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Messages - Kren

Pages: 1 ... 76 77 [78]
1541
Discussion / Re: OoT Retexture Community Project
« on: April 11, 2006, 03:06:06 am »
Well for now, just submit your graphics and crap, and ill see what I can do, right now im having trouble extracting the  blade texture from the game, but ill have it soon enough
okay, then i might do a bush tingie

1542
Discussion / Re: OoT Retexture Community Project
« on: April 11, 2006, 02:48:39 am »
can it be different? like a sword with different blade colour?

1543
Discussion / Re: Developing a Game: How not to fail (10 tips)
« on: April 10, 2006, 04:26:58 am »
Wow, that's actually a really good way to remember that, Piers. I like that one.
Thanks. To bad I just stold that from my Boot camp teacher this morning.
ROFL, well, im glad you have a Boot camp teacher that teached you that lol...

1544
Discussion / Re: Developing a Game: How not to fail (10 tips)
« on: April 06, 2006, 09:20:05 pm »
you forgot this one

NOTE: this will only work if you are the boss..
"if someone is lazy, fire him!"
and...
"try to know more about the people you are about to hire. ex. if he has quited other games, if he has been fired, etc"

this might help >_>

Erm. No. XD if everyone is the boss, then no one will join your game, and there will be no teams :P
if you are paying them they will join XD, but this only happen if you are new to game developer, or you are a professional developer.

1545
Entertainment / Re: saw movies
« on: April 06, 2006, 12:13:04 am »
I prefer saw 1.. cool story, and very original.

1546
Discussion / Re: Developing a Game: How not to fail (10 tips)
« on: April 06, 2006, 12:09:43 am »
you forgot this one

NOTE: this will only work if you are the boss..
"if someone is lazy, fire him!"
and...
"try to know more about the people you are about to hire. ex. if he has quited other games, if he has been fired, etc"

this might help >_>

1547
Feedback / Re: About Mods!
« on: April 03, 2006, 01:26:21 am »
i would like to be a mod, >_> im always active, but i never post...

1548
Discussion / Re: Loz: Phantom Hourglass 2d
« on: April 02, 2006, 02:23:24 am »
i like the idea, but you should do something new with your own ideas and cities or a remake of a released game, so you don't have to wait

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