money problems meant I had to drop out). Now I work part time as a website assistant for a local firm whilst I continue to look for work in the games industry as a 3d modeler and texture artist. My portfolio can be found at http://www.monophobia.co.uk

Right, now that's out of the way...

I found this site via a link suggested by Mitsuu (I believe they also post here under the same name) at the nightsintodreams.com forums.

Basically, I am looking for a coder, or several in order to help me with a planned project based around the 1996 Sega Saturn game NiGHTS into Dreams.

Ultimately I would like to recreate the whole of the first level to a playable state, however initially, the aim would likely be a level you could fly around in, maybe collect items, possibly clock the number of laps you have done. Keeping it really simple to begin with in other words.

Sadly I am no coder. The most I've ever managed has been HTML and a bit of VRML, so you understand my problem. I do however have good knowledge of 3d and 2d software, understanding of game engine constraints and I've also got a reasonable amount of sound production experience from my old band being in a studio, and bits I've edited for various uni projects in the past.

So, onto the pretty pictures, cause I know that's what everyone likes to see.

So far the only complete model is NiGHTS himself (I refuse to belive that NiGHTS is a girl, it just doesn't work in my head.... he's an IT at best  :-\ ) He's almost fully rigged as well (still need to tweak the envelopes on his legs).



Also in the works and pretty much ready to texture (I think, I've been doing other things for a while) is the Ideya capture palace:





So there you have it. The reason I've not done anything on this recently is the lack of a coder, and so I can't see the project going anywhere. Once I know there is a chance of something happening Ill throw myself into it, but until then I have other things in the works.

As a start, the needed elements would be:
  - a level and character being loaded
  - analogue stick control (preferably using an xbox 360 controller, if it makes a difference)
  - animation implemented
  - camera aligned to a plane which turns through 3d space (if you dont know what I mean, find some videos of NiGHTS gameplay)
    [obviously the camera needs to follow the character.]

Really hope someone can help out. Either utilising an existing engine or dare I say it, writing one from scratch. Thanks.

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