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Author Topic: [WIP]Zelda:Forbidden Kingdom [Diversion game.LTD]  (Read 10121 times)

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[WIP]Zelda:Forbidden Kingdom [Diversion game.LTD...
« on: July 07, 2007, 11:41:13 pm »
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Story:
After done with the battles Link went on, across 3 doom-filled days, in the land of Termina, he sets off once again to look for his beloved friend. So naturally he comes across a new unknown kingdom. The scenery is beautiful and all looks well, until he meets up with Eliza, a woman found at the edge of the kingdom. Who tells him that he is the one that her people have been looking for, for a millenium. The kingdom he has entered is Londanna; the Forbidden Kindom.  He later discovers that, as usual, this land needs to be heroized.

Legend:
Eliza's Story: (She tells you this after the first temple)
Londanna, the forbidden kindom. It wasn't always called that. Long ago the Gods of Londanna were angry with our people because they had not given them a sacrifice in over 10 years, when it was supposed to be annually done. So they forbidded anyone from leaving the kingdom, as well as forbidding anyone from comming in. They said that if anyone ever came in, our land would be punished by loosing our sences: Feeling, Hearing, Tasting, Smelling, and Seeing. They said that we abuse our privilages to using them and we should respect them. Then went on, saying that anyone with a green garbs weilding a sword carved from the forest people would save us, but they highly doubted it.
What's that you say? What would happen to the kingdom if anyone left? Haha, well what else would you expect? Our kingdom would be demolished and everyone living inside of it would die.
...? What do you mean?  Well I can't answer that question. No one knows why they would demolish the kindom, while letting people in, and all we lose is our sences. I don't know everything, haha... So you see Link, since you got the item from the temple, and you are wearing green clothes, you are the only one to save us!!

Screenshot(s):

Londanna Field (Main field that connects all tribes)

Outside the Temple of Feeling

The main section of Kono Village (First Village)

Main field with Twilight Princess floating squares graphic!!

Demo(s):
~None

Beta Tester(s):
Malonfan2012
Bomberman10
Colbydude

Updates:
November 25th 2007 - New screenshot
November 12th 2007 - New screenshots.
November 6th 2007 - Beta EXE released to Beta Testers // New screenshot // Diversion Logo Revealed!!

Credits:
-Mewgull
-Goodnight
-The Spriter's Resource
-The Shyguy Kingdom
(Specific credits will be given at the end of the game.)

Legend:
Red - New
Green - Old
Purple - None


(C) Diversion Corporation - Scenario, Characters (some)
(C) Nintendo - Music, Sounds, Graphics, Characters (some)

2
« Last Edit: December 24, 2007, 10:46:48 pm by TomPel »
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Re: [Pre] Zelda: Forbidden Kingdom! // Diversion...
« Reply #1 on: July 07, 2007, 11:52:23 pm »
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oooooooohhhhh MM sequel I wanna play!
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  • https://colbydude.com
Re: [Pre] Zelda: Forbidden Kingdom! // Diversion...
« Reply #2 on: July 08, 2007, 12:02:04 am »
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Okay, I finished the initial post XD
I accidentally pressed Enter when I wasn't done :P
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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #3 on: July 09, 2007, 09:16:19 pm »
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okay, a new screenshot!


outside of Eliza's House
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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #4 on: July 09, 2007, 09:58:55 pm »
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okay, a new screenshot!


outside of Eliza's House
That looks awesome!
Can't wait for the demo.
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This is an english website, please speak it.
l0l wut? o_0
Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #5 on: July 09, 2007, 10:17:15 pm »
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Indeed looks very nice!
cant wait.
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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #6 on: July 09, 2007, 11:31:48 pm »
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Thanks you two :)

I love making the maps, because its fun. Plus when you add a lot to the map, it looks more realistic ;)
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Hammer Bro. Mike

Hammer Bro. Mike
Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #7 on: July 09, 2007, 11:46:36 pm »
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Nice logo and screenshot. I'm looking forward to playing a demo myself.
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  • Zelda Eternity

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Maybe not?...
Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #8 on: July 10, 2007, 04:55:00 am »
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Wow, I look forward too seeing this! :D
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this hollow day

Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #9 on: July 10, 2007, 05:07:11 am »
What are you using to make this? and where did you get the Chipsets for your maps?
they are amazing =D
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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #10 on: July 10, 2007, 04:10:36 pm »
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Thank you everyone. :)  I don't really know when I will release a demo...

What are you using to make this? and where did you get the Chipsets for your maps?
they are amazing =D
I am using Game Maker 7.0 Pro.
Here is the link to the tiles:
http://www.zfgc.com/index.php?topic=3921.0
Virtually every tile is available there. ;)
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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #11 on: July 10, 2007, 06:45:47 pm »
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Nice I like the screenshot, plus I like how the HUD is set up. Although you might wanna change the color of Link though make his Tunic a little duller so it fits in with the LTTP style, but hey that's my opinion and I'm really looking forward to this.
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  • https://colbydude.com
Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #12 on: July 10, 2007, 06:56:52 pm »
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Looks a lot like the place by Kafei's house.

Looks good!
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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #13 on: July 10, 2007, 08:48:49 pm »
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Thanks.
and Colby, the tunic is staying the way it is, because its being done in FSA(Four Swords Adventures) style
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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #14 on: July 10, 2007, 10:32:31 pm »
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alright, new screenshot!


Outside of Eliza's neighbor's house.
I made the hearts bigger and with white around then instead of black

EDIT: Oppsies!
Forgot to edit above post  :-X
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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #15 on: July 10, 2007, 11:31:00 pm »
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Thanks.
and Colby, the tunic is staying the way it is, because its being done in FSA(Four Swords Adventures) style

Oh ok I see the difference now that you mention it, anyways keep it up!
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  • https://colbydude.com
Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #16 on: July 19, 2007, 07:30:17 pm »
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This game looks pretty good. I like the logo - an edit of the Wind Waker logo, I see. The screenshots are very nice. The level design is simple but pretty, and the filters look brilliant. Question time, though: where did you get that Link sprite? It looks like FSA Link, but if I recall, that was never ripped. I took a look at it too and couldn't rip it. Where did you get it?
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Malon

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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #17 on: July 24, 2007, 11:01:18 pm »
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OOooohh....I'll be a beta tester. :)

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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #18 on: July 26, 2007, 03:12:31 pm »
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This game looks pretty good. I like the logo - an edit of the Wind Waker logo, I see. The screenshots are very nice. The level design is simple but pretty, and the filters look brilliant. Question time, though: where did you get that Link sprite? It looks like FSA Link, but if I recall, that was never ripped. I took a look at it too and couldn't rip it. Where did you get it?
Actually they were ripped......I used to have every Link(different colors woooooo).
I dont have them anymore else I would give them to you.....try shyguy or spriter's resource or Google Image Search....

Game looks awesome Mewgull!
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Re: [Pre]Zelda:Forbidden Kingdom//Diversion Co.(...
« Reply #19 on: July 26, 2007, 03:18:03 pm »
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Thanks TFS!

Malonfan you can be a beta tester :D
I'll come up with a demo for people soon! :)
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