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Author Topic: Contest #4: Eye-Candy  (Read 18151 times)

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Contest #4: Eye-Candy
« on: April 30, 2008, 08:15:06 pm »
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Category: Game Development
Theme: Eye Candy
Rules: You can choose whatever language you want. However you must not use pre-build effects libraries, your effect must be made from scratch. Source code must also be provided for inspection.
Requirements: 200+ posts OR have been a valid active user for at least a year
Time Frame: Registration ends May 7th; Contest ends May 14th (1 Week); Voting ends May 18st

Prizes:
1st Place: 1000 Rupees, Award, Milkshape (http://chumbalum.swissquake.ch) 3D modeller license (or game-dev product of similar value).
2nd Place: 500 Rupees, Award
3rd Place: 200 Rupees, Award

Contest Description:
This is a contest to showcase your skills at creating special-fx by creating the best looking eye-candy demo you possibly can! Use your imagination! It could be anything from a particle emitter, to water refraction, to literally anything you can think of.

Staff will give it a score out of 10, and then users will then vote on your individual demo. Your final score is an average between the staff and user votes scores!

Current Entrants:
- Moldorma (QUIT)
- GM112 (Disqualified)
- Infinitus (Excluded from winning due to staff status)
- .LynkW
- Drewdelz (Disqualified)
- Darklight
- Theforeshadower (Disqualified)
- Ali  (Disqualified)
- Knighty  (Disqualified)
- cpprograms
- Miss|Cassy (DISQUALIFIED)
« Last Edit: May 19, 2008, 12:23:42 am by Infini »
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Re: Contest #4: Eye-Candy
« Reply #1 on: April 30, 2008, 08:33:27 pm »
  • Lionfish App dev
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So, does that mean that I could make this in Unity, so long as I didn't use any included assets? And could other users submit things made in Game Maker? Or are you talking strictly real languages here?
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  • Lionfish Apps
Re: Contest #4: Eye-Candy
« Reply #2 on: April 30, 2008, 08:44:37 pm »
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So, does that mean that I could make this in Unity, so long as I didn't use any included assets? And could other users submit things made in Game Maker? Or are you talking strictly real languages here?
Feel free to use what you wish. As long as you don't use a library or pre-built feature designed for special-fx (eg. Don't use a pre-existing particle system) then its ok.
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Re: Contest #4: Eye-Candy
« Reply #3 on: April 30, 2008, 08:54:31 pm »
  • Lionfish App dev
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Alright, count me in then. :)
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gm112

Re: Contest #4: Eye-Candy
« Reply #4 on: April 30, 2008, 08:57:50 pm »
I'm in.
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Giverny

Christ on Acid
Re: Contest #4: Eye-Candy
« Reply #5 on: April 30, 2008, 10:50:03 pm »
  • Bitte Scheiße
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I will try, but I might not b e able to finish.. so I'll enter.
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THEGivernyPROJECT
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Re: Contest #4: Eye-Candy
« Reply #6 on: May 01, 2008, 03:43:35 am »
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mmm...A chance to prove Multimedia Fusion 2's power!  Count me in!


I do have questions: Is it supposed to be a playable demo?
« Last Edit: May 01, 2008, 03:46:56 am by Theforeshadower »
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Giverny

Christ on Acid
Re: Contest #4: Eye-Candy
« Reply #7 on: May 01, 2008, 03:53:06 am »
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I was about to ask that >_>
Also, we release an EXE, right? I'm very reluctant on releasing the source.
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THEGivernyPROJECT
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Mamoruanime

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Re: Contest #4: Eye-Candy
« Reply #8 on: May 01, 2008, 03:58:22 am »
  • ^Not actually me.
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I was about to ask that >_>
Also, we release an EXE, right? I'm very reluctant on releasing the source.

Quote
Rules: You can choose whatever language you want. However you must not use pre-build effects libraries, your effect must be made from scratch. Source code must also be provided for inspection.

The reason this rule exists is so you don't use someone else's library and compile claiming it to be your own :p
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Re: Contest #4: Eye-Candy
« Reply #9 on: May 01, 2008, 04:09:26 am »
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I was about to ask that >_>
Also, we release an EXE, right? I'm very reluctant on releasing the source.

Quote
Rules: You can choose whatever language you want. However you must not use pre-build effects libraries, your effect must be made from scratch. Source code must also be provided for inspection.

The reason this rule exists is so you don't use someone else's library and compile claiming it to be your own :p
How will you check my source if you don't have the $200+ MMF2 >.>? lol
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Re: Contest #4: Eye-Candy
« Reply #10 on: May 01, 2008, 04:42:27 am »
  • Minalien
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MMF2 may cost $200, but it doesn't mean you have to pay $200 for it ;)

and Lynk, what could you POSSIBLY have that you don't want released to the admins here? :/ Stop acting important.

I might enter, I dunno, I'll talk to you about some specifics later, Infinitus.
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But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
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Re: Contest #4: Eye-Candy
« Reply #11 on: May 01, 2008, 06:20:56 am »
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Ok, I guess I'll give it a go and enter.
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Re: Contest #4: Eye-Candy
« Reply #12 on: May 01, 2008, 07:51:21 am »
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I may not be able to finish in time, but count me in.
I'll work on it whenever I get the time.
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Re: Contest #4: Eye-Candy
« Reply #13 on: May 01, 2008, 08:10:36 am »
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Quote
I do have questions: Is it supposed to be a playable demo?
As long as you show off your effect, its up to you how you do it.

Quote
How will you check my source if you don't have the $200+ MMF2 >.>? lol
We can find ways of checking.

Quote
Also, we release an EXE, right? I'm very reluctant on releasing the source.
EXE and source code please.
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Re: Contest #4: Eye-Candy
« Reply #14 on: May 01, 2008, 08:41:03 am »
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Can we use graphics for the effects that aren't ours, so only the code and everything else needs to be original?
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Quote from: Jason
Your community is a bunch of stuck up turds.
Re: Contest #4: Eye-Candy
« Reply #15 on: May 01, 2008, 10:02:10 am »
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Can we use graphics for the effects that aren't ours, so only the code and everything else needs to be original?
You can use whatever graphics you like, though if they don't belong to you you may be marked down if they contribute a lot towards the overal effect.
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Re: Contest #4: Eye-Candy
« Reply #16 on: May 01, 2008, 10:15:30 am »
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Ok :).
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Dantztron 3030

Mammy's Favorite Storyteller!
Re: Contest #4: Eye-Candy
« Reply #17 on: May 01, 2008, 04:37:14 pm »
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I'm in on one thing: can we use real-time graphics? I have some skill with the Unreal Engine and would love to make a little something after my exams are over. I can make a movie of it as well as a map that people with UT2004 can play.
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well i dont have that system and it is very hard to care about everything when you are single
Re: Contest #4: Eye-Candy
« Reply #18 on: May 01, 2008, 04:56:20 pm »
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Hum, thats getting on the complex side, unreal has a great deal if prebuilt effects systems within it, using them would probably be unfair on other users. But you can have a try if you want, its up to the judges to decide if they think your use is fair or not.
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Giverny

Christ on Acid
Re: Contest #4: Eye-Candy
« Reply #19 on: May 01, 2008, 09:49:45 pm »
  • Bitte Scheiße
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So if we make an MC styled raindrop, we get points off?
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THEGivernyPROJECT
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