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Zelda Projects / Re: LoZ: The Seventh Sage
« on: April 19, 2013, 03:19:16 am »
Been doing a lot of work on this, but alas it’s not the kind I can really screenshot and show.
-Arrows and bombs can now run out instead of being infinite. Needles and Deku Nuts will also be limited when I'm done rearranging the HUD to fit them.
-Progress on fixing the item use sprites
-Lense of Truth-esque ability is functional (next: need to figure out how to work the magic meter without 1000 picture files)
-Gossip stones can now give information when talked to while using said ability
-Can no longer select items you don't have
-Generic Hylian sprites
-Some tilesets updated
-Sheikah Convent mapped
-Some story details ironed out
-Added some things to the concept art section, particularly this promo I've been passing around
-Arrows and bombs can now run out instead of being infinite. Needles and Deku Nuts will also be limited when I'm done rearranging the HUD to fit them.
-Progress on fixing the item use sprites
-Lense of Truth-esque ability is functional (next: need to figure out how to work the magic meter without 1000 picture files)
-Gossip stones can now give information when talked to while using said ability
-Can no longer select items you don't have
-Generic Hylian sprites
-Some tilesets updated
-Sheikah Convent mapped
-Some story details ironed out
-Added some things to the concept art section, particularly this promo I've been passing around