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Poll

What do you guys think?

Yes, great idea!
- 5 (100%)
Somewhat of a good idea
- 0 (0%)
Not a good idea.
- 0 (0%)

Total Members Voted: 5


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Author Topic: Good idea to place conditions for the player in a zelda game?  (Read 1077 times)

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Zhello

N.A.D.I.
Good idea to place conditions for the player in ...
« on: November 05, 2010, 02:47:22 am »
  • L'homme avec beaucoup de noms.
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Well  I am still coding objLink,  I was wondering, what if I put conditions for Link?

I was going with something like: if objLink or Hero_of_Time took damage from either fire or ice, an some random point, he will either be frozen or be burned for a short amount of time.  Currently,  I am focusing on something like having the player become unconscious for a certain period of time.  The player cannot move at all and can still take damage while immobilized.

So what do you guys think of conditions added to Link in a game?  :huh:

I made a mock-up of to show you what I mean.
« Last Edit: November 05, 2010, 07:00:33 pm by Linkwolf48 »
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DJvenom

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Re: Good idea to place conditions for the player...
« Reply #1 on: November 05, 2010, 04:37:04 am »
  • Colbydude was here.
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Both being frozen as well as the whole fire DoT have been present in Zelda games for a while. Ice, since at LEAST LTTP, and Fire since OOT (probably earlier too) They're always nice to have, as they give the player an obstacle to avoid.
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