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Author Topic: The legend of Zelda: Evil´s radiance  (Read 17799 times)

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The legend of Zelda: Evil´s radiance
« on: October 07, 2012, 04:38:18 pm »
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Title:The legend of zelda: Evil´s Radiance.
Number of players: 1
Graphics: Minish cap
Plot:
When link is 16, he makes a wish to the godesses to make Ganondorf good so hyrule turns into a peaceful land again. But when ganondorf turns good, his darkness came out of him and into a sorcerer called Arkanus, he uses darkness as an enemy and turns hyrule into a dark land land once more. Link will have to leave his homeland and venture into different places of hyrule to gather the pearls of light and restore the light to the land, but the sorcerer will have a surprise waiting for Link when he encounters him for the last time...

Races:
Bokos: they are bee-like creatures that leave peacefully on the woods, their enemies are Ropes. (have sprites)
Gorons: rock-like creatures that live on the Goron Mines, they can roll, and are very strong, their enemies are Dodongos.
Zoras: fish-like creatures that live on lake hylia, they can swim and stay out of water for who know how long their enemies are octoroks.
Zolas: they are a race of river fish-like creatures, they can swim and stay out of water for who know how long.
Deku: tree-like creatures that spit nuts at you when threatened. they are friends with the Bokos and are also terrorised of the Ropes.
Gerudos: warriors of Gerudo Desert, all woman, except Ganondorf, their enemies are stalfos.
Frows: they are like frosty the snowman sort of creatures, their enemies are snowrillas. (will eventually do the sprites)
Fairy: you can find them everywhere, the fairy Queen wants you to gather them all on the fairy fountain.
Hylians: humans.

Deity:
Great Deku Tree: The deity of Farone Region. He is a giant, talking tree.
Vesus rock: The deity of Eldin Region. He is a giant, talking, brown, mad-looking rock.
Lord Jabu Jabu: He is a Giant, Talking (He learned how to talk), grey fish.

places:
Farone Region:
-Boko Woods - A dense forest full of trees, home of the Boko, also here is the Great Deku Tree.
-Deku Swamp -Home of the deku, but they are also are terrorised of the Ropes, they hide on the caves of the swamp.
-Fairy Fountain
Lanayru Region:
-Lake Hylia - home of the zora, it is a giant lake with a river where the zolas are that takes to the sea.
-Octorock kingdom. -Home of the Octorocks, a civiliced race with a
-Snow Peak
-Snowrilla Territory
-The sea -the sea where you´ll have to go to find the missing zora.
-Hyrule town
-Hyrule castle

Eldin region:
-Goron Mines
-Gerudo Desert
-Stal Canyon

Dark Realm:
-Dark realm -where Arcanus lives and where the darkness comes from.
-Dark palace -the last temple of them all.
-Purgatory -the first place where you fight arcanus for the last time.
-Infant Limbo -the second place where you fight Arcanus for the last time.
-Adult Limbo - the third place where you fight Arcanus for the last time.
-Hell - the final place where you fight Arcanus.

Items:
-Bow and arrow -> Hero´s bow -> Light arrows
-wooden shield -> iron shield -> hero´s shield
-Bomb -> Aquatic Bombs -> Bomb Cannon (I liked the idea of Max and Blaze so I am going to have it on my game)
-Boomerang -> Golden Boommerang -> Wind boomerang
- Fire rod -> Volcanic rod -> Sun rod
-Ice rod -> Glacier rod -> Moon rod
-Hookshot -> Clawshot -> Double clawshot

Enemies:
Enemies ordered per region:

Boko woods:
Small Deku Baba
Deku Baba
Big Deku Baba
Boko Baba
Rope
Leever
Keese
Deku soldier (Neutral)
Deku villager (Neutral)
Mad scrub (Neutral, sometimes happy)
wizzrobe.
Beamos

lake hylia:
Red Tektite
Blue Tektite
Yellow Tektite
Octorok
Big octo
shell blade
Skull Fish
Debresko
Red Chuchu
Green Chuchu
Blue Chuchu
Water wizzrobe

goron mines:
Fire Keese
Dodongo
Fire Wizzrobe
Lizalfos
Dinolfos
Mad Goron
Nejiron
Lava ball
Beamos

snow peak:
Wolfos
White Wolfos
Ice Keese
Ice wizzrobe
freezard
Beamos

gerudo desert:
Stalchild
Stalfos
Yellow Chuchu
Shadow Chuchu
Skelletical Chuchu
Gibdo
Redead
Poe
Electric Keese
Skelleticall keese
Skulltula
Wall Master
Floor Master
Scieling master
Beamos

Bosses and mini bosses
(Boko woods):
Mini Boss: Tryrope, the giant rope - a giant rope with three heads and spikes on its back.
Boss: Deku Queen - the deku kings corrupted wife, she is the one causing the ropes to turn evil.
(Lake Hylia):
Mini Boss: Big clamocto - a giant clam-like creature with tentacles that shoots pearls at you.
Boss: Demi-octo, the octorock king - a giant purple octorock that shoots boulders at you at high speed.
(Goron Mines):
Mini Boss: Big Dodongo - a yellow dodongo that fires fire at you constantly.
Boss: Scorpongo - a giant dodongo with a scorpion tail in flames swinging over his head.
(Gerudo desert):
Mini boss: Stallantula - a human sized bone tarantula that slashes you with his legs and summons tiny stalfos.
Boss: Gohma - a giant one-eyed tarantula that fires a beam of red laser from his eye.
(Snow Peak)
???
???
(Dark Palace)
Mini Boss: Ganon´s shadow - the shadow of ganon.
Final Boss: Arkanus, Master of Darkness.

Link´s abilities
:

Walk - arrow keys
attack - Z
Roll - A
Talk - Z
Shield - S
Menu - X

Link´s attacks:
sword slash: a slash with his sword
spin attack: a spin attack
Downthrust: Link jumps in the air and then slams down into the ground using his sword.

Arcanus backstory
Arcanus was a boy of a beautiful land, a land where there was peace. A mage who belonged in the comunity of the wizzrobes, came to the land and chose Arcanus to become his aprentice. Arcanus became obsesed with obscure magic and dark spells. One day, the boy became a joung adult and he now controlled his magic perfectly.

When link made the wish, the evil soul of demise went into arkanus, making his soul dark and malicious. He went into his masters chamber and comsumed his life energy, stealing his powers. He returned to his home land and casted a curse upon the land, making the land sink to the bottom of the world, so deep that no one could ever reach it. This land was known as the dark realm, the land where darkness flourished and demos roamed the lands...

Dungeons
Forest dungeon: Swamp shrine
Water dungeon: Octorock palace
Fire dungeon: Goron mines
Ice dungeon: Glacier Cave
Desert dungeon: Royal pyramid
Dark realm: Shadow castle

Boko woods backstory: The Boko woods was the home of the tree creatures known as the Bokos, this forest was a peaceful place where no trouble ocured. One day, a snake race called the Ropes took over the deku swamp, the deku were forced to evacuate the swamp and hide with the Bokos in the woods. The bokos send troops to the swamp but none returned, they lost all hope, they could only prey to the goddess farore, the goddess of life and vegetation. Nothing changed until link came to the woods...

more ideas coming
« Last Edit: August 06, 2013, 10:19:54 am by Malefor »
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Zhello

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Re: The legend of Zelda: Shadow of light
« Reply #1 on: October 07, 2012, 06:04:36 pm »
  • L'homme avec beaucoup de noms.
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Nice man :D but I think you should redo one of Ganondorf's ability. If Link wished for Ganondorf to be good, as a result, sapping his dark and evilness out causing Arkanus creation, he shouldn't have ability to become the monster form of him.

But as a replacement, we can have him use his magic in order to increase his attacks/make him sprint instead of rolling(like the boots from ALTTP) for a brief amount of time.
Plus if it will be 2 players, this ability will not just make Ganondorf's abilities better, but also increase Link's attacks a bit.

An example from the game Seiken Densetsu III,(couldn't ind a better video sorry), but player can use one of the main chracters to transform for a bit, increasing his attacks, and then revert back.(minus the transformation XD)

skip to 4:55 and continue from there to see what I mean.
<a href="http://www.youtube.com/watch?v=p5mhX3hUeGY" target="_blank">http://www.youtube.com/watch?v=p5mhX3hUeGY</a>
« Last Edit: October 07, 2012, 06:09:44 pm by Linkwolf48 »
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Re: The legend of Zelda: Shadow of light
« Reply #2 on: October 07, 2012, 06:19:46 pm »
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nice idea, but what I had in mind is that ganondorf can transform and now, ganon is a good guy not bad, just pissed off.
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thestig

Re: The legend of Zelda: Shadow of light
« Reply #3 on: October 08, 2012, 07:57:42 am »
I would cutback from having multiplayer(as your idea seems to work best with it just being single player, but hey its your choice).. though this is a fairly decent start. ;p
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Re: The legend of Zelda: Shadow of light
« Reply #4 on: October 08, 2012, 04:35:30 pm »
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ok
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Re: The legend of Zelda: Shadow of light
« Reply #5 on: October 09, 2012, 01:31:50 am »
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I like how the fire and ice rods have a 3rd level as the sun and moon rods (love the volcanic and glacier names too). I've never thought about how the moon could represent cold/ice. It works well. Very nICE. :P
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Re: The legend of Zelda: Shadow of light
« Reply #6 on: October 09, 2012, 03:55:46 pm »
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thanks XD
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Starforsaken101

