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Author Topic: Zelda sprites  (Read 22145 times)

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Re: Zelda sprites
« Reply #20 on: April 18, 2011, 08:20:56 am »
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sorry to keep you waiting, but here, i bit of new stuff (alot of old)
Mask 1 and skull kid 8 are Leduadro's and skull kid 3 is Moffet1990's.
so far mask 1 or 2 is my favourite (2 is just a slightly modified version of Leduardo's mask)
tell me what you think, or maybe best body, hat and mask combos XD
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Re: Zelda sprites
« Reply #21 on: April 19, 2011, 04:30:33 am »
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I liked the hat i did.
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Re: Zelda sprites
« Reply #22 on: April 19, 2011, 11:23:54 pm »
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Me too. it was probably the best one!
so in saying that, i made two, both with my body and the originals arms, your mask, but with variations (in the palette ) of your hat
do the colours work? give me your opinion.
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Darklink45

aka Faded Led
Re: Zelda sprites
« Reply #23 on: April 20, 2011, 05:29:25 am »
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It looks awesome, you should add the spikes at the bottom of the mask.
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Sinkin

Team Dekunutz
Re: Zelda sprites
« Reply #24 on: April 20, 2011, 09:12:40 am »
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Didn't liked the mask so I had a try at it. Maybe a bit big but it's decent.
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MAJORA'S MASK
« Reply #25 on: April 20, 2011, 05:44:19 pm »
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I liked the Sinkin Devil mask, but i thought it is too big for the skull kid sprite.
I did some changes on the last mask i edited, inspiring on SinkinDevil's mask.
The result was this:



I think its better. Hope you like it.
« Last Edit: April 20, 2011, 05:46:29 pm by Leduardo »
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Sinkin

Team Dekunutz
Re: Zelda sprites
« Reply #26 on: April 20, 2011, 09:11:07 pm »
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I don't know about shrinking the mask, it looks to compressed. So, I made a decent version of Skull Kid with my version of the mask. Please bare with me with Skull Kid, I made it on my laptop with the mousepad so it's not the best. I hope it gets you guys on track at least.
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Darklink45

aka Faded Led
Re: Zelda sprites
« Reply #27 on: April 20, 2011, 09:42:08 pm »
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My mask wasn't really made for MC, FSA was bigger in comparison,
also my mask was a little too big, but if you think about it MC and FSA using the WW link (witch has a large head)
and most of the other NPCs, MM is more realistic, so maybe it could translate well having a big mask (or head).
« Last Edit: April 20, 2011, 09:44:25 pm by darklink45 »
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Re: Zelda sprites
« Reply #28 on: April 20, 2011, 11:24:55 pm »
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Awsome if u make the hat bigger it will be perfect
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Re: Zelda sprites
« Reply #29 on: April 23, 2011, 07:33:14 am »
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thanks for the suggestions
the problem with a larger skull kid is the size dosent fit to MC style, and so shrinking it will, like SinkinDevil said will only make it look compressed. its why i think sticking with Leduardo's mask is the way to go. designing a body to match it would be best.
heres some of my latest ideas:(i like the red underlined one)
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Re: Zelda sprites
« Reply #30 on: April 23, 2011, 08:13:52 pm »
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I liked the red one too, but uses the newest mask i did. It is the same size and looks better than the old one.
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Darklink45

aka Faded Led
Re: Zelda sprites
« Reply #31 on: April 23, 2011, 10:39:47 pm »
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thanks for the suggestions
the problem with a larger skull kid is the size dosent fit to MC style,
That's what i said, i made the Skull kid for FSA witch has larger NPC's or enemies.
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Re: Zelda sprites
« Reply #32 on: April 24, 2011, 11:46:55 am »
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I liked the red one too, but uses the newest mask i did. It is the same size and looks better than the old one.
isnt that the newest one, anyway i'll change it

as for darklink45, i really like your FSA style sprite, but like i said, i am trying to achieve a MC style skull kid, but great work none the less ;)
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Re: Zelda sprites
« Reply #33 on: April 25, 2011, 06:13:59 am »
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With skull kid petty much out of the way, i made these.
there mean't to be the green moblin crossing the rope in the SS trailer.
the hammer is from melari, and the body shape from the pokemon trainers black/white
enjoy, and tell me if anythings wrong XD
EDIT: how do you change the description on the topic?(stupid question)
« Last Edit: April 25, 2011, 06:20:04 am by OpenCoconut25 »
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Re: Zelda sprites
« Reply #34 on: April 27, 2011, 01:59:41 pm »
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Go to the first post, and modify it.
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Re: Zelda sprites
« Reply #35 on: April 29, 2011, 08:33:47 am »
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THANK YOU!
anything to change about the sprites?
« Last Edit: April 29, 2011, 09:50:09 am by OpenCoconut25 »
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Re: Zelda sprites
« Reply #36 on: April 29, 2011, 03:35:47 pm »
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No, I think not.

We are waiting for Skull Kid sprites...
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Re: Zelda sprites
« Reply #37 on: May 01, 2011, 01:28:01 am »
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If they are suppost to be the bokoblins of skyward sword then they need lots of work but u have a good base
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Re: Zelda sprites
« Reply #38 on: May 01, 2011, 03:56:34 am »
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Yes, i agree, the sprites need heaps of work, but i just wanted to get a basic idea of the movement on a wobbly rope!
as for skull kid what needs changing? i dont really know what to do.
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Re: Zelda sprites
« Reply #39 on: May 01, 2011, 05:15:07 pm »
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Did u pick a final sprite for him ?
i Did this one the other day ! I even tried other directions .....
I was going to do a whole sheet but I didnt want to because i remembered u were doing yours
[imgzoom]http://i449.photobucket.com/albums/qq211/moffett1990/skullkid-Copy.png[/imgzoom]
« Last Edit: May 01, 2011, 07:14:27 pm by Moffett1990 »
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