Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Mirby

Pages: 1 2 3 [4]
61
Entertainment / Brawl Stuff
« on: March 27, 2008, 05:25:24 pm »
Well, I think it should have, and I also thought I'd post a topic for custom stage ideas. Here's mine:


Well? C+C?

62
Entertainment / Digimon
« on: March 26, 2008, 12:56:59 am »
Every main character in all five seasons has the letter 'A' as the second letter in their name.
Tai (Season 1 - Digimon Adventure)
Davis (Season 2 - Digimon Adventure 02)
Takato (Season 3 - Digimon Tamers)
Takuya (Season 4 - Digimon Frontier)
Marcus (Season 5 - Digimon Data Squad/Savers)

And all but Marcus have goggles. Hmmm.... interesting.

63
Feedback / Change User Title
« on: March 25, 2008, 11:20:57 pm »
Will it? or are titles stuck the way they are?

64
Entertainment / Sonic 3 and OCR
« on: February 25, 2008, 08:48:16 pm »
Anyone know what I'm talking about? OverClocked ReMix's Project Chaos album is awesome. And while listening to it, it occured to me that of all the Sonic games, Sonic 3 and Knuckles has the best music of the series! I mean, no words or anything! It's awesome! Anyone agree with me here?

65
Entertainment / Rockman EXE 4.5: Real Operation
« on: February 15, 2008, 10:47:43 pm »
as a fan translation, of course. cause I want to play it, but I'm to lazy to learn japanese.

66
Feedback / Font Choices
« on: February 15, 2008, 10:06:56 pm »
I think there should be more fonts available for messages. Namely Return of Ganon, and this ZeldaDX font I once had. maybe a few other game-related fonts as well. Does anyone else think this is a good idea?

67
Other Projects / [Demo 2.1] Relics of Nature's Fury
« on: February 14, 2008, 07:30:14 pm »
Title: Relics of Nature's Fury
Story Synopsis: 1,000 years ago, a great battle was fought between nine great heroes and Flynn, the embodiment of darkness. After a long battle, Flynn was defeated... or was he? In the present day world of Thraetenalp, a young man wanders the continent of Noramer. When he fights some bandits near the town of Growlston, he reports it to the mayor. This kicks off a massive journey in which the young man will find out his relation to the nine great heroes, and how Flynn was merely slumbering for the past millennium. New friends and new powers wait in Relics of Nature's Fury.
Story Link: In Progress Story (not caught up to what's programmed, weird in the beginning)
Demo Link: Demo 2.1
Rating: T (if it was an actual game, this would probably be the rating)
Features: Spells, Summons, Voice acting,
Screenies:
[spoiler=BOATLOAD OF SCREENIES!]

The ship to Soicréma

The mysterious mountain forest of Soicrema

The Skull Entrance to the Boreal Glacier Sigla Dungeon

The Ruined Legg Civilization - The Legs are the ghost of an inhabitant

The location of the Littea Sigil - One Quarter of the Litte Sigil!

The Buruna Pagoda - Home of Francis, Weapons Master and Bearer of the Light Element

The Switch Room, complete with Loser Switch!

Lyndis City! Only I can get to that location! HAHAHA!

Dead End in the Bunaru Mines... Maybe...

The Wonderfully Colorful Main Street of Chino!

The Chino Pub and Inn! Once again, the perks of Debug Mode!

The Armory of Chino, and some crazy guy's house.

The Chino Tower - Home of Nikolai, Dragoon and Bearer of the Wind Element

The Chino Pub! Official Bar of Weird People!

In the Midst of Shapeshifting

Why you shouldn't enter every house you see.

Clampburg - The only red-roofed town on the World Map!

The Great Mansion of Clampburg![/spoiler]
[spoiler=MEGA SCREENIE DUMP!]

A Caterpillar system, a la FF8, and Location Names!

CLASSIC GAMING REFERENCE GO!

Vacancy, anyone?

Look at that atrocious picture... Anyone want to make a better one?

The Party Swapping Station in action!
Pencil Puzzle Wall Art. There's a copyright statement to the left, off-screen in this pic. It'll all be removed later on.

The Shapeshifter menu (had to do away with the custom CMS; too many problems with new scripts)

The Clampburg Basement Bar, and impatient Francis (set it so Francis and Nikolai are always animated walking even when standing still to get some more personality to them)

This is the red town; I needed lots of red (the town theme is RED) so I used the red roof tiles as a pathway...