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Re: The legend of Zelda: Shadow of light
« Reply #7 on: October 09, 2012, 04:32:49 pm »
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As cool as the plot sounds...how does it make sense? If Link wished to both make Ganon good AND make Hyrule peaceful again, why would it be possible to have Arkanus even exist?
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Re: The legend of Zelda: Shadow of light
« Reply #8 on: October 09, 2012, 05:39:36 pm »
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As cool as the plot sounds...how does it make sense? If Link wished to both make Ganon good AND make Hyrule peaceful again, why would it be possible to have Arkanus even exist?
You mixed up the plot. He doesn´t wish for hyrule to be peacful again, he´s only with is to make Ganon good so hyrule doesn´t suffer anymore. But all his evilness turns into Arkanus.
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Jeod

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Re: The legend of Zelda: Shadow of light
« Reply #9 on: October 09, 2012, 05:56:04 pm »
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...so in English, Link's mission is to repel evil from Ganon. And when that happens, the embodiment of evil manifests into another being altogether?
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Starforsaken101

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Re: The legend of Zelda: Shadow of light
« Reply #10 on: October 09, 2012, 06:13:35 pm »
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As cool as the plot sounds...how does it make sense? If Link wished to both make Ganon good AND make Hyrule peaceful again, why would it be possible to have Arkanus even exist?
You mixed up the plot. He doesn´t wish for hyrule to be peacful again, he´s only with is to make Ganon good so hyrule doesn´t suffer anymore. But all his evilness turns into Arkanus.

I see, apparently I misread. Either way, it's still a giant contradiction that I'm not sure I like. Good luck!
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Re: The legend of Zelda: Shadow of light
« Reply #11 on: October 09, 2012, 10:21:20 pm »
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May be it can be something like Agahnim, that was influenced by Ganon, and instead Link says "I wish Ganondorf wasn't bad. I want his evil to be flooded away", or something like that, and just like genies from the lamp, they twist what you say, and his evilness was flooded away, and the mage Arkanus got it and became evil. Just throwing my opinions, though.
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Re: The legend of Zelda: Shadow of light
« Reply #12 on: October 10, 2012, 01:55:18 pm »
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May be it can be something like Agahnim, that was influenced by Ganon, and instead Link says "I wish Ganondorf wasn't bad. I want his evil to be flooded away", or something like that, and just like genies from the lamp, they twist what you say, and his evilness was flooded away, and the mage Arkanus got it and became evil. Just throwing my opinions, though.

well I like your opinion. :) If you have any other ideas just PM them to me.
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Kienamaru

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Re: The legend of Zelda: Shadow of light
« Reply #13 on: October 11, 2012, 11:18:19 am »
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The idea doesn't sound bad, but it is sort of a huge contradiction of itself. Either way, it can turn out fine if done right. I only suggest you change the name as that is also somewhat of a redundancy if looked at a certain way.
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Re: The legend of Zelda: Shadow of light
« Reply #14 on: October 11, 2012, 11:47:49 am »
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The idea doesn't sound bad, but it is sort of a huge contradiction of itself. Either way, it can turn out fine if done right. I only suggest you change the name as that is also somewhat of a redundancy if looked at a certain way.

You know, it's a nice title. Link is wishing that the shadow turns into light, but doing this, the shadow is gone somewhere else.
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Re: The legend of Zelda: Shadow of light
« Reply #15 on: October 11, 2012, 03:06:36 pm »
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When I read the title, I think of something completely different from the plot. The title sounds like a reference to how even good intentions can end badly. For that meaning, I think Dark of Light is a more appropriate title. This applies to Link's wish for Demise's curse to end, thus ending the seemingly endless cycle of suffering. Though a good intention, and done for the right reason, it ends in a greater calamity: a new, unexpected foe with unpredictable schemes.

One would expect this game to be far more difficult than the usual Zelda games involving Ganon. Ganon is a predictable enemy. Arkanus is not.
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Re: The legend of Zelda: Shadow of light
« Reply #16 on: October 12, 2012, 01:31:33 am »
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I agree with the J guy. Darkness of Light or something sounds more fitting.
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Re: The legend of Zelda: Shadow of light
« Reply #17 on: October 12, 2012, 09:44:28 am »
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yes I´ll change it.
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Re: The legend of Zelda: Darkness of light
« Reply #18 on: October 25, 2012, 10:00:34 pm »
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With a new great evil walking among them, the Light Arrows need to return. Only the light of justice can smite an evil such as Arkanus.
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Re: The legend of Zelda: Darkness of light
« Reply #19 on: November 03, 2012, 02:02:44 pm »
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added arcanus backstory and changed a few other things.
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