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Messages - hawthorneluke

Pages: 1 2 [3] 4 5 ... 79
41
Entertainment / Re: Link to the Past 2
« on: April 18, 2013, 11:25:37 pm »
I cant wait! But I'm nnoyed now. I now have to purchase a 3DS, damn you Nintendo!

its worth it.. (well, for me it was :P)

also, totally just watched that in the 3d mode with eyes crossed.

Unfortunately for me, I cannot see in 3D (not without forcing my eyes and causing a massive headache). I'll have the 3ds without seeing any of its benefits.

Pretty sure the 3DS's benefits are far from just having a 3D screen now :p
(Although, really? Is that on any 3D "volume"? or do you just try to go with max when trying to use it? As I find that everyone has their own "sweet spot" on the "volume" to find that fits them best.)

Anyway, Damn I was surprised. Alttp 2? haha. Insane. Yeah, it does look rather different art wise, but I'd be a fool to judge on it just from that. Although on the other hand, when it showed link turning into a drawing on the wall :o
Seems like it'll have a lot of interesting ideas too, not just be a simple copy/brand cash in or whatever, so looking forward to this :D

42
Entertainment / Re: Minecraft 1.5 now out!
« on: March 16, 2013, 05:52:31 pm »
Pretty sure the objective is to just get done what you want to, while surviving. When I first played (properly), it was to find a safe house (which I found in a cave, not the best idea) and get coal for torches. After that, it was to make a light house so I could find my way back home as I kept getting lost when it got dark and it just kept going on from there. Now in FTB it was to make that quarry I mentioned above, which sent me on a wild goose chase for tens of hours doing all sorts.

Ah yeah, adventure mode maps. I played some ones where you had to figure out puzzles to proceed to the next room and so on. Can't remember their names, but they were very good and I'm sure there's much more and better now too :D

43
Entertainment / Re: Minecraft 1.5 now out!
« on: March 16, 2013, 06:29:23 am »
I too do not care all that much about building art. If it was the "classic" minecraft, with just placing/removing blocks and that being the end of it, while cool, I'd get bored very fast. I thought that's all it was about for the longest time and never got into it either. Then I found out about the survival aspect of it all, which made the game grow on me hugely.

But yeah, exactly. Playing with an objective is where the fun is at imo, like getting resources to enable you to survive better against other players in a battle royale like situation. Collecting !@#$% just for the hell of collecting it is very silly to me too. I never did play the vanilla game all THAT much, but FTB lately really has gotten me hooked. Just the curiosity of what something is/does and the challenge of being able to make it/put it to use naturally seems to lead to hours of fun, which is why I choose to also play the hard difficulty pack (mindcrack), because you cannot easily make what not, you have to work for it, which is where the gameplay is. I'm sure it'd get boring if I managed to easily get what I wanted, for me at least anyway.

44
Entertainment / Re: Minecraft 1.5 now out!
« on: March 16, 2013, 05:06:44 am »
Alone it can get boring, as after all, the game doesn't guide you through anything, so it all depends on you, but with friends and wanting to try and  do something, you can end up spending tens of hours on it easily. I've been playing FTB (feed the beast, a huge pack of mods), which has given the game hundreds times more content, with lots of more complex stuff, and using the mindcrack pack, which is the hardest one, so you always end up doing a billion other things for hours just in order to get one "simple" thing done. Say, building a quarry, which is a machine that digs a big hole for you (which needs a lot of set up with engines, which need their own fuel etc too, and stuff to sort/store all the stuff dug up automatically), lead me off to piping oil, refining it, which lead to searching for deserts to get cacti to make waterproofing for pipes, but not finding any so going with bees wax to do so, leading to raising bees to get their wax and all sorts of other stuff like that. And that's just for the fuel for the engines, let alone the stuff needed to make the stuff neded to make the quarry itself haha. It just doesn't end, and no matter how long I play, there's always TONS of stuff that I have no clue about. Very easy to lose huge amounts of time with it lol

45
Entertainment / Re: The Garden of Words
« on: March 14, 2013, 01:13:00 am »
For those that don't know, shinkai makoto does the whole animation alone (or did, as far as I know), creating things that look as incredible as this. His other movies are also just as beautiful. (Also talking from actually comparing the stuff to real life, his stuff may be the most "realistic" looking animes out there, in the sense of details in the background, showing off the real "feel" of Japan.)

