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Author Topic: How do I use texture packs with PJ64?  (Read 1078 times)

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How do I use texture packs with PJ64?
« on: July 03, 2006, 12:39:50 am »
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How do I use texture packs with PJ64? I had ricevideo but I kept getting an error about bmg.dll or something... Also how do I load these windwaker textures I dloaded to a zelda OoT rom? Do I use a patcher or what?
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Hikij

Re: How do I use texture packs with PJ64?
« Reply #1 on: July 03, 2006, 02:47:55 am »
Maybe if you read the instructions. You use Rice Video to replace the original textures.
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Re: How do I use texture packs with PJ64?
« Reply #2 on: July 03, 2006, 02:51:50 am »
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you know, maybe im new to it, and maybe the files I downloaded didnt come with a readme file. Maybe I keep getting an error message about a missing dll when its in the plugins folder. Maybe it would be more help if you told me...? What do you think?

« Last Edit: July 03, 2006, 02:53:40 am by wild8900 »
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Re: How do I use texture packs with PJ64?
« Reply #3 on: July 03, 2006, 03:23:59 am »
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Step 1: Give me $5
Step 2: step 2 will be revealed once I have received the $5
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"It is a terrible thing for a man to find out suddenly that all his life he has been speaking nothing but the truth" - Jack, The Importance of Being Ernest
Re: How do I use texture packs with PJ64?
« Reply #4 on: July 03, 2006, 03:37:47 am »
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Stop spamming, all I need you to do is answer my questions.  :-\
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Re: How do I use texture packs with PJ64?
« Reply #5 on: July 03, 2006, 03:55:20 am »
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Sorry. Anyway, I just tried looking up some information but to no avail. TRM should be able to help you, if he still comes here somewhat often.
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"It is a terrible thing for a man to find out suddenly that all his life he has been speaking nothing but the truth" - Jack, The Importance of Being Ernest
Re: How do I use texture packs with PJ64?
« Reply #6 on: July 03, 2006, 04:04:39 am »
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I was playing around with the plugins and i put it in the main folder and it worked. then I was playing with dumps and stuff. I got it to work. now my OoT looks like windwaker =D

=] Thanks anyways.
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Re: How do I use texture packs with PJ64?
« Reply #7 on: July 04, 2006, 03:02:52 pm »
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I was playing around with the plugins and i put it in the main folder and it worked. then I was playing with dumps and stuff. I got it to work. now my OoT looks like windwaker =D

=] Thanks anyways.

Uh ... duh? You're meant to open your Plugin folder, make a folder with the ID of the game (in capitals, ex: ZELDA 64, PAPER MARIO, MARIOKART64) as it's name, then enable the over-ride function on the Plugin, then run the game. There will be an extra loading time, too.
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