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Author Topic: Adding sprites via a .rc file  (Read 965 times)

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Adding sprites via a .rc file
« on: September 19, 2008, 06:22:03 pm »
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I'm fed up of storing ressources in the same folder as the exe, so I'd like to know how to store ressources in a .rc file so that when I compile the exe, the ressources are stored inside the exe with no need to include them in the folder. I've tried searching many times, but I still have no result. Thank you for reading this and for possibly answering.
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Re: Adding sprites via a .rc file
« Reply #1 on: September 20, 2008, 01:54:03 am »
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http://www.softlookup.com/tutorial/vc++/vcu10fi.asp

Read that
If your using GCC it SHOULD still apply but the syntax may be different.
The only problem with this is that you can only display this using GDI or GDI+ so SDL is out of the question.
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