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Author Topic: [Dead] Zelda: Oracle of Life  (Read 494974 times)

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #80 on: April 14, 2006, 09:24:41 am »
  • puck you
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In fact... ALOT of time is being taken. Everyone should know Blizzard, aye? We're kinda like them, we provide the best, but we delay and take a long long time...

*I love Blizzard.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #81 on: April 14, 2006, 10:15:29 pm »
  • Issac_Amisov
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Lol, I can't wait for the demo.... I am dying to play it!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #82 on: April 15, 2006, 12:47:00 am »
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In fact... ALOT of time is being taken. Everyone should know Blizzard, aye? We're kinda like them, we provide the best, but we delay and take a long long time...

*I love Blizzard.
*I love you >_<
well, good that you are delaying it, this reminds me to nintendo an TP delay :p
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #83 on: April 15, 2006, 01:05:57 am »
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Hopefully it will be worth it :)
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #84 on: April 15, 2006, 07:09:30 am »
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Of course it'll be worth it. It has me in it!
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #85 on: April 15, 2006, 07:15:39 am »
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OK guys, I did more coding today... Im starting Summon animations for all summons, so Summoners should have all spells by Demo 1.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #86 on: April 15, 2006, 08:25:02 am »
  • puck you
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There WOULD be all complete spells for all the classes, if I wasn't so damn lazy. Hehehe.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #87 on: April 15, 2006, 08:31:19 am »
AODC HURRY UP OR I'M CHOPPING YUNA AGAIN!!!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #88 on: April 15, 2006, 09:25:21 am »
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There WOULD be all complete spells for all the classes, if I wasn't so damn lazy. Hehehe.
No worries - until Summoner spells are done :P

AODC HURRY UP OR I'M CHOPPING YUNA AGAIN!!!
Yuna says: stfu.
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the a o d c

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #89 on: April 15, 2006, 09:38:21 am »
SHES BEING CHOPPED! *chopped yuna =D*
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #90 on: April 15, 2006, 09:39:39 am »
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Enough about yuna, please? Keep this on topic from now on.
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the a o d c

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #91 on: April 15, 2006, 09:40:43 am »
alright  :D :D :D
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Fox The Cave

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #92 on: April 15, 2006, 07:17:50 pm »
This baby girl of a FanGame is lookin' damn fine right now Aaron, damn fine. Once this is finally released, i'm sure this is going to be one of the best games around, and i'm sure it won't end there...you'll keep updating this for years with more items and such...

I can't wait.

AoDC, Fox and Weapon are working so damn hard on this, they all deserve a standing ovation.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #93 on: April 15, 2006, 11:27:04 pm »
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Don't for get about HoF! (Today is D-Day)

I still can't wait to test this out.. its going to be pretty darn neat. Hopefuly it wont suck up my entire day because i enjoy it so much. :)
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Kirby, metallica48423, Max, Vash, walnut100
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #94 on: April 16, 2006, 01:48:07 am »
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Itl be an hour of fun, honestly. Ill take you all on a quest for a spell. Dont forget, you have to become a class too :P Ill help people who wanna be Summoner, the rest can do it yaself XD.

AoDC, Fox and Weapon are working so damn hard on this, they all deserve a standing ovation.
Fox? wtf O_o.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #95 on: April 16, 2006, 01:53:33 am »
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Itl be an hour of fun, honestly. Ill take you all on a quest for a spell. Dont forget, you have to become a class too :P Ill help people who wanna be Summoner, the rest can do it yaself XD.

AoDC, Fox and Weapon are working so damn hard on this, they all deserve a standing ovation.
Fox? wtf O_o.
I will be  a summoner and kill the noobs >:D
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #96 on: April 16, 2006, 02:00:00 am »
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Let me just say something. Dark Cape + Stalfos I = Almost instant noob death. Swordsmans are nothing to me... XD
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #97 on: April 16, 2006, 03:22:44 am »
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Testing is today right?
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Kirby, metallica48423, Max, Vash, walnut100
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #98 on: April 16, 2006, 04:18:46 am »
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I've got a question. Are you going to include certain commands (for the console) such as:

/afk - shows an away from keyboard message
/time - shows the player's real world time
/emote - does special emotions, such as dancing, burping, funny things
/end - ends the game
/tell - tells a person something rather than just saying it in the wide open

These should be easy to implement. For example, for "/tell", you could just check the ID of the player stored online under the name you type, and then send him a message.

When is testing?
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gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #99 on: April 16, 2006, 04:40:37 am »
i want to be reconized as..
i dunno but, when will we beta test?
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