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Author Topic: [FINAL DEMO]The Legend of Zelda: The Pearl of Darkness  (Read 3891 times)

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Koh

[FINAL DEMO]The Legend of Zelda: The Pearl of Da...
« on: July 06, 2008, 11:35:51 pm »
  • Tamer Koh
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Info
This is an old game that my friend Hylian Lemon and I started sevveral years ago.  We have worked on it on and off, and last year, this came up a great deal.  Eventually, I became very skillful with Game Makers Code, and started updating this engine to the best of its ability.  Then, everything started falling into place.  This is the last and final demo for this game.  This will never be completed.  Want to know why?  All I will tell you is that we are redoing it in a better way under a differnt title.  EVERYTHING WILL BE NEW AND DIFFERENT. (Except graphics style XD).  Well, have fun with whats there, which is up to the Amather Plateau, which is more after the first dungeon, hear that, you get a miniboss AND a full boss to fight =D.  BTW, there are 2 special names you can name Link before you give him an actual name to change his suit color, which effects are similar to Link's Awakening.  Red Color=Power Boost, and it knocks enemies back witht he effect of a Piece of Power.  Blue Color=Defense Boost, reduces all damage by half.  BTW (2), I left the sword techniques in for you guys: Rolling Thrust (roll, then press sword button), and the Hurricane Spin (do a spin attack, and during the spin attack, hold hte sword button fro a total of 10 extra spins).

Controls
Z: Z-Button (Confirm, Select on File Selection)
X: X-Button (Cancel, Cancel on File Selection)
A: A-Button
S: Action-Button (Roll, Talk, etc.)
Enter: Open/Close Menu (Go past title screen)
Space: Opens Map (In Dungeons, specifically, Hero's cave and the South Castle ruins)

Story
Link is wandering through the forest outside Termina, trying to find his way back to Hyrule. It is late at night, and he thinks he sees lights up ahead. Heading through the trees, he is suddenly attacked by a dark shape. (It is more elaborate in the game).

Screenshots


Download
(MIDI)

(MP3)


Credits
Programmer (Coder): Dlbrooks33 (Dlbrooks34 for PureZC)
Sprites: Hylian Lemon, Dlbrooks33 (Dlbrooks34 for PureZC)
Maps: Hylian Lemon
Music: Hylian Lemon
Tiles: Gashin, Yue, Hylian Lemon, Dlbrooks33 (Dlbrooks34 for PureZC)

Disclaimer: "The Legend of Zelda" is a trademark of Nintendo, this game is not sold for profit!
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Toushi

Re: [FINAL DEMO]The Legend of Zelda: The Pearl o...
« Reply #1 on: July 10, 2008, 04:38:14 pm »
Have you thought about releasing the new engine?
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Giverny

Christ on Acid
Re: [FINAL DEMO]The Legend of Zelda: The Pearl o...
« Reply #2 on: July 10, 2008, 06:19:02 pm »
  • Bitte Scheiße
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You should have kept everything the same in the new one EXCEPT for the GFX style ;)
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THEGivernyPROJECT
~LynkW-Surrender Global
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Re: [FINAL DEMO]The Legend of Zelda: The Pearl o...
« Reply #3 on: July 10, 2008, 06:31:22 pm »
  • Metal Up Your Ass.
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Very good engine, I like it XD
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Re: [FINAL DEMO]The Legend of Zelda: The Pearl o...
« Reply #4 on: July 10, 2008, 07:11:56 pm »
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You're formidable dude, all these games you made, seriously. :o

Gonna test the game, I'll try to post some remarks if I can.
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Mirby

Drifter
Re: [FINAL DEMO]The Legend of Zelda: The Pearl o...
« Reply #5 on: July 10, 2008, 07:25:26 pm »
  • To bomb or not to bomb...
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By final demo, do you mean it's almost finished or you stopped making it?
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I like-like it :D
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Koh

Re: [FINAL DEMO]The Legend of Zelda: The Pearl o...
« Reply #6 on: July 11, 2008, 01:49:53 am »
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stopped making it.  Under this at least, were doing something else with everything, but we started from scratch, since we decided to go to constant transitions to stop the lag madness O.o
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  • Megaclipse Games
Re: [FINAL DEMO]The Legend of Zelda: The Pearl o...
« Reply #7 on: July 13, 2008, 07:34:37 pm »
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You should have kept everything the same in the new one EXCEPT for the GFX style ;)
You know the graphics are teh r0xx0rz. You just won't admit it. X3

The main thing we wanted to change was the plot. I had to make it a little less random and cheesy ("omg everyone will love it if I throw Dark Link in it!1!!!111"), so the new plot is completely different. Some of the locations will remain pretty similar, but will be moved and remapped so they will fit in the traditional screen-to-screen view. And we're dropping some of the generic areas to make room for more interesting all-new ones.

Oh, and a lot of the music will be the same.

So we're not really changing everything aside from the graphics. Just a lot of stuff.
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Re: [FINAL DEMO]The Legend of Zelda: The Pearl o...
« Reply #8 on: October 04, 2008, 10:15:22 am »
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this game/engine is amazing. im surprised it hasnt received more attention. any chance of releasing the code at any time? cant wait to play your new game, keep up the good work
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