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[wip] The Legend of Zelda - Moblin's Awakening (heck)
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Topic: [wip] The Legend of Zelda - Moblin's Awakening (heck) (Read 1624 times)
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Moldrill
[wip] The Legend of Zelda - Moblin's Awakening (...
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November 01, 2007, 08:06:27 pm »
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WHAT IS IT?
I got the program Tile Molester a few days ago. Now that I have figured out how to use the damn thing, I thought I would start a little heck. It's LA, but with all the characters and NPC turned into enemies like Moblins or Octoroks. If you haven't guessed yet, Link is a moblin. In return, all the enemies turn into characters and NPC! I just got started and I only have 3 screenshots. 2 of them are seriously !@#$% up.
SCREENSHOTS!
This is only screenshot that actually looks good.
This one is hilarious. After I got the shield it fused Link holding the shield, with the Moblin.
Another Sword & Moblin fusion.
Progress!?
Character into Enemies - Minimal Work Completed.
Enemies into Characters - No Work Completed.
Text Changes - No Work Completed.
Boss Changes - No Work Completed.
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NickAVV
Re: [wip] The Legend of Zelda - Moblin's Awakeni...
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November 01, 2007, 09:14:16 pm »
Lionfish App dev
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Awesome! Glad you've been able to do ANYTHING useful with that program. I can't even begin.
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Moldrill
Re: [wip] The Legend of Zelda - Moblin's Awakeni...
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November 01, 2007, 09:16:53 pm »
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Quote from: Moldorma on November 01, 2007, 09:14:16 pm
Awesome! Glad you've been able to do ANYTHING useful with that program. I can't even begin.
Yeah, it's a pain in the ass.
Update: I made Tarin into a Goriya but nothing happened... O_o I'll look into it. Probably something stupid that I missed. >_<
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Moldrill
Re: [wip] The Legend of Zelda - Moblin's Awakeni...
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November 01, 2007, 09:35:44 pm »
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...!@#$%. That good for nothing program gave me a Parser Error. I'm deleting this topic now. It's pointless. The Parser Error makes it so that your tools for making the heck disappear! >__<
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