Also, Nintendo needs to stop putting the dumb drawing on the map thing, the maps are always too tiny to draw on, just like d/p and PH, i don't ever plan on drawing on the map, it's pointless.
Well, I agree that the hints often can be remembered and don't need to be put on the map. But the maps aren't too small to draw on.
The controls may be "usable" that doesn't make them good though. Dpad control is a lot better then touch screen control, easier movement. Sure, you can use the touch screen to move, but you shouldn't have too. Like i said, the dpad is there, put it to good use instead of menu and shortcut stuff.
The controls are actually pretty good and because the d-pad is there, doesn't mean it needs to be used. The type of control doesn't seem to bother gamers who play adventures on a PC or games like Diablo. And the controls are actually pretty much the same, because the stylus works like a mouse.
Additionally, with the stylus you've got far more control over Link. Instead of having the movements of Link limited to 4 (or 8 in the case of walking) directions, you've got now 360 degrees of freedom. And no, a D-pad can't have 360 degrees of freedom. You need an analogue stick for that.
You've also got more control over the sword movements, because with the classic controls you are dependent on a single sword swing, while with the stylus you can make stabs, horizontal and vertical slashes.
When your in a pinch and get surrounded by enemies you can easier fight them of with a spin attack. With a button you always needed to charge it, while you don't even get the chance.
All in all, for a 2D game you've got a lot more freedom with a stylus, then a D-pad and buttons.
Innovation may be good, but there are times when it constricts and can easily mess up gameplay to people who may not get used to moving on a tiny screen using a pen to move link who somehow can't swim even though this is a sequel to WW and in WW he could still swim, not far, but he was still able to swim.
The stylus actually has more gameplay possibilities then the d-pad. That Link can't swim is due to gameplay choices by Nintendo and not limitations of the stylus.
I learned that using the stylus to move and do everything else all the time will cramp up my hand. Then I have to stop playing for a while. Not very fun. I want my D-Pad to make movement.
That is probably because the stylus is to short and you've got a too forced grip. If you use a longer stylus and hold it like an ordinary pen, then you should have less problems.