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What should be in the next build?

A functioning sample map
some new items
npc interaction and AI
basic physics demo
other (please specify)

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Author Topic: [DEMO]Sword of Divination(11/5/2010 Harvest Engine Functioning!)  (Read 38352 times)

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Re: [DEMO]Sword of Divination(2/3/10 debug dump ...
« Reply #160 on: November 05, 2010, 05:24:33 pm »
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Because this thread has been dead for quite some time, I'm updating to let everyone know this project is not dead.  The engine has been under heavy development and I'm happy to say that it's reached the point of being functional enough to create a simple game with it!  Basic things are now being implemented that are related to the game itself.
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i love big weenies and i cannot lie
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