Let me clarify some things.
1-I only know 3 languages: VB6, GM6 and
some C++. The language I'm most used to is VB, but I don't use it to make games anymore, because it's sort of limited. GM is better than VB for making gmes. And I don't know how to make graphics and sound in C++, and I'm not very used to this language either, so I could have so many problems with coding the project in C++ that it would end up being canceled. Unless I let someone else do the coding in C++ for me, but that's not my intention. If anyone wants to create a "ZFGC Smash Bros. C++ edition" topic, there is no problem, but that would be a completely different project, leaded by another person. There's nothing wrong with it, how many OoT2D topics did we have? I might even share the resources, for me there's no problem with it.
2-As it's something that will be done for ZFGC, with the playable characters being ZFGC members, this will be free. Since it will be free, why keep the code with me? I've already said I'm not jealous for my code. This is a fan game central, with many programmers that make free fan games, and releasing the gm6 file is benefical to the comunity, so that other programmers can learn the algorithms.
3-To tell the truth, I'm not very well informed about Free software, Public Domain, Open source or whatever, so I don't understand very well what what you guys are talking about. All I can do is release the gm6 file, do you want more than that?
And @Venus: I don't understand very well why you don't want to be in the game just because it will be made in gm6. It doesn't matter what language it was coded in, the important is that people will be able to play SSB using Venus
. But it's okay if you don't want to, I won't make anyone a playable member without permission.