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Entertainment / Re: Online Gaming Names/Codes
« on: December 15, 2012, 07:17:29 am »
WiiU: Zaeranos
Alright, so we're probably all busy because of finals, but I'm starting to forget where we left off.I think we were still working on the tasks Link has to do for the Deku. But got a bit sidetracked ahead to what the dungeon bosses should be.
There was discussion about the Kokori spirits, I was under the impression the Deku kind of reverenced them as gods because of plot stuff from the old KoT iteration, which mentioned them wanting to sacrifice the king to the Kokori spirits, I liked the idea, but if there's a good reason for the Deku to not think of the Kokori as gods, then cool.The reason I'm against it is because their deaths is a tragedy, due to the evil act of Ganon destroying the Deku Tree. If the Kokiri are revered as deities, then it seems as if it was good that Kokiri died. Which makes Ganon's act of killing the Deku Tree a good thing.
So Link will prove himself to the Deku and be told by the butler that the cog is hidden in the Kokori forest. Presumably Link will either get the boomerang now, or he got it after completing the last task to help the Deku, which is going through the forest maze, right?I don't think the Forest Maze that turns into a part of the swamp should lead to the dungeon already, because as you said earlier. Link would already access Kokiri Forest, turn around and then is allowed access to the Forest. Thus I think it would be better as an illusion to the Deku Swamp.
So now he'll go through the forest maze, which Link already went through and defeated a Miniboss type in the middle, allowing quicker access to the gate to the Kokori forest.
About the order of people entering the palace, what I'm envisioning was Link leaves the village to accomplish the last helping Deku task. While he's gone, Maple leaves the door to the palace open, so when Link gets back, it's indicated that he should go there because the Deku people have gone inside. On his way in, he meets Maple on her way out. He then goes in to help the Deku.Makes sense. The way I was thinking, was that Link and Maple would meet up in the Butlers room where the map was hidden. And when later the Butler grants Link passage he couldn't find the map in his room any more. The Link could get in was because the guards are still a sleep but still erect (maybe have some Zs or stars floating). The mob would then see Link go in and guards did not react, thus they follow.
The reason I wasn't picturing it the other way was because when Link gets back to the village, Maple will have left the door open for Link to get into the palace. That means that the door will have been open for as long as Maple was in there, and none of the Deku, who are freaking out and ready to form an angry mob, noticed that the door was open until Link went in. I just think that it'd be more in character for the Deku to pounce on the opportunity to get in right when it happens. Also, I feel like it'd be a bit weird if inside the palace, Link is talking to Maple and fails to notice a large angry mob walking behind his back into the throne room. I guess it depends on the layout of the palace for that one, though. Either way, this isn't really a big deal.
About the forest maze being one of the tasks Link has to solve, I thought the forest maze led from the Deku village to the Kokori dungeon. Why have the player go to the dungeon entrance, then turn around and go back, then go back again?What I understood, was that Blaze wanted to make it so that the Forest Maze would disappear and have something else in return. First its was a grassland where a village would rise and now I think it is a river boat ride with minigames and some other stuff. If it would run all the way up to the dungeon than that means that a big part of the Kokiri Forest would disappear. Not to mention I had some other ideas, i think are more fitting as a narrative for that part.
On another note, something about Maple I thought of:Great idea, although not for this part of the game yet. I think that is better for with the Zora or the Goron. At this point Link is just a brat from the gang in Castle Town that gets on her nerves. Although she might be baffled by why Link is there, Maple does not know that Link is also after the cogs. Once Link obtains the Wind Cog, she realizes (or is told by the ancient hero) that Link is a bigger obstacle to her mission that thought off before. We would then see an escalation in her character and would become more active in obstructing Link.