The Lyndis City Elder's Council. With Minimap!

NEW BATTLE SYSTEM! YAY!

The new Chino Main Street. With 100% less eyerape!

The Party Swapping Station!
[/spoiler]
Cast of Characters: (name - element - starting class)
    Taylor - Time - Blade Knight
       A young man, 20 years old, with strange powers. He is on a pilgrimage around the world to see new things and find out where his shapeshifting powers came from. He finds himself near Growlston when he is suddenly, unexpectedly attacked...
    Clarisse - Ice - Gunner
        A young woman, 20 years old. Born and raised in Growlston, she starts working for the mayor after her parents die of natural causes. Mayor Paul treats her like a daughter at times, but she still works for him. When a young man appears telling of bandits, she wonders if her world is about to change...
    Phillip - Fire - Monk
       The young blacksmith of Growlston, 21 years old. He finds himself working on the blade of a warrior who recently came to town. He is suddenly possessed by a dark spirit, and the warrior and one of the Mayor's maids come to his rescue. He joins them on their quest...
    Jillian - Thunder - Cleric
        A 21-year-old nurse in the city of Plassville, in which men are treated as little more than game. With her assistance, Taylor and company see the Queen. Little did they know that Flynn was hot on their trail...
    Francis - Light - Weapons Master
        The scholarly mayor of Buruna, 25 years old. Knowledgeable on many subjects, his odd mode of speech causes laughter among many. When he discovers that the ancient myth of Flynn and the nine great heroes was true, he joins the party on their quest to save the world, and begins his own quest to chronicle the truth of the events...
    Nikolai - Wind - Dragoon
       A 19-year-old boy from the city of Chino. While talking to his friend Draconus, Taylor and company appear. Draconus is possessed by Flynn, and with Taylor and company's help, Draconus is saved. After learning of his heritage, Nikolai joins the party, partly to save the world and partly to learn more of his family that he never knew...
    Nathan - Earth - Ninja
 (NO INFO YET!)
    Megan - Water - Mage
 (NO INFO YET!)
    Trisha - Shadow - Mysterium
 (NO INFO YET!)
[spoiler=If you care about the summoned monsters...]GUARDIAN CONJURATIONS (summons)
Earth - Terra
Terra is a beautiful young woman with greenish-brown skin and long, luscious, leafy hair that goes down to her ankles

Wind - Hermes
The messenger to the Greek gods, he has winged boots and a winged helmet. He is average height, and is fit.

Water - Triton
He is an old blue-skinned long-bearded merman who wields a trident.

Fire - Agni
He is the a short man with a large gut earned from eating fire to purify it.

Ice - Yeti
He is a large, muscle-bound, white-furred humanoid.

Thunder - Vajra
Although Vajra is technically what the thunderbolts are called, this Vajra is a multiple-armed goddess.

Light - Noah
A very ancient man with a humongous white beard, but he still has strength in his eyes and demeanor.

Darkness - Lucifer
A crimson-skinned, muscle bound humanoid demon.

Time - Cronus
He's huge and immensely old. And can control time.

The summon attack names are: Terra - Astheno Crunch; Hermes - Eye of the Storm; Triton - High Tide; Agni - Furious Flames; Yeti - Avalanche; Vajra - Kerzappy!; Noah - Ark Animalia; Lucifer - Demon Strike; Cronus - Time's Ravages
[/spoiler]
[copyright 2008-2010 Mirby Studios]

Demo: Demo 2
Yes, I'm going backwards on demo count, it appears. Oh well.

[spoiler=ORIGINAL POST OF ANTIQUITY]This is an idea I've had for about a year, but lacked RPG Maker. Still don't have it, but any help with sprites and sounds would be greatly appreciated. THIS IS NOT A ZELDA GAME! My basic idea is a classic-style RPG. Random battles, but only 1 party member. Spell names are unique, but follow the FF-Style spell-naming system (e.g. Frigi, Frigira, Frigiga). Every once in a while, you may perform the ultimate, "Magna" version of the spell, such as Magnafrigiga. The character (still unnamed) will learn special attacks throughout the course of the game, called "Rush" attacks for the time being. Attacks may include Inferno Rush, Avalanche Rush, Final Rush, Ultimate Rush, etc. Also throughout the game, the character will gain the power of 8 elements channeled into his blade. The elements are Fire, Ice, Lightning, Air, Water, Light, Dark, and Time. I've been playing around with ideas such as him dual-wielding blades, each with four elements when fully powered-up. I'll give spell names later, with the FF spell they are derived from. Let me know what you guys, and girls, think! I look forward to your feedback!

