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Author Topic: [Released] FlyBug for iOS  (Read 5281 times)

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Mamoruanime

@Mamoruanime
[Released] FlyBug for iOS
« on: July 05, 2014, 07:58:53 am »
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Bit of shameless advertising for this'n, but Colbydude and myself made a game for iOS recently, and I realized it hadn't been posted here yet!

FlyBug is a tap-heavy game where you navigate our turtle-painted-like-a-ladybug hero through the thick of the forest avoiding thorns and collecting berries. The game is hyper difficult by design, so managing your taps is key! Each tap not only moves you in the direction you're tapping, but also increases your vertical speed.

https://itunes.apple.com/us/app/flybug/id882576944?ls=1&mt=8



Also I am most active on Twitter and such now'days, so if you wanna stay up to date on these crazy projects, feel free to give me a follow- https://twitter.com/Mamoruanime

We also greatly appreciate any exposure on this, as well as the other projects on http://voidteam.net/games/, so if you enjoy them, please share them :D
« Last Edit: July 05, 2014, 08:01:23 am by Mamoruアニメ »
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Koh

Re: [Released] FlyBug for iOS
« Reply #1 on: July 20, 2014, 11:40:14 pm »
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So you guys hopped on the Flappy Bird bandwagon?  Ha ha, I'm just kidding, sort of.  At least you guys actually added some extra things to the actual gameplay.
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pxl_moon (dotyue)

Team Dekunutz
Re: [Released] FlyBug for iOS
« Reply #2 on: July 21, 2014, 09:30:52 am »
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Good to see that a few zfgc classics actual finish a game... even though its such a simple one ;)
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Re: [Released] FlyBug for iOS
« Reply #3 on: July 21, 2014, 01:07:17 pm »
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I tried to look this up through the App store on my iPad with no luck...  Is it only viewable from your link?
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Mamoruanime

@Mamoruanime
Re: [Released] FlyBug for iOS
« Reply #4 on: July 29, 2014, 11:54:52 am »
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On iPad you have to select "iPhone only" when in the App Store :)

The game's actually getting a pretty intense overhaul. There are a lot of things that didn't feel right with it. Here within the next couple of weeks there will be quite a few differences-

  • Game will be out on the Amazon Fire
  • In-game menus
  • Difficulty changed to be more accessible
  • 3 difficulty modes, plus some secret modes (eg FlappyBug mode)
  • No more vertical falling. FlyBug stays fixed in the center and only has to move left/right


and then the update beyond that will be changing the visual style to drawn vectors.
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rhalifax

Pixelated Tree
Re: [Released] FlyBug for iOS
« Reply #5 on: February 07, 2015, 05:33:50 pm »
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Grave digging a little but oh well
Just tried to play this again on my iPad 3 and it kept crashing :/
It worked prior to the overhaul, now it just goes to a black screen and back to my home screen
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Mamoruanime

@Mamoruanime
Re: [Released] FlyBug for iOS
« Reply #6 on: February 07, 2015, 07:58:06 pm »
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Yeah; newer versions if iOS have kinda killed it XD

I'll work on an update eventually.
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rhalifax

Pixelated Tree
Re: [Released] FlyBug for iOS
« Reply #7 on: February 07, 2015, 08:06:06 pm »
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Yeah; newer versions if iOS have kinda killed it XD

I'll work on an update eventually.
iOS8 killed a lot of things :(
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Pixelated Tree. | I make crappy Youtube videos now.
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Re: [Released] FlyBug for iOS
« Reply #8 on: February 09, 2015, 04:56:27 am »
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Yeah older GM builds don't work on iOS 8. Just never got around to updating it because the process changed so much. We were gonna do quite the overhaul and redo the UI and make the game better overall, but life and !@#$% gets in the way frequently. xP
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