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Projects => Zelda Projects => Topic started by: Tetsu95 on June 25, 2015, 09:17:47 pm

Title: [DEMO] tLoZ: Monster Tower
Post by: Tetsu95 on June 25, 2015, 09:17:47 pm
tLoZ: Monster Tower
(http://i1210.photobucket.com/albums/cc413/supergenio95/menu.jpg)
Monster Tower is a Zelda fangame designed for android platform. It's only a little DEMO about 10-20 minutes of gameplay. There are no better mechanics from Minish Cap, because I was only wishing to make a Zelda game and see how hard it was.

The engine I used is Cocos2d-x in C++.

The game has no storyline and it is set only in the dungeons.

Controls:
Screenshots:
Show content
(http://i1210.photobucket.com/albums/cc413/supergenio95/game2.jpg)
(http://i1210.photobucket.com/albums/cc413/supergenio95/game3.jpg)
(http://i1210.photobucket.com/albums/cc413/supergenio95/game1.jpg)
(http://i1210.photobucket.com/albums/cc413/supergenio95/game4.jpg)


Demo:
Monster Tower Demo[apk] (https://www.dropbox.com/s/ezm5kupn31ah8ku/MonsterTower.apk?dl=0)

In the game I have already write the general credits about graphic and sound source and so on. I have to remember that this is a project I started only to have fun, so I think it's not worth to continue it. First because the code isn't structured correctly and efficiently and second because I don't like to stay so long on one project. I like to test other different kind of games.

P.S. If you can tell me some better improvement or idea, it will be also useful for my next games, so criticize everything you want :)
Title: Re: [DEMO] tLoZ: Monster Tower
Post by: Kren on June 28, 2015, 12:48:46 am
I can't see the images buddy :(
Title: Re: [DEMO] tLoZ: Monster Tower
Post by: Tetsu95 on June 28, 2015, 08:57:38 am
I can't see the images buddy :(
Fixed, I thought onedrive could share photos.

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