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Author Topic: [Demo 2.1] Relics of Nature's Fury  (Read 26091 times)

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Bludleef

Forum Dragon
Re: [Demo] Relics of Nature's Fury
« Reply #20 on: March 18, 2008, 02:28:52 pm »
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I didn't like bludleef's so see the attachment...
Sorry blud.

No hard feelings  I was just trying to help so aslong as he gets the help I'm happy  XD (Not to mention I made mine thinking it would need to be edited, and it just was to see if I had the basic idea right. It took me maybe five to ten minutes at most and most that time was finding images,  ;) but he can use whichever he likes.)
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Xiphirx

wat
Re: [Demo] Relics of Nature's Fury
« Reply #21 on: March 18, 2008, 05:38:44 pm »
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I didn't like bludleef's so see the attachment...
Sorry blud.

No hard feelings  I was just trying to help so aslong as he gets the help I'm happy  XD (Not to mention I made mine thinking it would need to be edited, and it just was to see if I had the basic idea right. It took me maybe five to ten minutes at most and most that time was finding images,  ;) but he can use whichever he likes.)

 :)
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #22 on: March 19, 2008, 08:00:47 pm »
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You do realize that once I saw Bludleef's, I wasn't all like, "That is the final title screen! w00t!" I'm still accepting new title screens, ya know. Heck, I have two people working on designs for my main character. And, xirphirx of the Pivot animation lovers, I recognized some of the elements, but could you please tell what they all are? Is the feather supposed to represent light? Let me know, k?
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Xiphirx

wat
Re: [Demo] Relics of Nature's Fury
« Reply #23 on: March 20, 2008, 12:11:13 am »
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fire- fire
water- water
feathers- holy
clouds- wind
dirt- earth
lightning- lightning
ice- ice
weird glow-y  things - shadow

 :)
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #24 on: March 23, 2008, 01:40:11 am »
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Thx for the list. Now that I know what everything is, I think actually like yours more. No offense Bludleef. I'll add it.
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Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #25 on: April 28, 2008, 10:32:53 pm »
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DUBLPOST I know, but someone once said it was okay if you had new material to show. So here are my mostly original icons for Meta Knight's weapons.


Thoughts?
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Quote from: Mamoruanime
I like-like it :D
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #26 on: June 12, 2008, 07:47:28 pm »
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Ahem. THOUGHTS?
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I like-like it :D
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Re: [Demo] Relics of Nature's Fury
« Reply #27 on: June 12, 2008, 07:53:49 pm »
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i must say not bad at all, keep up the good work!
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #28 on: August 03, 2008, 09:18:31 pm »
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UPDATE! Released the latest demo, in what could possibly be the final version of it in the current state.
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Re: [Demo] Relics of Nature's Fury
« Reply #29 on: August 03, 2008, 10:15:46 pm »
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Ahem. THOUGHTS?
My thoughts:
1) I think you should have some !@#$% patience and not be a !@#$% about nobody replying.
2) Looks pretty generic to me. You should come up with something to bring it above the average RPG Maker quality (read: lack thereof).
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #30 on: August 03, 2008, 10:19:02 pm »
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I'm working on it, and I posted something new, so no need to get rude as hell. And I just uploaded the demo today; I haven't worked on it in a while. I'm working on a story, characters, levels, etc. It'll be completely redone. I wasn't being a !@#$% about nobody replying either; maybe you should stop assuming that you know what I do!
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I like-like it :D
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Re: [Demo] Relics of Nature's Fury
« Reply #31 on: August 03, 2008, 10:26:33 pm »
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Perhaps you should stop being a snooty !@#$% and posting things such as "Ahem. THOUGHTS?" because you can't wait for people to reply with thoughts on something.
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #32 on: August 03, 2008, 10:32:33 pm »
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It's a habit of mine. I don't need you frickin' permission on things, so stop being such an !@#$% and criticizing things IRRELEVANT to what I am asking for feedback on. I want feedback on my game, not my posting habits!
Also, that post is nearly 2 months old, and from your reply, it looks like you ignored that fact! That was about when I paused work on it, and I was impatient then. I'm not anymore, so how about this topic goes back to me posting info and replying to feedback and others posting feedback and not dissecting my posts!