As she's the antagonist for much of the game, maybe she could have a more active way of antagonizing Link. Like, instead of flying past him saying, 'I'm after the cog!', what if she could also summon an enemy. Specifically, the puppet-creatures that the Skull Kid from Twilight Princess could summon. She'd summon these marionettes to stall Link, they wouldn't really do much damage as she doesnt want to hurt Link just slow him down, but then she'd be a more active enemy.
Awesome, I like this too. Since its a swamp, maybe we could take a root system approach to this. What I mean is, due to Ganon's escaping from the dark world and monsters being attracted to him, a poisonous fungus monster started growing in the swamp. The result of this is a dense fog seeping over the swamp, lots of little swamp monsters appearing and attacking Deku, and the main fungus monster's root system extending throughout the Deku swamp, so other bodies growing from the same root system can spring up in different places, causing Deku nearby to go mad.Focussing more on the King's cowardice is probably a good idea, however I don't think we should just limit to a single enemy. I already was thinking about a plant like enemy causing it. However only having plant enemies is not right, especially because we have a list of monsters for this region already. It can still use some plant enemies though. However reptiles, such as toads, can also be found in a swamp.
I think we should concentrate on the madness rather than a sentient monster bribing the Deku king. The king was exposed to the monster's spores, which are causing him to act crazy. He's sealed up the palace and is ordering the guards to ignore the swamp monsters and just protect him.
The Deku are outraged about this and demand a new king, although some remain loyal, but nobody can do anything since the palace is locked up. The Deku village isn't currently affected by the fungi, but they're getting close. Link's activities to help the Deku might include destroying small shoots of the fungus that have sprung up near the village.That can be one of the things that Link will have to do before being able to continue.
Ater he's done enough helping Deku tasks, he'll return to the village to find that many of the Deku are missing and the palace is unlocked, then? Inside, he encounters Maple, who's found a map to the cog, and says, oops, looks like I left the gate open!I think it is better to guide the player towards Maple first before the confrontation in the throne room. One way is to keep the throne room doors locked until then. This is a bit strange if the mob went in before Link. In addition if the mob went in after Link it also would give an oops idea with the player, because Link didn't close the front door either.
And then Link finds the Deku have stormed the throng room and are demanding that the king be sacrificed to the Kokori spirits to appease them.Well in MM the deku were prepared to burn a monkey on the stake as well, so sacrificing isn't that weird. Although the appease of Kokiri Spirits seems a bit of. It kinda makes the Kokiri seem like gods. While in fact they are a tragedy. They were once a race, joyous full of life, and now they are dead and nothing more than spirits. I think the deku Kokiri connection should just remain to the bit where they guard the entrance to Kokiri Forest and not God worshipping.
Link is surrounded by Deku who consider sacrificing him, although those who he helped are on his side.
Link will have to make it through the swamp maze, though.I was more thinking about having the maze be one of the problems to solve.
So then, I was thinking the boss of the Kokori temple could relate to the fungus, so that destroying the boss would cause the fungi all over the area to die, making it safe for the Deku and returning the swamp back to it's less foggy and monster-free normal state.Monster-free? You always need some monsters or the overworld becomes empty and boring. The dungeons are primarily there to protect the cogs and not to cause problems for the people. I think it is best to establish that with the first dungeon, before immediately deviating from that.
I've never played golden sun so I don't know how much is just stolen from there,...Pretty much the main plot. The first two Golden Sun games was about going to the 4 lighthouses and revive Alchemy (some ancient magic power) into the world.
Niek, awesome idea! Oh wait, your name is different now... But I can't spell it! Can I just call you Z or something? :pNiek, Zaeranos or Z, whatever rocks your boat is just fine.
They would destroy the cogs because their interest lies in protecting the Triforce, not the Hylians! Very similar to how Weapon's concern was the planet, not humanity.
The idea I propose here was to not have the horsemen created by the Hylians, but just something that existed before them.
The cogs are a gateway, and with Ganon's presence, the gateway can potentially become compromised. Perhaps the problems with the races are an indirect effect of the horsemen doing their job.