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Messages - Jelleye

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61
LTTP & FSA / Re: Bubble OOT - ALTTP Style
« on: April 03, 2006, 09:16:24 pm »
I added the Blue Bubble, It looks more like the one in the picture  ;) .

62
LTTP & FSA / Re: Bubble OOT - ALTTP Style
« on: April 03, 2006, 08:37:32 pm »
Lol, I was already planning to make them all, this way I can make a lott of sprites in no time!  ;) :P

63
LTTP & FSA / Re: Bubble OOT - ALTTP Style
« on: April 03, 2006, 08:30:28 pm »
Thanks, I made it by looking at this picture:

Hope it looks like that one a bitt  :P .
I think that one is the blue bubble, and it has blue flames around it. Normal "Bubbles" don't have flames (atleast I think they don't  :-\)

64
LTTP & FSA / [Solved] Bubble OOT - ALTTP Style
« on: April 03, 2006, 08:23:43 pm »
I just finished my fourth sprite sheet, the enemy "Bubble" from Ocarina Of Time. I totally made it myself, since it doesn't exist in ALTTP. I'm going to make all kind of bubbles out of this sheet (blue, white, ...)
Sheet:

Animated:
WingsUp/ Down:
Wings Right:
Wings Left:
Up:
Right:
Left:
Down:
You'll need to add the wings, to the skull to see how it would look ingame. I'll make an animated gif of that to...
Finished, this is how it would look ingame:
c+c please :) .

As I told you, here is the blue Bubble sprite, just a bit extended, mostly new sprites, I included an example about how it would look in game to :) .
Sheet:

Animated:
Example:
Wings Up/ Down:
Wings Right:
Wings Left:
Up:
Right:
Left:
Fire:
Down:

Lol, here's yet another Bubble: The Red Bubble
Sheet:

Animated:
Example:
Wings Up/ Down:
Wings Right:
Wings Left:
Up:
Right:
Left:
Fire:
Down:
I know, I used brownish colors and not red ones, but they suit the sprite more.

Here he is, the white bubble. I really improved it because of your tips  :) (thanks for that). I changed the color of the lines to ALTTP black, I removed one shade and I made the skull look less like pacman  :P . Hope you like it :D .
Sheet:

Animated:
Example:
Wings Up/ Down:
Wings Right:
Wings Left:
Up:
Right:
Left:
Fire:
Down:

Finally, the green Bubble is finished, now I can start making another enemy :P .
Sheet:

Animated:
Example:
Wings Up/ Down:
Wing Right:
Wings Left:
Up:
Right:
Left:
Fire:
Down:

I didn't add this animations to the sheets, and I'm not planning to add them, because I guess they're complete... but I'll post them here anyway. It are the animations of when Bubble get's hit, and starts flashing.
Up:
Right:
Left:
Down:
They're not nesesary, but since I want the sheets to be as complete as possible, I'll add them anyway :P .

65
Zelda Projects / Re: Ocarina Of Time 2D - Dampe'
« on: April 02, 2006, 05:27:17 pm »
I guess it's just very hard to finish a game alone. Just my opinion though :P . That's why I decided to open an open source project.

66
Graphics / Re: Zelda - Ocarina Of Time 2D - Graphics Collection
« on: April 01, 2006, 04:28:12 pm »
Thanks :). yes, it took me a while to gather all sprites, but the list is probably still incomplete.

67
Graphics / Zelda - Ocarina Of Time 2D - Graphics Collection
« on: April 01, 2006, 03:33:43 pm »
After 2 days of hard work, I finally finished this topic and sprite collection. This a a collection of all of the sprites of OOT 2D I know of. Feel free to use any of them. If you find a sprite we don't have yet, post it in the sprites forum of LOZ-OOT2D-CP. It was originally meant for LOZ - OOT2D - CP but anyone can use it, aslong as you give credit.

--->The Topic<----

I hope this will help lot's of people who are trying to make a copy of OOT. :)
If you are a spriter, and have some free time, or you are bored, you can try making one of the sprites we don't have yet. (those are marked with "??? Needed!")

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