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Author Topic: Game Maker exclusive contest #1  (Read 14832 times)

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DJvenom

super-sage
Game Maker exclusive contest #1
« on: December 24, 2010, 03:28:25 am »
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Welcome to DJvenom's GML Master's challenge #1! A contest consisting of a game made in Game Maker, with absolutely no sprites!  The premise for the contest is all graphical display must be done using draw events, but the catch is you may use no sprites at all. Registration is currently open! Programming commence as of 12/25/10 and 1/14/11 shall be the turn-in date. One condition will obviously be providing a .gmd .gm6 or .gmk. An .exe is optional, but very ideal as the contest will be solely judged by the community. Voters will also need to provide statistics for Fun factor, Originality in idea, and Effectiveness in using draw commands.

This leads to the overall winner, as well as 3 honorable mentions in 3 vital categories :)!

If this contest goes over well, I may make this a monthly occurrence to not only get people interested in creating games, but people who are less fluent in GML also have submission's source files to skim and get an idea as to how certain functions work :D! Everybody wins! (figuratively, of course.) Just to sweeten the pot, What hangs in the balance right now will be a Minecraft activation code. I will buy you a key which you can use for yourself, or give to a friend you wish to play beta with :) Teams are welcome, but the prize will then be the humble indie bundle! :)

So as of right now, sign-ups are in effect! I personally am signing up too, to defend my moneys!!

So here is the skinny (tldr):

  • Sign-ups begin now until (date TBA).
  • GM exclusive (sorry) versions 4.*, 5.*, 6, 7, or 8.
  • Programming on your actual game may begin 12/25/10!
  • All work is to be PMed to myself 1/14/11! (earlier if you'd like)
  • Teams are welcome.
  • No sprites/backgrounds permitted. All drawing must be done via draw functions.
  • You will be judged on Fun, Originality, and Usage of draw events.
  • Source files are mandatory.
  • Sprite based fonts are not permitted.
  • Due to Game Maker's collision system, mask sprites will be allowed.
  • Sprites used for reference in the room editor are permitted as long as they aren't drawn at any point in-game.
  • The winner will get a Minecraft key!

Let's make this a fun regular thing, ZFGC!!

Current contenders:
♥ Theforeshadower
♥ Mamoruanime
♥ Nabeshin
♥ Knighty
♥ Martijn dh
♥ DJvenom
« Last Edit: January 08, 2011, 11:23:01 pm by DJvenom »
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Xiphirx

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Re: Game Maker exclusive contest #1
« Reply #1 on: December 24, 2010, 03:31:39 am »
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Does it have to be Game Maker D:
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DJvenom

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Re: Game Maker exclusive contest #1
« Reply #2 on: December 24, 2010, 03:32:18 am »
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4, 5, 6, 7, or 8. :( I'm sure this is much to the chagrin of a lot of ZFGC, but this is more for the trying to get into programming demographic ;)
« Last Edit: December 24, 2010, 03:35:31 am by DJvenom »
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Xiphirx

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Re: Game Maker exclusive contest #1
« Reply #3 on: December 24, 2010, 03:34:39 am »
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4, 5, 6, 7, or 8. :(

:(

Hope we see interesting entries then :)
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DJvenom

super-sage
Re: Game Maker exclusive contest #1
« Reply #4 on: December 24, 2010, 03:38:55 am »
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Also, nothing is stopping anyone who programs in other languages for starting up contests based around them :) I personally only know GML, so naturally I'm not gonna host a contest based on a language I know zero about :P It would be fun to see lots of contests going on, maybe stirring up some activity and potentially new games! If a game made wins, or even gets an honorable mention, I'd hope it's creator would continue it (without the rules holding them back!)
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Re: Game Maker exclusive contest #1
« Reply #5 on: December 24, 2010, 03:45:14 am »
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I like your idea and think that you know what you are doing enough to manage it, so if it is cool with you I am going to move the topic to Contests and give you local moderator ability over the board.
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DJvenom

