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Author Topic: [Completed] 3D Goron Racing  (Read 6201 times)

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Re: 3D Goron Racing [NEW CONTROL SCHEME]
« Reply #20 on: July 08, 2007, 03:33:46 pm »
  • Modrill made the avatar. I command you to like it.
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In reality, it's a hybrid... It has parts of different TGG's engines plus a bit of amateur craziness from me. I did add AI, but I think I did that in the most inefficient way. Still, this was mainly for practice.

I kinda like the midi though. :/ I kept on humming the Goron race song while I was working on this... :/ To each... their own?

It looks alright but the Goron Models need work. They look more like what they are instead of what you want them to be:

They are: Balls with Goron Texture on them.

They should be: A Goron Model curled into a ball.

O_O This is the first time I even rotate a ball... But I guess you are right in ways... Then again, look at Majora's Mask's curled Goron Link... I think it looks like one big big, doesn't it? Or has it been such a long time that my brain's been scrambled? :/



... I hate you soooooooo much... DX Ok, you win this round... But not next time! BWAHAHAHAHAHAHA!!! *chokes and dies*
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Re: 3D Goron Racing [NEW CONTROL SCHEME]
« Reply #21 on: July 09, 2007, 10:49:35 am »
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My Review:

Graphics: 6 - It's pretty bad for 3D, cheap textures and the same backgrounds.
Gameplay: 5 - There are many glitches and bugs, like the collision with the enemies.
Replay: 2 - I just played it 2 times because the maps are all the same.

Total score: 6 + 5 + 2 / 3 = 4.3 ::) Work better on your graphics and gameplay so it will also improve the replay ;)
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