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Author Topic: [Demo 2.1] Relics of Nature's Fury  (Read 25876 times)

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Re: [Demo] Relics of Nature's Fury
« Reply #40 on: August 21, 2008, 03:50:41 pm »
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So...is this Blades of Nature's Fury now?
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Grimace is the demiurge, the creator. From him all things in McDonaldland have sprung. He is not a sin, he's not a menu item, he's just Grimace. He exists. He rolls his lidless eyes and flaps his lipless mouth, formless and terrible, a protean idiot thing from the depths of pre-history.

Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #41 on: August 21, 2008, 05:50:03 pm »
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No, still Relics of Nature's Fury. Because it sounds so much cooler. I also have buttons on the title screen now. Can't get the splash screens to work though... :(
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King Tetiro

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Re: [Demo] Relics of Nature's Fury
« Reply #42 on: August 26, 2008, 06:54:23 pm »
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Why not get rid of knuckles and make up a character instead? Knuckles sucks.
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Re: [Demo] Relics of Nature's Fury
« Reply #43 on: August 26, 2008, 07:05:53 pm »
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Why not get rid of knuckles and make up a character instead? Knuckles sucks.
Ditto.
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Grimace is the demiurge, the creator. From him all things in McDonaldland have sprung. He is not a sin, he's not a menu item, he's just Grimace. He exists. He rolls his lidless eyes and flaps his lipless mouth, formless and terrible, a protean idiot thing from the depths of pre-history.

Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #44 on: August 26, 2008, 07:06:49 pm »
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Maybe eventually, but I like Knuckles... Most of my characters are placeholders til I come up with original characters anyways...
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Dantztron 3030

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Re: [Demo] Relics of Nature's Fury
« Reply #45 on: August 26, 2008, 07:11:03 pm »
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Maybe eventually, but I like Knuckles... Most of my characters are placeholders til I come up with original characters anyways...

Good, because in a game that is technically an original story, using someone else's characters is !@#$%.
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well i dont have that system and it is very hard to care about everything when you are single

Bludleef

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Re: [Demo] Relics of Nature's Fury
« Reply #46 on: August 29, 2008, 12:48:49 am »
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Looks good so far, and those problems you have can be easily fixed with some of RPG Maker XP's features. I have been using RPG Maker XP for awhile making Legend of Zelda: Sage Knight, and know a few tricks and such. I'll help if need be.  ;)
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1.You can go back up the staircase to hear the story again. This doesn't make any sense and needs to be fixed.
This is easily fixed by using the switch feature
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5.A lot of the stuff doesn't match graphics. Knuckles doesn't look like the other guy, and neither does the demon.
For this you might want to look at some custom graphics members at phanxgames forums are pretty good with XP graphics
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6.After talking to knuckles, and getting him in the party, he suddenly appeared farther upwards:
May I suggest changing his graphic to (none) instead of moving him.

Not trying to be mean just helpful take the help or not it is up to you.
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Re: [Demo] Relics of Nature's Fury
« Reply #47 on: August 29, 2008, 12:57:27 am »
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I knew all this, and thanks for the help. I'm still confused as to what #5 means though.
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Bludleef

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Re: [Demo] Relics of Nature's Fury
« Reply #48 on: August 29, 2008, 01:02:08 am »
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I knew all this, and thanks for the help. I'm still confused as to what #5 means though.
you're welcome let me know if you need anymore as to #5 that would be for kylink to answer.
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Re: [Demo] Relics of Nature's Fury
« Reply #49 on: August 29, 2008, 01:08:52 am »
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I knew all this, and thanks for the help. I'm still confused as to what #5 means though.
The sprite of knuckles doesn't match the sprite of your RPG character. This is in the same league as LttP graphics do not equal MC graphics. Also, the demon does not fit the style of either characters. It may be just me, but that looks very unprofessional when a game presents me with characters in completely different styles. I'm not saying this is professional caliber to begin with, but it would just help if the sprites looked the same.

I realize it's hard to get knuckles in RPG Maker XP graphics, but at least make the demon look up to par.
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Grimace is the demiurge, the creator. From him all things in McDonaldland have sprung. He is not a sin, he's not a menu item, he's just Grimace. He exists. He rolls his lidless eyes and flaps his lipless mouth, formless and terrible, a protean idiot thing from the depths of pre-history.

Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #50 on: August 29, 2008, 01:20:39 am »
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I'm working on making my own things. The demon is from DQII (SFC) anyways. I know that stuff doesn't match up, but they're just placeholders right now anyways. I thought of names for all my characters, need to come up with designs now.
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Mirby

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Re: [Demo] Relics of Nature's Fury
« Reply #51 on: November 16, 2008, 06:06:47 pm »
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DUBLPOST/NECROPOST ALERT!

Not really. I uploaded the story so far over at the RoNF section under WIP Games. Also, here are all the sigils I've made so far.


