Projects > Zelda Projects

[Broken]The Legend of Zelda: Legacy of Hyrule v1.03

<< < (2/4) > >>

Sophist:
if you move in an opposite direction immediately after releasing keys link will maintain his direction
his speed is too great, no acceleration/deceleration either
rolling (or is it supposed to be jumping?) is super bugged
can link lift stuff?
cant walk behind trees, but the lower side is ok
the leaves animation is misplaced to x,y instead of x+hs, y+hs, where hs is half the size of the brick
same with enemy deaths

nice intro and menu
theres definitely a zelda thing going on here :)

Walnut:
Opposing key image glitch is now fixed.

Link never has accelerated/deccelerated, this isn't Mario and LTTP/Minish Cap were too slow for my taste.  Areas are bigger to compensate for his increased speed.

No, Link can't lift stuff yet, I'm still figuring out how to make the engine.

Roc's Feather is bugged, rolling has been largely repaired though there are minor image problems.

I have more important things to do than fix minor animation displacement, it seems fine to me.

You can now walk behind trees LTTP Style.

Fox:
I just noticed, isn't that Godsmackers HUD? The buttons are the same. Please give credit.

Walnut:
It was in WWFans engine so I credited him.  I don't recall if he did any crediting or not but whatever, it's his engine I give the credit too and I'm not taking the time to go and look at that specific build and see who did what in it.

Piers:
Well, I can't try it but it looks very good.

Navigation

[0] Message Index

[#] Next page

[*] Previous page


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Go to full version