ZFGC

ZFGC CP => Artwork => King of Thieves => Sprites/Tiles => Topic started by: SpritingBrad on May 29, 2013, 06:18:53 pm

Title: [Revise] Wizzrobes
Post by: SpritingBrad on May 29, 2013, 06:18:53 pm
I gave a try on doing the wizzrobes:
Title: Re: [Submision] Wizzrobes
Post by: Starforsaken101 on May 29, 2013, 06:30:47 pm
I gave a try on doing the wizzrobes:

Hey Malefor! Pretty nice job so far, except it doesn't quite follow the concept art provided. Did you look at it?

http://zfgc.com/forum/index.php?topic=40226.0

As you can see, there are no beards, and they look slightly more menacing.
Title: Re: [Submision] Wizzrobes
Post by: MG-Zero on May 30, 2013, 02:38:53 pm
Pretty good!  However, as Star said, they don't match the artwork or MC Style.  These look more OoA/S styled. Also they need to be in a grid format when you submit :)
Title: Re: [Submision] Wizzrobes
Post by: SpritingBrad on May 30, 2013, 03:51:09 pm
Pretty good!  However, as Star said, they don't match the artwork or MC Style.  These look more OoA/S styled. Also they need to be in a grid format when you submit :)

What do you mean that it is not MC style? it is actually in the GAME.
Title: Re: [Revise] Wizzrobes
Post by: MG-Zero on May 30, 2013, 04:14:31 pm
Oh wow I didn't even realize these were straight from the game xD  My bad there rofl.
Title: Re: [Revise] Wizzrobes
Post by: Starforsaken101 on May 30, 2013, 04:14:56 pm
Despite the fact that Steve dun goofed, there's no need to be sassy, unless you are my cat.

The fact still holds, the Wizzrobes you designed are still not accurate to the concepts. They look fantastic though. They really only need a little bit of re-work: more sinister eyes, less beard, and more flowy robes.
Title: Re: [Revise] Wizzrobes
Post by: MG-Zero on May 30, 2013, 04:16:26 pm
Yea, I do def like the way they look.  Just tink with them a wee bit :)
Title: Re: [Revise] Wizzrobes
Post by: SpritingBrad on May 30, 2013, 06:24:33 pm
I´m working on them right now nearly finished, you´ll be impressed with the result (maybe...)
Title: Re: [Revise] Wizzrobes
Post by: SpritingBrad on May 30, 2013, 07:03:33 pm
here they are:
Title: Re: [Revise] Wizzrobes
Post by: Starforsaken101 on May 30, 2013, 07:59:07 pm
here they are:

Not bad, I like the eyes. The robes are still not what I had hoped them to be but they're good enough, I suppose.
Title: Re: [Revise] Wizzrobes
Post by: MG-Zero on May 31, 2013, 01:45:59 am
I'll leave the approval of this one up to Star since the design is hers.
Title: Re: [Revise] Wizzrobes
Post by: Starforsaken101 on May 31, 2013, 02:03:51 am
This is going to sound extremely picky, but it's a no so far. I tried to somewhat re-engineer the Wizzrobe to be more unique and what you did was essentially take the existing Wizzrobe and make a few alterations that don't really stand out. My Wizzrobe's robes are flowing and torn. The eyes are menacing and cold. You missed out on their auras entirely (check the design please): the green Wizzrobe is the only one without an aura. The colors are wrong; the shades are complimentary colors rather than simply "a darker blue on this blue" (although admittedly on Ice and Fire they are pretty standard). Look at the bottom of the robes...they extent slightly outwards...

Sorry to be completely picky as this is the concept I designed, but I will not accept this.
Title: Re: [Revise] Wizzrobes
Post by: Zaeranos on September 15, 2013, 07:42:14 am
Wow, I just saw this and I must agree with Star. In addition I want to point out the following of the original submission:

Name: Thunder Wizzrobe
Locations: Caves, dungeons and dungeon like interiors. (starting from the Sheikiah Temple) Also in places of the dead.
HP: 5 HP (should be tweaked)
Attacks:
   Bump - They appear in a place and stay there visible for a while. If Link is there when they appear or he just walks into them he recieves damage. (Damage 0.25)
   Magic - A wide bolt of lightning shot in the direction of Link (Damage 1.0 HP). This bolt is stretched from the hands of the wizzrobe until the edge of the screen (think ALttP Agahnim). The bolt diverges in a 45 degree angle on both sides. The lightning is not bothered by obstacles. After it hits Link, it leaves Link in a electrified state. It lasts for 3-4 seconds.

Please look at the underlined attack of the thunder wizzrobe, which I am missing in the sprites. It is even replaced with sprites for a different kind of attack. For descriptions of the wizzrobes and what animations are needed beside the animations of the concept artist I advise you to look at the following pages:

http://wiki.zfgc.com/KOT:Wizzrobe
http://wiki.zfgc.com/KOT:Fire_Wizzrobe
http://wiki.zfgc.com/KOT:Ice_Wizzrobe
http://wiki.zfgc.com/KOT:Thunder_Wizzrobe

Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved