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Author Topic: [Dead] Zelda: Oracle of Life  (Read 432006 times)

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kirkking

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #40 on: April 08, 2006, 01:37:20 am »
Sorry bout askin, on a school comp. were it blocks everything and a friend of mine was curious.didnt really have time to scan the other posts.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #41 on: April 08, 2006, 01:40:01 am »
  • You don't know me.
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So.. what's your question?
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No one located in this area of the internet remembers me.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #42 on: April 08, 2006, 02:18:23 am »
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that looks really cool, are u usin game maker
He asked that :)
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the a o d c

Piers

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #43 on: April 08, 2006, 02:36:31 am »
The next person to ask that will be shot on sight. Jokes!

Yep, GameMaker with SOC DLL 3.1 with Several other DLLs :)
What other Dlls? (Please let there be a "Let Piers heck the game so he can rearange the files so he's level 99".dll)
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #44 on: April 08, 2006, 03:12:05 am »
  • puck you
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Fox: We're Thursday next week. I still need to study alot...

Weapon: Nope! Waist of time! XD

Pedlya: Spam Much? XD

Hm.... I don't get it ... :P

As for OOL, it's coming along nicely... Or that's what AoDC said, until he had to rewrite the whole thing... Cuz he's afraid of haxX0Rz... and... such.... and ... i'm... writing... too much... dots.....................
We would make it faster... but ... Half yearlies and all... have to ... study...
Damn this half yearly of ours!
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #45 on: April 08, 2006, 04:22:36 am »
aodc......WAAA! YOUR USING GAMEMAKER! and release it or yuna gets chopped
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #46 on: April 08, 2006, 05:05:05 am »
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let us chop yuna!
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #47 on: April 08, 2006, 07:05:21 am »
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...Yuna owns your soul.

What other Dlls? (Please let there be a "Let Piers heck the game so he can rearange the files so he's level 99".dll)
You can make it to level 999, actually, level 99 is just the line you cross to become a Master. DLL list is always changing, when the demo is complete, I'll add a list.

As for OOL, it's coming along nicely... Or that's what AoDC said, until he had to rewrite the whole thing... Cuz he's afraid of haxX0Rz... and... such.... and ... i'm... writing... too much... dots.....................
We would make it faster... but ... Half yearlies and all... have to ... study...
Damn this half yearly of ours!
Half yearlys suck :(

aodc......WAAA! YOUR USING GAMEMAKER! and release it or yuna gets chopped
Yuna has died plenty in bad attempts at FF :(

let us chop yuna!
Same as above ;)
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #48 on: April 09, 2006, 12:25:18 am »
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Let us delve into our well of imagination for new spellz and classes!!!!!!!!
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #49 on: April 09, 2006, 12:35:51 am »
OK OK!...if you did C++ since 2004 then why dont you code this game in C++ instead of crappy gay maker
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #50 on: April 09, 2006, 12:37:02 am »
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Now that your regged, I can add your nicky to the Team list :)

gm112 - Now why the f*ck would I bother recoding - Want another delay? TBoZ is done in C++ :/
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the a o d c

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #51 on: April 09, 2006, 01:38:35 am »
dunno ;D ^_^ (_^_^_)!!!! well YAY IM ON THE TEAM LIST! IM A BETA TESTER! ILL HELP WITH IDEAs!1!!!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #52 on: April 09, 2006, 03:34:56 am »
  • <3 goggles
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8..er..7 more days until Testing...
^^
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #53 on: April 09, 2006, 04:37:24 am »
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I know AoDC's biggest secret.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #54 on: April 09, 2006, 05:33:22 am »
i know AoDC'S current status =P i beta tested it!









































































APRIL FOOLS!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #55 on: April 09, 2006, 06:45:46 am »
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... AoDC is rewriting the whole thing again ... I know that you lie!

Until i read that " April Fools" part.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #56 on: April 09, 2006, 08:18:30 pm »
we got to talk on pm lol =D like my jokes
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #57 on: April 09, 2006, 09:25:21 pm »
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This looks great! I cant wait to play it when its done!  ;D
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #58 on: April 10, 2006, 02:53:28 am »
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Weapon, I am not rewriting it anymore, not for a few demos. Not enough time :P

Others: KTNXBAI for comments :)
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #59 on: April 10, 2006, 05:55:49 am »
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lies!
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
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