Sorry if that offended anyone, but the fact that something I said two months ago was responded to as if I had just said it pissed me off. I do not apologize to MiN because harshness sometimes needs to be met with harshness. I feel I did that. Also, if anyone has any ideas for characters or locations, PM me.
« Last Edit: August 03, 2008, 10:41:10 pm by MetaKirby »
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Re: [Demo] Relics of Nature's Fury
« Reply #33 on: August 03, 2008, 11:12:23 pm »
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Knock it off MiN, don't bait people please.

And MetaKirby, don't retailiate, there is a reason why there is 'report to moderator' link on each post.
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #34 on: August 03, 2008, 11:14:16 pm »
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Sorry bout that, I was too blinded by anger to even see that button. I'm better now; I'm getting feedback on it from someone at RPM. This is what he had to say:
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I've tried out the game a bit, just a few things I noticed that needs to be fix.

The Main Character doesn't start out with a weapon, making him useless in battler (I found out equipment in a cave, but no weapon).

I'm interest in why Knuckles is in the game, but it's cool and I love the battler you choose for him. Any other Sonic characters in here? Also when he joins your party he re-appears in the same map but in the black pit standing there. Need to fix that.

In the beginning when you choose to listen to the story, when you go down the stairs to listen to a part of the story and move back up you can re-listen to the story part again. Don't know if that's suppose to happen.

Love the Menu Screen! It's awesome, nice touch with the VX graphics (one thing I like about VX is that the Icons are much better). And the Victory Screen after winning a battle was awesome! Can you send me a copy of that Victory Screen script?

Also try to add more detail in the shove, make it more alive and more nature in it. Trust me, Pro RMXP users will complain about the lack of details in maps. Also where am I suppose to go on the Beach? Also fix the graphic on the hill with the stone wall on top of the water.

Regardless the Title Screen and everything else is great! Keep it up! Also have you tried out my game, The Legendary Hero: JR, yet?
So hey. That's good!
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #35 on: August 20, 2008, 11:45:08 pm »
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DUBLPOST! Added info into the games database.
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I like-like it :D
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Re: [Demo] Relics of Nature's Fury
« Reply #36 on: August 21, 2008, 12:43:04 am »
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Wait...can you download the demo in from this topic? The first post is a huge wall of text so I can't tell.
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Grimace is the demiurge, the creator. From him all things in McDonaldland have sprung. He is not a sin, he's not a menu item, he's just Grimace. He exists. He rolls his lidless eyes and flaps his lipless mouth, formless and terrible, a protean idiot thing from the depths of pre-history.

Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #37 on: August 21, 2008, 12:44:27 am »
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Bottom of the post. Or near there.
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I like-like it :D
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Re: [Demo] Relics of Nature's Fury
« Reply #38 on: August 21, 2008, 01:24:58 am »
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Okay, so far there are a few things wrong with it:
1.You can go back up the staircase to hear the story again. This doesn't make any sense and needs to be fixed.
2.The desert is big and empty. There seems to be very few things to do.
3.I'm assuming you get weapons some where, but I couldn't find any weapons anywhere.
4.Knuckles? That doesn't even make sense.
5.A lot of the stuff doesn't match graphics. Knuckles doesn't look like the other guy, and neither does the demon.
6.After talking to knuckles, and getting him in the party, he suddenly appeared farther upwards:



I know this was probably a simple demo, but a little more effort should be put in next time. This looks like it could be a cool game.
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Grimace is the demiurge, the creator. From him all things in McDonaldland have sprung. He is not a sin, he's not a menu item, he's just Grimace. He exists. He rolls his lidless eyes and flaps his lipless mouth, formless and terrible, a protean idiot thing from the depths of pre-history.

Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #39 on: August 21, 2008, 01:26:15 am »
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Already know about those. I'm gonna rework the game, don't worry. Restart pretty much from scratch.
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I like-like it :D
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