Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1]   Go Down

Author Topic: [cut]Hylian Soldiers  (Read 2608 times)

0 Members and 1 Guest are viewing this topic.
[cut]Hylian Soldiers
« on: June 06, 2012, 03:26:52 pm »
  • Doesn't afraid of anything
  • *
  • Reputation: +42/-0
  • Offline Offline
  • Gender: Male
  • Posts: 6996
Name: Guard
HP: 2
Attacks:
Tackle - No damage
Stab - .5 HP
The Hylian guard is there simply as an annoyance.  They keep the town clean of filth.  If they see Link in the rich side, they will chase him until they can tackle him, which results in him being jailed in the local guard house or the poor side depending on how far into the rich side you are.  Having a red alert however will cause guards to attack to kill.  Being near the castle itself automatically puts you into a red alert until you leave the area.

Name: Knight
HP: 4
Attacks
Slash - 1HP
The Hylian Knight protects the areas closest to the castle.  They will attack to kill regardless of where they see you.  Stronger, more health and better armor - but also slower to run than the guard.  These are much rarer to come by but will on occasion show up in the lesser rich areas for their patrol or to respond to an emergency.

Should Link attack either of these, available soldiers in the area will come to their aid.  All weapons prove effective against them.
« Last Edit: June 06, 2012, 03:45:10 pm by MG-Zero »
Logged



i love big weenies and i cannot lie
Re: [cut]Hylian Soldiers
« Reply #1 on: June 06, 2012, 04:32:25 pm »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3725
I don't think Link should be able to attack/kill them. It just does not seem right for a Zelda game. You would be killing those, that you are trying to protect from evil.

In addition, these guys walk around town. I don't think Link should get hurt by anything in towns, unless there is some special story event.
Logged
Re: [cut]Hylian Soldiers
« Reply #2 on: June 06, 2012, 05:22:57 pm »
  • Doesn't afraid of anything
  • *
  • Reputation: +42/-0
  • Offline Offline
  • Gender: Male
  • Posts: 6996
Well they could just run off or get knocked out when their HP drains.  Also, the gdd states that under a red alert, guards chase to kill.

Quote
Red Alert!: when a guard spots Link, he will run after him and attack until he dies. Link can escape guards by hiding, walking into a shop, or leaving town. If guards see Link hide, they'll stick around. Otherwise they'll keep wandering around the area where they lost him.
Logged



i love big weenies and i cannot lie
Re: [cut]Hylian Soldiers
« Reply #3 on: June 06, 2012, 05:27:19 pm »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3725
Yes, I know. But it still is not something I am entirely comfortable with.
Logged
Re: [cut]Hylian Soldiers
« Reply #4 on: June 06, 2012, 06:27:41 pm »
  • It's just Max.
  • *
  • Reputation: +18/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1355
Niek, think mainly Kakariko Village from ALTTP, with a few aspects from Assassin's parkour or Grand Theft Auto.

Steve, I'm kinda thinking they're a bit too aggressive though, to the point where they'd be real annoying.

How do you feel about Guards just walking after Link and if they catch up, "asking" him to leave (you're teleported to wherever you entered the rich section from). Rather than running after and tackling link on a default alert.

Actually, rather than making a whole bunch of suggestions, mind if I just encompass them all with my own soldier enemy? :p
Logged
Re: [cut]Hylian Soldiers
« Reply #5 on: June 06, 2012, 06:32:22 pm »
  • Doesn't afraid of anything
  • *
  • Reputation: +42/-0
  • Offline Offline
  • Gender: Male
  • Posts: 6996
Yea, go for it, make your own thread!  I'll make adjustments here as well.

EDIT: As far as aggressiveness goes, what do you think needs to be changed?  Is it just the tackle stuff?
« Last Edit: June 06, 2012, 06:34:23 pm by MG-Zero »
Logged



i love big weenies and i cannot lie
Re: [cut]Hylian Soldiers
« Reply #6 on: June 06, 2012, 06:47:19 pm »
  • It's just Max.
  • *
  • Reputation: +18/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1355
No, it was the determination with which they pursue you. I mean, they hate the poor, but they're civilized. They won't just be like POORPERSONACTIVATEKILLMODE! and go sprinting off after the offending party like Link's the other team's quarterback.
Logged
Re: [cut]Hylian Soldiers
« Reply #7 on: June 06, 2012, 06:53:43 pm »
  • Yeah, I don't even...
  • *
  • Reputation: +11/-4
  • Offline Offline
  • Gender: Female
  • Posts: 1008
What if link's gang has a really bad reputation, And maybe it's members are on "probation".
Logged
Re: [cut]Hylian Soldiers
« Reply #8 on: June 06, 2012, 07:05:30 pm »
  • Doesn't afraid of anything
  • *
  • Reputation: +42/-0
  • Offline Offline
  • Gender: Male
  • Posts: 6996
No, it was the determination with which they pursue you. I mean, they hate the poor, but they're civilized. They won't just be like POORPERSONACTIVATEKILLMODE! and go sprinting off after the offending party like Link's the other team's quarterback.

That behavior was intended for the Red Alert, actually.  Default reaction is just walk after him (like in your concept animations) and throw him out when captured.
Logged



i love big weenies and i cannot lie
Re: [cut]Hylian Soldiers
« Reply #9 on: June 06, 2012, 07:21:13 pm »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3725
Niek, think mainly Kakariko Village from ALTTP, with a few aspects from Assassin's parkour or Grand Theft Auto.
I remember ALttP. And it was also the only Zelda game that had enemies inside the town. No other Zelda game ever did that again, except for story events.


I do like the red alert thing though, except for the killing bit. I think on default alert you get put outside the rich part of town and with red alert you get thrown in the police jail, that you will need to lock-pick (I know Zelda logic at its best).
Logged

Starforsaken101

Wake the Beast
Re: [cut]Hylian Soldiers
« Reply #10 on: October 30, 2012, 09:01:26 pm »
  • www.mouffers.com
  • *
  • Reputation: +69/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2577
I'm digging this up so when MG-Zero gets his power back, he can elaborate on whether or not this is to be kept or elaborated on.
Logged
  • Starforsaken101's DeviantART
Re: [cut]Hylian Soldiers
« Reply #11 on: October 31, 2012, 02:31:12 pm »
  • It's just Max.
  • *
  • Reputation: +18/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1355
I personally think this needs developed a lot more, and maybe toned down to be less annoying. You've got !@#$% to do in the rich side of town, so you need to be able to walk around. Maybe they follow you and wait to catch you doing something illegal, rather than chasing you and throwing you out, as default behavior. So that you can still interact in rich Hyrule town. I've been playing assassin's parkour, and their guards are great, gameplay wise.

Sandy swipe MG's electricity?
Logged
Re: [cut]Hylian Soldiers
« Reply #12 on: November 21, 2012, 03:18:08 am »
  • Doesn't afraid of anything
  • *
  • Reputation: +42/-0
  • Offline Offline
  • Gender: Male
  • Posts: 6996
I'm gonna withdraw this one
Logged



i love big weenies and i cannot lie
Pages: [1]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.032 seconds with 64 queries.

anything