[edit 2/14/08 5:10 PM PST] UPDATE! Legacyoftheoracles is allowing me to use his free game idea 1: Rainbow Wardrobe for my game. He will, of course, be credited. In other news, I thought I'd say that I will only use MIDI's from VGMusic in my game for the background music. Unsure what actual songs though.

[edit 2/17/08 12:46 PM PST] UPDATE! My mistake, I had 9 elements planned. Earth, Wind, Water, Fire, Ice, Thunder, Holy, Shadow, and Time. Some elements can be combined for special attacks. Earth/Fire performs the Kiln Attack, in which the enemy is covered in clay, then superheated with fire until encased in ceramics, which then breaks. May cause petrification. Higher chance of gradual petrification. Most commonly just damages. Thunder/Water performs Sizzler, which drenches enemies then zaps them with lightning to do extreme damage. May cause paralysis. In the same way, one element may cancel out another when combined. Water cancels out Ice, Holy cancels out Shadow, and Fire cancels out Ice. Now for the spell names.

spell lv1/2/3[/4] (FF Spell Derived From)

WHITE MAGIC
restore/restora/restoraga/restoraja (cure)
remedia (esuna)
venoma (poisona)
cementa (stona)
accel/accelra/accelga (haste/hastega/quick)
decel/decelra/decelga (slow)
scale/scalara/scalaga (mini)
viva/vivara/vivaga/vivaja (raise)
reviva/revivara/revivaga/revivaja (reraise)
negate/negatera/negatega (dispel)
bounce/bouncera/bouncega (reflect)
slostor/slostora/slostoraga/slostoraja (regen)
poof/poofra/poofga (invis/invisira/vanish)
blur/blurra/blurraga (blink)
barriera/barriera/barrierga (shell)
sheld/sheldara/sheldaga (protect)
mute/mutera/mutega (silence)
hover/hovera/hoveraga (float)
wind/windra/windga (aero)
prisma/prismara/prismaga (holy)
brave (valor)
power (berserk)
escape (teleport)
scan (Libra)
hold (Shade)
befuddle (confuse)

BLACK MAGIC
flame/flamara/flamaga (fire)
frigi/frigira/frigiga (blizzard)
bolt/boltra/boltga (thunder)
slumber/slumbera/slumberaga (sleep)
toxin/toxinara/toxinaga (poison)
croak/croakara/croakaga (toad)
swine/swinera/swinega (pig)
halt/haltra/haltga (stop)
leech/leechra/leechga (drain)
absor/absora/absorga (osmose)
chasm/chasmara/chasmaga (quake)
virus/virusara/virusaga (bio)
petrifi/petrifira/petrifiga (break)
demi/demira/demiga/demija (gravity)
dia/diara/diaga/diaja (rasp)
fatala/fatalara/fatalaga (death)
tsunami/tsunamira/tsunamiga (flood)
nova/novara/novaga (flare)
embershower/emberfall/emberstorm (meteor)
radia/radiara/radiaga (meltdown)
enshroud (blind)
whirlwind (tornado)
return (warp)
wormhole (banish)

Still thinking of what to call the summons, and what they could be. If you have any ideas, let me know. Also, the final element, Time, will be in character's blade since the start, but will be split between the two (yes, two swords) and character will only learn to use it once he learns to press the half-clock face on each blade next to each other to make one, complete clock face. Thereby character learns how to use Time-related Rush attacks. So once character learns how to use a new element, he will learn the Rush attack related to it. In this case, I'm thinking Chronos Rush. Well? Feedback, anyone?

[edit 2/19/08 12:53 PM PST] forgot a White Magic spell.

arcana/arcanara/arcanaga (ultima)

[edit 2/19/08 1:53 PM PST] here's a mock-up of the first Rush attack, entitled Impact Rush. The circle represents the enemy's area.


will this constitute this game as a WIP? if so, please move this topics, mods. AND PLEASE GIVE ME SOME FEEDBACK! I WANT TO KNOW WHAT PEOPLE THINK ABOUT THIS GAME!

