So, as mentioned, here is a new demo this weekend so here you go. I'll been bugbashing but there, but I still can only recommend the download if you are more interested in the developement proces then the end result and/or you like to help playtesting.
So be aware that this demo is ALPHA STATE. Expected crashes etc.Please report stuff like that though so I can start fixing it.
Link demo (alpha state):
https://www.mediafire.com/?qoboeceph16ayy7 (Zipped = 21+ MB)
Default controls*:D - Action button (open doors / read text / grab / etc) + Confirm button (while in menus)
G - Attack button (hold and release for a full swing attack) + Cancel button (while in menus)
S - Perform run action (if you have the boots available)
P - Pauses the game (can be used to exit the game)
R - Use item A
F - Use item B
H - Brings up item menu
E - Brings up map menu
* The controls can be personalized in the options menu at the start of the game.THE STUFF NOT YET WORKING CORRECTLY:> All bosses (= Move at 2x speed so
VERY hard to beat)
> All soldiers
> All stalfos
> All slimes and plant enemies
> Rope / Stalrope
> Tektites
> All sandworms
> Pols Voice
> All character actions (incl. room transitions and scenes)
> All containers (=pots etc)
> Hitswitches
> Item menu / map menu (except some small graphical issues)
For access to the debug area: name you character "DEBUG".
In the upper right of the debug cave are two warps. The left leads to the default game. The right leads to the (mostly empty) new placeholder overworlds / dungeons. I generally use these areas to test new enemies and to file them away as an example for later use.
Finally, here are some functions that work in debug mode to mess around with if you enjoy breaking games
// Ctrl + O = music on/off
// Ctrl + P = restart
// Ctrl + L = display diggrid
// Ctrl + Y = display collision grid
// Ctrl + C = open diggrid creator
// Ctrl + V = perform victory swing
// Ctrl + S = perform shock animation
// Ctrl + I = link dies
// Ctrl + X = change character depth layer
// Ctrl + Q = quit
// Ctrl + Z = gain rupees
// Ctrl + K = gain various items
// Ctrl + N = change equipment
// Ctrl + U = start credits
// Ctrl + T = open text debugger
// Ctrl + B = display solids
// Ctrl + A = open collisiongrid creator
// Ctrl + W = stop day-night time progress
// Ctrl + E = day-night time state switches to a random different state
// Ctrl + D = deactivate all outside of current room