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Messages - Link.57

Pages: 1 2 [3] 4 5 ... 10
41
Graphics / New custom OOT 2D Young Link
« on: February 01, 2007, 07:12:35 pm »
Here my new (custom) OOT 2D Young Link :



What do you thing about ? :)

42
Graphics / Two new sprites TP
« on: January 28, 2007, 01:44:59 am »
Here two new sprite TP-like, by me (100% custom) :


It's the torch of the 1st dongeon : Sylvestre Temple


It's the door of the same dongeon.

 ;)

43
Graphics / New mockup TP by Link 57
« on: January 28, 2007, 01:40:17 am »
Hi every body. Here my new mockup TP 2D :



Everything is custom. Not for use ! ;D

44
LTTP & FSA / Re: Reqeust Help Graveyard.
« on: January 06, 2007, 12:29:24 pm »
I had a little bit of time on my hands so...

(Give credit only for editing it)

Pretty good! I like the cemetery GB tree in ALTTP style. ;)

45
Zelda Projects / Re: OOT 2d++ (Website in construction)
« on: January 06, 2007, 02:26:55 am »
i was gonna use him

You can use him but don't use the same colors please. :)

46
Graphics / Re: [Request] Link OSM rolling (down)
« on: January 05, 2007, 07:03:09 pm »
Are you sure ? OSM would nevertheless not have stopped so close to the goal... :-\

47
Graphics / Re: [Zelda TP] HUD 2D
« on: January 05, 2007, 05:40:11 pm »
What Fox said, and here's a nice ref for the Item holding part of the HUD :



It's a little difficult in 2D.  ;D'

48
Graphics / Re: [Zelda TP] HUD 2D
« on: January 05, 2007, 04:12:19 pm »
Way, to dark. The lineart is pretty good, but you should use brighter colours.

It's because I don't use a background under the HUD. ;D

49
Graphics / OSM Link
« on: January 05, 2007, 04:10:43 pm »
As the title suggests, I'm looking for the sprite of the Link OSM when he's rolling.
I have the rolling up, right and left, but I don't find the rolling down.

Click here to see the rolling up.

Click here to see the rolling right and left.

So, anybody have it ?
Thanks in advance.

50
Graphics / [Zelda TP] HUD 2D
« on: January 05, 2007, 03:12:23 pm »
Here my new (TP) HUD in 2D :



What do you think about ? :)

51
Zelda Projects / Re: OOT 2d++ (Website in construction)
« on: January 05, 2007, 02:21:31 pm »
u use a chrono edit link

Yes, what's the problem ? We gave credits.

52
Graphics / Re: i was bored so i drew this
« on: January 03, 2007, 06:35:15 pm »
What has got Link ? He had smoking ? :P

53
Zelda Projects / Re: The Legend of Zelda: The Last Day
« on: January 03, 2007, 06:32:12 pm »
Hey link57 speak in finnish lol

With this beautiful title, we can thinking that one of the most important element of the game will happen in a desert ^^

( argh je sens la mistake ?? plein nez ^^ )

In finnish ? :-\$

(la mistake ^^, XD)

54
Graphics / Re: Link "Lights of the Past" (LotP)
« on: January 02, 2007, 02:24:54 pm »
Very nice ! I like your Link.  ;)

55
Graphics / Re: A quick little Link?
« on: January 02, 2007, 09:25:28 am »
Link is not bad, the mockup is very nice ! ;)

56
Graphics / Re: Some OoT bosses MC styled
« on: January 02, 2007, 09:24:20 am »
Volvagia is very nice but Gohma can be better.

57
Zelda Projects / Re: The Legend of Zelda: The Last Day
« on: January 02, 2007, 09:22:15 am »
Ok guys, today i'm showing you the title screen of TLD in exclusivity, cause even Damon didn't see it. :D
Here it is:

I worked part of the night on it, and i find it amazing.
Comments ?  :)

Thanks to Newlink for the clock thing and Octo for a background of mario.

I like this titlescreen. The clock makes well think of the title "the last day".

I can see a problem on this picture: the logo is shifted on the right.

Congratulations Joker. :)

58
Graphics / Re: my first sprite
« on: January 02, 2007, 09:17:08 am »
Not bad. I like the style.

59
Coding / [Game Maker] Background problem
« on: December 31, 2006, 08:31:05 am »
Hi everyone !
I have a problem on GM with a background.
Here it is:
I've put a background in a room and it became too wide on the right side of the map.

Here's a screen showing the problem :



Does anybody know how I could resolve this problem?

Thanks in advance. Good bye !

60
Zelda Projects / Re: Legend of Zelda: Sword of Divination (new screens)
« on: December 30, 2006, 10:37:38 pm »
The 2 screenshots are not good mapping.

And the resolution is 480*272 ?

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