I've noticed this new film, but not had a chance to really check any of it out yet. Although that link I just linked to above seems to show more stuff after byousoku 5cm besides this too :o
How time flies.

46
Entertainment / Re: Well EA has gone senile
« on: March 01, 2013, 06:12:55 am »
Seems to be a market for it. Obviously EA are in for the money, not to make the world of games a better place.

47
Matches / Re: penisesis
« on: February 25, 2013, 06:15:06 am »
I can still hear that YTMND music

48
Updates / Re: Announcing ZFGC's first "heck-A-Thon" for this weekend!
« on: February 23, 2013, 04:55:03 am »
you can comment on it.

You can? On the youtube video page? Didn't look like you could :o

49
Updates / Re: Announcing ZFGC's first "heck-A-Thon" for this weekend!
« on: February 23, 2013, 03:11:34 am »
Never knew you could do this with youtube, but sucks that there's no way to comment :(

What is with jam112's hair. It's as if it's directly displaying how tired he is XD

50
Updates / Re: Announcing ZFGC's first "heck-A-Thon" for this weekend!
« on: February 22, 2013, 08:11:22 pm »
Oh, that's nothing then. :p


jam112?


Using a pigeon to talk on irc? You guys are nuts

51
Updates / Re: Announcing ZFGC's first "heck-A-Thon" for this weekend!
« on: February 22, 2013, 08:07:00 pm »
4 wii's?!

52
Entertainment / Re: Playstation 4
« on: February 21, 2013, 10:47:00 pm »
Sounded pretty damn good actually.
Here's hoping what's been said actually materializes well.
But as for games themselves, while looking pretty damn nice (although, god knows what games we actually properly play end up being like), it does seem sort of boring, where it's just the same thing, but prettier, even though this should be the start of a new generation. But yeah, it's only the first glimpse I guess.
God knows how much it's going to cost customers and sony themselves though :x
Surprising that they went all out with power again, something that didn't seem to help the PS3 (or the vita?), or... not surprising because it is sony who made the ps3 after all?

No idea about microsoft, but this year's E3 should be grand.

Also, for anyone that watched the conference, this is great: http://youtu.be/0rJDn0jRnUQ

53
Entertainment / Re: I just beat DmC, pretty fun game.
« on: February 10, 2013, 09:02:17 pm »
The latest one, which is seemingly called "DMC" (feeling of "going back to its roots" like many games series seem to do lately), I presume. I've played it for a bit, but man, this dante makes me laugh. The very first scene with him getting dressed like that. Just hilarious and awesome. Can't wait to play more :D

54
Apparently the devs are also quite annoyed: http://neogaf.com/forum/showthread.php?t=512249

55
Man these downloadable versions help, especially when the best stuff has been sold out for ages haha. (Also very cool how you can buy the downloadable version from normal shops, getting it at say 10% off, while also using/getting points, or well, you can here at least)

56
No downloadable version? (heard about some shipping delays?)

57
Bit of out of sync internet joke-age going on here.
Crim knows exactly when it's coming out, and was just posting for the sake of activity I presume.

58
Entertainment / Re: Wind Waker HD announced
« on: January 30, 2013, 02:14:26 am »
Although I doubt everyone on the team, including story and level designers, were working on the controls part first, and then they all rushed to do the rest of the game design, including all the coders, after they all completed that >_<

59
Entertainment / Re: Wind Waker HD announced
« on: January 29, 2013, 04:07:20 pm »
Pretty sure I've talked with you about that before, but I did quite like those repeating areas, in the sense that each area really was used to its utmost potential. If this wasn't the case, then maybe we'd have more areas, but with only visiting each one once, they wouldn't feel anywhere near as deep/dense. You gain something and lose something either way. It's far from them skimping on it though, considering what must have gone into fleshing out each area so much and making them all as dense as they are. It's easy to measure in simple quantity via numbers, but it's often far from being that simple.

60
Entertainment / Re: Ura Zelda Project (Have you seen it?)
« on: January 29, 2013, 04:03:04 pm »
I'm pretty sure what majora said is very much correct, with ura zelda being what we now know as the master quest (it's not called "master quest" in Japan, but "ura", which means "underneath"/"otherside"). Would be nice to know how all the extra content stuff turned out though, if such stuff was originally planned (although I doubt they got all that far if when they did eventually release it, as the master quest, it was only altered content to make stuff harder)

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