Fair enough!
My project is not done with an RPGMaker (kudos to all you guys who do work with it, though - I myself am working on my masterpiece (not of the Zelda universe, though
) with it for several long years now). I'm actually editing a A Link to the Past rom (rom hecking - don't know if you guys here frown on it or not
). I've done a lot with it and it's called Dream Scepter.
The story is basically this:
While traveling, your uncle finds you on your wreckage and takes you to Hyrule. For unexplained reasons you infiltrate the castle to get the Triforce. Zelda, sensing an evil presence in the castle, goes to stop you. You kill Zelda, then fall to the floor, unconscious. You wake up from a nightmare, yet you're in a prison cell (where the game starts). Your uncle has been keeping watch over you. He's going to go to the King to sort things out. It seems that the Nightmares from the Windfish survived in your mind. There, they saw your memories of the Triforce and decided to take it for themselves. They bring Koholint back as well as break all hell loose. You have to find a way to get to Koholint again and recover the Triforce in order to return everything to normal.
scene from the intro:
Here's a map of Hyrule:
and a map of Koholint:
So I guess now you know why I need the sprites, eh
. They will play a most crucial role in my game.
As of the moment I'm editing some of the tools (graphix wise) and the first "dungeon". When I finish with what the menu might look like, I'll post it here! Also, I refrained from posting any other maps I made - just in case
.
If I
can't discuss games made by editing actual roms, then I won't mention it, but I would please like to request resources nonetheless!
I've seen some of the work done here and it's very impressive!