Yeah my fangame had a train . Because I wanted to do something original. But now Nintendo stole my idea and it's not original anymore
You're not the only one with that idea. The concept I was finally planning to implement also had a train. Ah maybe dust of one of my other concepts I've shelved. Or think of something new again. Maybe Balloons. That Link travels from mountain peak to mountain peak. Meh, to much SOAL.
About it being the Hyrule Castle from WW, the positioning and landscape around it really looks like nothing the one in WW. There were no cliffs or anything beside it like that IIRC.
Well the castle had cliffs around it, didn't it? Remember once you go through it, you have to go over the bridge to where Ganon is? There are some cliffs going on there. Then again, if they're going to follow the storyline exactly, then I suppose the landscape would have to be exactly the same as well since the whole land was frozen. Hm hm. Excitement dropped a bit.
We don't know what but that is Hyrule Castle. Remember, we know it's before the flood but how many years before?
I've seen more of these comparisons with WW, but I doubt if it is connected other then similar graphics. Of what I've heard Nintendo usually makes the game first and leaves it up to us to try and fit it in. They would have told us already, if it was connected to WW and PH story wise.
Actually I like this idea. I think it is a fresh take for the series, not just "Wind Waker on land." Trains are cool, I love trains. TRAINS! I think this game will be fine, though I've come to dislike the Phantom Hourglass style because it isn't detailed enough, even if it is pretty. It just doesn't bring out the world of Hyrule. This game should be good, though.
What I am disappointed with, is that Nintendo announced a new Zelda game. I don't know why that bothers me, I was just hoping for a longer break.
Dude what's wrong with you? It took ages before Nintendo finally announced a new Zelda game again!
I don't want one, HB.
Zelda games don't seem like something to wait for and cherish anymore. There's been so many Zelda games come out since 2000, it's starting to seem like the Mario and Sonic franchises... Nintendo's just popping them out because they know they'll sell. Having so many Zelda games to play is just making the series go dry... it's losing it's magic. I always saw Zelda games as rewards for gamers, rewards for patience. While Zelda games are still fun to play, they're no longer held in the same esteem.
So yes, I want to wait ten fuggin years before I go to Hyrule again. I'm retarded, I know.
I have to agree with Hoffy on this one. People who say that it has been ages, haven't had the pleasure of waiting for OOT. LA was released in 1993. OOT was released in 1998. There were at least 5 years in between them (not counting the remake LADX). Some of the magic of OOT was that people had to wait for it so long. Since 2000 Nintendo has released a Zelda game at least once a year. Phantom Hourglass was released in 2007. For me a a wait like OOT would be pleasant. Called me crazy, but I actually don't want to hear about a new Zelda game until 2012. (None the less I will play ST)
About Spirit Tracks. I will hold of my judgement until I've played it. But it looks to me, like this becoming a level based Zelda like Four Swords (Adventure). You are required to take the train to other areas, where you are confined to that area. I know it is like PH, but in PH you could determine your own course and go treasure hunting at sea. With a train your confined to preexisting railroads. Unless they make the tracks appear magically in front of you, like in Kamen Rider Den-O. But like I said I will hold my judgement until I've played a bit.