Well I am still coding objLink, I was wondering, what if I put conditions for Link?
I was going with something like: if objLink or Hero_of_Time took damage from either fire or ice, an some random point, he will either be frozen or be burned for a short amount of time. Currently, I am focusing on something like having the player become unconscious for a certain period of time. The player cannot move at all and can still take damage while immobilized.
So what do you guys think of conditions added to Link in a game?
I made a mock-up of to show you what I mean.