Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1]   Go Down

Author Topic: [Released] Kram Keep  (Read 4128 times)

0 Members and 1 Guest are viewing this topic.
[Released] Kram Keep
« on: February 02, 2015, 06:34:03 am »
  • :D
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 151
Kram Keep is a tiny “metroidvania” platformer. Explore the castle, shoot enemies, and collect new abilities!
How much can I possibly cram into a single screen? You’re about to find out!
This game was started during Ludum Dare 31, with the theme “Entire Game on One Screen”, and was worked on for a bit after the event.

Controls can be checked and changed in the “Controls” menu.
The game automatically saves your progress as you play. Select "Continue" from the main menu to load.

Play the game here:  http://knightygames.comze.com/kramkeep.html


« Last Edit: June 13, 2017, 11:02:54 pm by Knighty »
Logged
  • Knighty Games
Re: [Released] Kram Keep
« Reply #1 on: February 05, 2015, 03:46:33 pm »
  • Doesn't afraid of anything
  • *
  • Reputation: +42/-0
  • Offline Offline
  • Gender: Male
  • Posts: 7002
Why hasn't anyone commented on this?! This looks awesome!
Logged



i love big weenies and i cannot lie

Starforsaken101

Wake the Beast
Re: [Released] Kram Keep
« Reply #2 on: February 05, 2015, 04:26:16 pm »
  • www.mouffers.com
  • *
  • Reputation: +69/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2577
Woooooow awesome!
Logged
  • Starforsaken101's DeviantART

Koh

Re: [Released] Kram Keep
« Reply #3 on: February 05, 2015, 08:41:17 pm »
  • Tamer Koh
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Male
  • Posts: 980
Just gave it a whirl.  I love the graphics, and also the physics feel pretty smooth.  If anything, I'd say I wish there were more poses for the different actions, like when the character throws the daggers, instead of him just standing there XD.  But knowing how  Ludum Dare works, I can forgive that.  If you plan on continuing this, though, that's where I'd start.  More animations and smoother animations =).
Logged
  • Megaclipse Games

Malon

ZFGC's Pariah.
Re: [Released] Kram Keep
« Reply #4 on: February 05, 2015, 10:16:08 pm »
  • "Mmmm...CHECK PLEASE!"
  • *
  • Reputation: +5/-0
  • Offline Offline
  • Gender: Male
  • Posts: 749
Woah-hoh! It's Knighty! I'll have to give this a try, I was always a huge fan of your projects! :D
Logged
Re: [Released] Kram Keep
« Reply #5 on: February 06, 2015, 05:48:37 am »
  • ...---^^^---...
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Male
  • Posts: 616
Ha ha!  Tried it out.  Kinda cool!  The character reminds me of Final Fantasy 2 actually.  Kind of like he got mini cast on him.

I am refering to FF2 in term of the US release.  I believe it was 5 in Japan with the red wings and all.

But I digress.  Nice job!
Logged

Koh

Re: [Released] Kram Keep
« Reply #6 on: February 07, 2015, 03:04:57 am »
  • Tamer Koh
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Male
  • Posts: 980
Recorded the whole thing in a no death run =).
<a href="http://www.youtube.com/watch?v=_dVExsBI-wE" target="_blank">http://www.youtube.com/watch?v=_dVExsBI-wE</a>
Logged
  • Megaclipse Games
Pages: [1]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.037 seconds with 51 queries.

anything