super-sage
Re: Game Maker exclusive contest #1
« Reply #6 on: December 24, 2010, 03:53:54 am »
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Make it so!
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Re: Game Maker exclusive contest #1
« Reply #7 on: December 24, 2010, 05:47:58 am »
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Well, assuming there won't be any college issues and GM8 lite works fine- Count me in!
Have a great idea I think you guys would enjoy!
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  • Super Fan Gamers!
Re: Game Maker exclusive contest #1
« Reply #8 on: December 24, 2010, 06:03:34 am »
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So which version of RPGMaker can i use?
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Re: Game Maker exclusive contest #1
« Reply #9 on: December 24, 2010, 08:47:47 am »
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Signing up.
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DJvenom

super-sage
Re: Game Maker exclusive contest #1
« Reply #10 on: December 24, 2010, 09:05:39 am »
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Welcome aboard!
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Re: Game Maker exclusive contest #1
« Reply #11 on: December 24, 2010, 05:16:45 pm »
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This is an interesting challenge!
One idea comes to mind instantly and I'm wondering if I can make it look good, so count me in as well. :)
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Re: Game Maker exclusive contest #1
« Reply #12 on: December 24, 2010, 06:02:21 pm »
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It is an interesting challenge, but unfortunately I have a good week of snowboarding before me. Maybe if there is still time afterward I'l take a look.
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Re: Game Maker exclusive contest #1
« Reply #13 on: December 24, 2010, 11:58:53 pm »
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No doubt, a contest of heroes. I will most definitely (as opposed to least definitely) participate.

I'm glad there's no mention of Sounds/Music in the topic. That means there could be a lot of silent games, and that's always fun.

I wonder how many people are going to try to draw Link (from The Legend of Zelda, a popular video game series) with just the draw_* functions. That could be cool.

I'm also curious about how many people will make complex shapes to represent single things as opposed to simply drawing a triangle or circle or square etc...

Some other things that interest me are --- in no particular order --- what specific colors might be used (Game Maker's default set, or make_color*, etc.), what color(s) will be used for backgrounds, whether people will use draw_surface* extensively or not, how simple/complex each game's control scheme is, what games use the Mouse and which use the Keyboard or Keyboard+Mouse, whether people will display outlines only or have filled shapes, what saving mechanisms the games might have (if they are even long enough to need to be saved), how people will distinguish the Player and Enemy/Enemies (if applicable), etc... I look forward to entering the contest and playing every submitted game.
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Re: Game Maker exclusive contest #1
« Reply #14 on: December 25, 2010, 12:33:52 am »
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To clarify: we are allowed to use text? If so, you should probably disallow custom fonts that are made in such a way that they can replicate sprites, since that (while neat) would defeat the purpose of the whole thing.
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Mamoruanime

@Mamoruanime
Re: Game Maker exclusive contest #1
« Reply #15 on: December 25, 2010, 01:07:55 am »
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I'm pretty positive DJ means no visible sprites on screen. Like; you're not supposed to use them to represent graphics at all. Fonts (the way I see it anyway) is just a collection of sprites to form text.
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Re: Game Maker exclusive contest #1
« Reply #16 on: December 25, 2010, 03:06:44 am »
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This sounds like fun, I'll enter.
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Mamoruanime

@Mamoruanime
Re: Game Maker exclusive contest #1
« Reply #17 on: December 25, 2010, 03:08:15 am »
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^ Oh !@#$% I lost.
 XD
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DJvenom

super-sage
Re: Game Maker exclusive contest #1
« Reply #18 on: December 25, 2010, 03:36:59 am »
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No graphical resources, fonts included, unless solely used for drawing text. Fonts like Webdings and Wingdings are permitted, because those fonts are silly and would make for a funny game :)
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DJvenom

super-sage
Re: Game Maker exclusive contest #1
« Reply #19 on: December 25, 2010, 09:04:40 am »
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As a Christmas gift, as of 12/25/10 development is OPEN, but I haven't closed registration. You may still join in the fun :) Also the due date will be January 14th. This gives some late-bloomers a fighting chance. 3 weeks is easily enough time to make some sort of a game. Happy programming!
« Last Edit: December 30, 2010, 01:48:18 am by DJvenom »
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