Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Samyur

Pages: 1 [2]
21
Other Projects / Re: Alttp - Horn of Balance [DEMO 21 released]
« on: April 06, 2020, 02:16:19 am »
Sorry. I'm unable to recreate that issue so I can't fix it yet.

Does the money counter go down after holding up the item?
Do you hear the sound of the paying rupees?

ok, the paying rupees sounds when you purchase the item, but the money counter no go down cause i has 999 and dont go down even if i pay another stuff like the chest game that you pay 40 rupees and dont go down.


PS: found another bugs to fix, 2 of then, the first is in the boss king Helmasaurus, when you kill it you get stuck inside the wall of blocks that runs forward when you destroy his mask. the music of the boss keep playing even when it already destroy.

and the second one is a tiny bug that you get stuck in the water, when you past in front of the darter cave in dark world, here is the error message and the photo of the exact point.

my regards

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event1
for object obj_Character_Control:

Variable obj_Solid_Lower_Unpassable.poisonous(100198, -2147483648) not set before reading it.
at gml_Script_scr_Char_State_Diving
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_Char_State_Diving (line -1)
gml_Script_scr_Char_Step_Visuals
gml_Script_scr_Char_Step_Begin
gml_Object_obj_Character_Control_Step_1

22
Other Projects / Re: Alttp - Horn of Balance [DEMO 21 released]
« on: April 04, 2020, 08:24:00 pm »
I just forgot to update the name of the actual file then. This update is the same as version 0.22.15 plus a fix in the creation code of that one specific room you got stuck in. Some prep work was done for the next boss, but thats hidden until I'm finished.

hi again, here is another bug that i found in the darter cave of the dark world when you purchase any item it get stuck and cant do anything else only save and quit. thanks

23
Other Projects / Re: Alttp - Horn of Balance [DEMO 21 released]
« on: April 03, 2020, 09:08:46 pm »
thanks, dont have to chance anything cause it was the same version number, thanks again, and the changelog of this version is the same than 0.22.15 release. or there is something new?

24
Other Projects / Re: Alttp - Horn of Balance [DEMO 21 released]
« on: April 03, 2020, 07:45:55 pm »

You can find me on Discord as will, but I rarely log in, so sending me messages over here will contact me faster.
[/quote]

Thanks Martijn dh for the fix, hope you finish the latest version soon, waiting for it,

25
Other Projects / Re: Alttp - Horn of Balance [DEMO 21 released]
« on: April 02, 2020, 09:05:22 pm »
No worries. I'll look at the problem tomorrow / this weekend.
If you could attach statsA.ini to a reply then that might speed things up.

For now I suggest making a backup of the files found in that Saved Data folder.

already done backup, here is the savefile, thanks

PS: u dont have Discord?

26
Other Projects / Re: Alttp - Horn of Balance [DEMO 21 released]
« on: April 02, 2020, 08:24:38 pm »
What can i change in Resources\Saved data\set.ini or statA.ini to go back in the savefile to another location outside the mansion or move to another location because dont want to star over again

27
Other Projects / Re: Alttp - Horn of Balance [DEMO 21 released]
« on: April 02, 2020, 05:55:53 pm »
Thanks for the replies. Also it's good to hear that the newest boss was doable.

About the next demo: The next boss will take me 1 or 2 more weekends to complete, so I'll probably release an small update by the end of the weekend regardless. To save your progress between versions you will have to move the savefile for the old to the new version manually. I'll explain it further when the next demo is here.

thanks for the quick reply, maybe you can help me its my player is stuck between the door and an invisible barrier,

28
Other Projects / Re: Alttp - Horn of Balance [DEMO 21 released]
« on: April 02, 2020, 04:31:25 am »
And here is yet another quick progress update.
By the way: did anybody happen to try out that last Helmasaurus boss? Was it manageable? How was the difficulty trying to figure out how to fight it?

thank you for the update. answering your question, The Helmasaurus boss the one u have to fight twice, is easy, keep distance and throw him bombs for crack the mask, when it drop the mask, stay in the middle keeping the distance and shoot many arrows when it stand at front of you. so far is easy to beat it only it do some damage with fire shoots that spreads.

when will be available, the last update 0.22.22

29
Other Projects / Re: Alttp - Horn of Balance [DEMO 21 released]
« on: April 02, 2020, 04:15:25 am »
hello everyone, first things first, congratulate Martijn dh and the staff of the game, very good so far, i wrote this few words cause i has an issue with the character it get stuck mansion to the right of the starting area. in front of the mansion there are 3 pedestals. You can place the rings there to trigger a cutscene to continue, the problem is when you finish this mansion the player get stuck in the doorstep and i can go outside or inside, if someone of the staff can please help me with this, cause i already play for a while, and dont want to star over again, thanks in advance.

Pages: 1 [2]

Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.021 seconds with 32 queries.