[edit 8/03/08 2:18 PM PDT] A while since my last update. DEMO 3 as I call it. Ironically, there may not be a Demo 4 (or at least one that retains the dungeons of the previous 3).
RoNF Demo 3![/spoiler]

68
Entertainment / FRIEND CODES??
« on: February 09, 2008, 08:17:40 pm »
I used it to add friend codes, but it seems to have vanished... where is it?

69
Coding / GM Mario Bounce
« on: August 22, 2007, 12:41:00 am »
Mario bounces in my game. How can I make him not bounce?

70
Discussion / Super Mario Adventure
« on: August 01, 2007, 08:01:47 pm »
I am making a Mario game. All I can show you is the first world map. And the loading screen. Enjoy!




I just got some more sprites and the SMW font, and Return of Ganon, of course, so it should look better. Also got some more music. More updates whenever I get a chance too.

71
Graphics / NSMB Sprite Sheet
« on: July 16, 2007, 10:26:21 pm »
I would like a sprite sheet of the small Mini-Mario maze-type areas in New Super Mario Bros. More specifically, I would like a Mini-Mario sprite, a Mini-Goomba sprite, the blocks, and the background. I am making a maze game w/ Mini-Mario as the star. Could anyone please help me?

72
Coding / the [me] tag
« on: May 18, 2007, 07:55:56 pm »
I want it on my forum, Gamers Anonymous, but I don't know how to add it. Please help me.

73
Other Zelda / [Solved] Custom Medallion Sprites
« on: May 16, 2007, 04:49:12 pm »
I would like custom medallion sprites for my Zelda game. 16x16 please.
Maybe just a silver one with the triforce for collection ones for floor symbols.
Blue or grayish for wind and dark brown for earth. The rest can be the same.

74
Zelda Projects / [WIP] The Legend of Zelda : Bloodlines
« on: May 15, 2007, 05:41:32 pm »
STORY
Link needs to gather the pieces of the Triforce of Courage , or the 8 medallions (haven't decided yet). However, only four exist in his time. He needs to go to the Chronos Temple (AKA Temple of Time) after gathering those four in order to travel 100 yrs into the future to gather the recently excavated remaining 4 medallions/triforce shards in the previously unaccessible temples. Afterwards, he must defeat Ganon.

TEMPLES AND AREAS
Basically, the temples in the present are the Forest Temple, located in the Dorelado Forest; the Fire Temple, found at Rapymid Peak in the Ledosation Mountains; the Water Temple, at the bottom of Anookell Lake; and the Wind Temple, on the Floating Islands of Wonteregog. The future temples are the Shadow Temple in the town of Niquetett; the Earth Temple, found on the Teltob Plateau; the Spirit Temple found in the Solut Desert; and the Light Temple, in Alcomo Valley. Towns include Niquetett, Rabunu City, Clepraville, and Yelkes. The Chronos Temple is found in Bluestone Village(present)/Bluestone City(future).

FEATURES
  -Time travel w/ Ocarina of Time
  -Global warming!
        -In the future, the two bottom rows of the map are now completely submerged. However, this leads to the bonus "Hero's Cave" where you can get the Gold Ring, Master Sword, and Mirror Shield.
        -Some places from the present are now dried out.
  -Two complete overworld maps! With sub-areas!
  -Bonus dungeons with extra items or endurance battles!

MISC.
Screenies as soon as I can work on it some more. But I'm using Zelda Classic v2.10, and a Gameboy Zelda tileset. I may upgrade to an LttP tileset sometime. Tell me what you think.

75
Audio / REQUEST: OoT Temple MIDI's
« on: May 11, 2007, 07:53:22 pm »
I'm using Zelda Classic, and I need a Shadow Temple MIDI, and a Fire Temple MIDI. If possible, maybe MIDI's for my Wind Temple, Earth Temple, and Light Temple too. Please help me.

76
Audio / Request: Final Fantasy III DS Boss Theme mp3
« on: November 29, 2006, 10:05:04 pm »
Please. If possible.

77
Feedback / Goron Theme
« on: October 26, 2006, 08:31:41 pm »
There needs to be a Goron theme! Mainly brown and red, for the mountain and lava in Death Mountain Crater.

Pages: 1 2 3 [4]

Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.038 seconds with 30 queries.

anything