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Author Topic: Super Mario Bros. Crossover v2.0  (Read 3521 times)

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Ryuza

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Super Mario Bros. Crossover v2.0
« on: February 09, 2012, 04:40:00 am »
  • RyuKage2007
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Hello everyone, been a little while since I've actually posted something, thought I'd show you guys a project I've been working on with a friend of mine. It's called Super Mario Bros Crossover, you can play through the original SMB as various characters from other retro games.

We just released our newest update and added two more characters and the ability to switch graphic styles. I created all the custom graphics for the project so let me know what you guys think. :)

You can play it here: http://www.explodingrabbit.com/games/super-mario-bros-crossover

There's still a few minor bugs here and there but we figured we'd find them quicker if we had more people playing and reporting them.
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<- Koholint Island - MC Style  <- Link's Awakening Photo Recolors  <- Wind Waker 3D Resources <- Super Mario Bros Crossover
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Re: Super Mario Bros. Crossover v2.0
« Reply #1 on: February 13, 2012, 04:07:06 am »
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I'm loving the Blaster Master SNES remixes. Is there any way I download them?
« Last Edit: February 13, 2012, 04:10:38 am by Reo »
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Re: Super Mario Bros. Crossover v2.0
« Reply #2 on: February 13, 2012, 07:28:04 am »
  • Wooper Don't Give a !@#$%
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Oh hey pretty cool that one of the Crossover devs posts here

I've gotta say though dude your Mario physics are !@#$%. Its fun playing as everyone else but I find Mario and Luigi to be the most frustrating thing ever because they play nothing like the original SMB. It may be worth renting the game and taking some careful notes on the movement and how Mario reacts to the world around him
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Ryuza

That one guy
Re: Super Mario Bros. Crossover v2.0
« Reply #3 on: February 13, 2012, 07:30:00 pm »
  • RyuKage2007
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Luigi is actually supposed to play like in Lost Levels, the programmer tried to match the physics for both of them. He ran an emulator in the background and controlled both at the same time to test them. I think the main issue is just that ours gains speeds a bit faster, I'll let him know and he'll probably fix it in the next big update. :)

I think our music guy is gonna post downloadable versions of the Blaster Master music on his site, once they go up I'll post a link here.
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<- Koholint Island - MC Style  <- Link's Awakening Photo Recolors  <- Wind Waker 3D Resources <- Super Mario Bros Crossover
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Re: Super Mario Bros. Crossover v2.0
« Reply #4 on: February 14, 2012, 07:58:32 am »
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The game gets a mention here (at 2:42):
http://www.youtube.com/watch?v=OmLoIajpxWk
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