From left to right, they are Chronos, GaiaPyre, Litte (Full Size), Litte (Icon Size), Littea, Litteb, Littec, Litted, Locke, Sacre, Teira-Rin, Volcan, Femme, Frigid, Gaia, Healing, Lectri, Mascul, Pyre, Shado

Also, I'm restarting work on RoNF, and I've changed icons to the sigils. I also added two new status effects, both good. Aware, which raises accuracy, attack, and defense; and Inclined, which raises accuracy, magic, and magic defense. The names come from being more aware of your surroundings (so you can hit more often and harder as well) and being magically inclined (so you can see that side of reality). If you have better names, please give me them. Also, I have a question. Which sounds better: Sigils, or Sigla?
« Last Edit: November 16, 2008, 06:14:50 pm by Mirby »
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Pedlya

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Re: [Demo] Relics of Nature's Fury
« Reply #52 on: November 18, 2008, 05:36:14 am »
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What the !@#$% is this !@#$% insanity?
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So what! I wanna get out! 'Cos there's so much out there! So many different people, living different lives! Incredibly good guys, bad guys... Folks completely different from us! It's one huge melting pot! See, it's not about success, dying in the streets, who's better, who's not! I just want to be a part of it! I realized that even if I've no connections, no talent, even if I'm one big loser, I want to use my hands and feet to think and move, to shape my own life! We can just die here or we can try, see what we've got!

DeathTailsz

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Re: [Demo] Relics of Nature's Fury
« Reply #53 on: November 18, 2008, 05:55:07 am »
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What the !@#$% is this !@#$% insanity?
It was a draft of what Impact rush would visually be like.
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #54 on: November 18, 2008, 04:04:38 pm »
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Thank you DeathTailsz. I might still incorporate those... Sigil Update FOR GREAT JUSTICE!


They are, from left to right, Aquadro, Cinder, Enshro, Fuzzle, Plegia, Silen, Snooz, Stat, Techni, Torna, Tox

Also, if you read the story, you'd get this. My character's maid disguise, which is just a simple edit (palette swap I suppose it could be called) of the default maid sheet.

« Last Edit: November 18, 2008, 04:07:52 pm by Mirby »
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Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #55 on: March 28, 2009, 07:38:12 pm »
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YAY! HYPERNECROPOST OF SUPET DOUBLEPOSTY GOODNESS FOR GREAT JUSTICE!

Here's another icon I made for the Mysterium's first weapon (Plasval), since for obvious reasons I can't use the Gordo Dee:


Three new sigils! From left to right, they are Abyss (Shado Lv.2), Scann, and Snoflak (Frigid Lv.2)


And a boatload of screenies!
[spoiler=A Boatload of Screenies]

The ship to Soicréma

The mysterious mountain forest of Soicrema

The Skull Entrance to the Boreal Glacier Sigla Dungeon

The Ruined Legg Civilization - The Legs are the ghost of an inhabitant

The location of the Littea Sigil - One Quarter of the Litte Sigil!

The Buruna Pagoda - Home of Francis, Weapons Master and Bearer of the Light Element

The Switch Room, complete with Loser Switch!

Lyndis City! Only I can get to that location! HAHAHA!

Dead End in the Bunaru Mines... Maybe...

The Wonderfully Colorful Main Street of Chino!

The Chino Pub and Inn! Once again, the perks of Debug Mode!

The Armory of Chino, and some crazy guy's house.

The Chino Tower - Home of Nikolai, Dragoon and Bearer of the Wind Element

The Chino Pub! Official Bar of Weird People!

In the Midst of Shapeshifting

Why you shouldn't enter every house you see.

Clampburg - The only red-roofed town on the World Map!

The Great Mansion of Clampburg![/spoiler]

And lastly, some character sheets.

For Talyn's Attire, one of many Shapeshifters (items that change Taylor's sprites)


The Vinyl Suit, another Shapeshifter


A sprite based on someone I know

Also, attacks now have voices for the main characters a la Tales of Phantasia. Frederic was changed to Francis as per the request of that character's VA. The next demo will be released when I have all the events done through to the end of Lyndis City.

Damn. Last time I posted, I was still 18! Wow. Still, HYPERNECROPOST etc etc etc. You already read that part. Enjoy! And feedback, please!
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Re: [Demo] Relics of Nature's Fury
« Reply #56 on: March 28, 2009, 08:21:41 pm »
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The screens look good, with the exception of nr. 6, 10 and 13. They look really weird. The sprites of the characters are also awesome. Maybe it's me and I need to see the icons in-game, but they are poor. But then again I don't really know what you want to do with them.

(Do note, that I wasn't in the mood to read the entire topic end just read the first post and the last page.)
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #57 on: March 28, 2009, 08:50:52 pm »
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Note read, and that's good. Very few of the previous posts apply to the current incarnation of RoNF. In screen 6, The Buruna Pagoda, I designed it to look like the colors spiral up the pagoda. Screens 10 and 13, well I went berserk with the colored tiles. It's very colorful! Follow the yellow road to get weapons! Or maybe I should change that to the bar... Meh.
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #58 on: February 25, 2010, 12:01:31 am »
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Still not quite that far, but I've started work on the next town, Sennim, where the party is... drugged? And held captive? After that, it's off to Aftristala, the third continent.

Yes, I know, Necropost, Gravedig, this is both of those. But it's relevant info! Also, Bludleef is helping me out once more. Without as much Britney-Spears-esque angel.
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Mirby

Drifter
Re: [Demo] Relics of Nature's Fury
« Reply #59 on: February 27, 2010, 08:36:59 pm »
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NEW SCREENIE!

And yes, I'm working on a party swapping system...
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