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Poll

How would you like your dungeon demos?

One at a time
- 3 (60%)
Two at a time
- 1 (20%)
Three then four
- 1 (20%)

Total Members Voted: 5


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Author Topic: The Legend of Zelda : Chiming Bell  (Read 42968 times)

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Re: The Legend of Zelda : Chiming Bell
« Reply #40 on: November 01, 2010, 06:10:02 pm »
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Apologies for the double post, time for the final boss screenshots I'm showing.


All of them are Rodrick

The final boss is a secret boss so Im not showing it
The dragon looks good. And the spheres on the legs actually look round. It is something that I was missing from the 3rd bosses limb spheres, because they looked flat. That ruppee boss is weird though, it kind of makes me think of the Tingle game.
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #41 on: November 01, 2010, 06:16:31 pm »
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Apologies for the double post, time for the final boss screenshots I'm showing.


All of them are Rodrick

The final boss is a secret boss so Im not showing it
The dragon looks good. And the spheres on the legs actually look round. It is something that I was missing from the 3rd bosses limb spheres, because they looked flat. That ruppee boss is weird though, it kind of makes me think of the Tingle game.
3rd Boss - You're seeing him when he's stamped the ground. He's actually quite limble

I'm going to be honest here, the rupee boss is made of Tingle's stash. There is/was going to be a scene after the fight where Tingle gives Arn an earful
« Last Edit: November 01, 2010, 06:29:54 pm by King Tetiro »
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #42 on: November 01, 2010, 08:40:08 pm »
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That's it. All the enemies are done (Minus one little thing to the Dodongos)

I would post the screenshot but I can't figure out how to allow images in spoiler boxes
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Subterfuge

Hero of Effin' Time
Re: The Legend of Zelda : Chiming Bell
« Reply #43 on: November 02, 2010, 04:01:07 am »
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Going to tell us anything about that fancy sword? Or at least what the Spring Launcher does?

Yes. That's what I'm curious about at the moment/
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That which binds us...

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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #44 on: November 02, 2010, 07:10:08 am »
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Going to tell us anything about that fancy sword? Or at least what the Spring Launcher does?

Yes. That's what I'm curious about at the moment/

Well the fancy sword is a reward from the Bell Mistress for saving the King and it's pretty much a powerful sword
The spring launcher fling Link into the air (Though he can't move atm. Still considering whether to let him atm) and is greatly used for dodging attack waves

EDIT: Currently working on the HUD. Be sure to vote on the poll. It ends tomorrow evening
EDIT: Here's the schedule again

-Finish Bottles
-Finish the Menu *
//--After the menu is done, I will be taking a break until christmas--\\
-Finish the Overworld *
-Finish hidden chests
-Finish Link
-Finish Textbox Engine
-Finish NPCs
-Finish Sidequests and Minigames *
-Work on the dungeon storyline and create Start Up Screens #######
-Finish the HUD (Yes that late! Need the dungeons done to be able to finish it)
-Finish the Menu (Again, that late!)
-Complete the secrets
-Finish the storyline
-Iron out the glitches #
« Last Edit: November 02, 2010, 08:26:50 am by King Tetiro »
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #45 on: November 03, 2010, 07:08:42 pm »
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Okay dudes, we have a tie on da poll! I need someone to make the final vote!
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Re: The Legend of Zelda : Chiming Bell
« Reply #46 on: November 03, 2010, 07:32:37 pm »
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Okay dudes, we have a tie on da poll! I need someone to make the final vote!
Flare dancer Flare dancer Flare dancer Flare dancer Flare dancer Flare dancer Flare dancer Flare dancer........................................
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I'll add one of these later.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #47 on: November 03, 2010, 07:58:11 pm »
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You're going to have to wait. Im going to do da secret option! Demo in 5 mins
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #48 on: November 03, 2010, 08:11:45 pm »
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Okay guys, you voted for it, you got it!
http://www.box.net/shared/x2mzehpx5f

The secret option is all the enemies minus Iron Knuckle and Flare Dancer but you have access to every item in the game. And the beta functions
A > Change Sub Item
Q > Increase hp by 1/4 heart
W > Increase maximum hp by 1 heart
E > Change Tunic
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Re: The Legend of Zelda : Chiming Bell
« Reply #49 on: November 03, 2010, 08:29:49 pm »
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Okay guys, you voted for it, you got it!
http://www.box.net/shared/x2mzehpx5f

The secret option is all the enemies minus Iron Knuckle and Flare Dancer but you have access to every item in the game. And the beta functions
A > Change Sub Item
Q > Increase hp by 1/4 heart
W > Increase maximum hp by 1 heart
E > Change Tunic
OHMYGODOHMYGODOHMYGODOHMYGODOHMYGODOHMYGOD!!! AWESOME!!
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I'll add one of these later.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #50 on: November 03, 2010, 08:35:24 pm »
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Okay guys, you voted for it, you got it!
http://www.box.net/shared/x2mzehpx5f

The secret option is all the enemies minus Iron Knuckle and Flare Dancer but you have access to every item in the game. And the beta functions
A > Change Sub Item
Q > Increase hp by 1/4 heart
W > Increase maximum hp by 1 heart
E > Change Tunic
OHMYGODOHMYGODOHMYGODOHMYGODOHMYGODOHMYGOD!!! AWESOME!!

Please lemme know what you think of the enemies after beating them all
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Re: The Legend of Zelda : Chiming Bell
« Reply #51 on: November 03, 2010, 08:39:20 pm »
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Okay guys, you voted for it, you got it!
http://www.box.net/shared/x2mzehpx5f

The secret option is all the enemies minus Iron Knuckle and Flare Dancer but you have access to every item in the game. And the beta functions
A > Change Sub Item
Q > Increase hp by 1/4 heart
W > Increase maximum hp by 1 heart
E > Change Tunic
OHMYGODOHMYGODOHMYGODOHMYGODOHMYGODOHMYGOD!!! AWESOME!!

Please lemme know what you think of the enemies after beating them all
Where to start??
Well. i like the idea of a beamos on a tower- ingenious!
Redead- awesome sprite.. but, they should move towards link (if it can see him) , rather than just moving randomly.
Poe- again awesome, but can you kill him??
Rider- it's the spinner- but it dosn't slow down!
other items! XD
Gravity boots. I was wandering how you were going to do that.. it's better than i thought!
Soooooooo many others...
like the "haired" link!
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I'll add one of these later.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #52 on: November 03, 2010, 08:44:39 pm »
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Okay guys, you voted for it, you got it!
http://www.box.net/shared/x2mzehpx5f

The secret option is all the enemies minus Iron Knuckle and Flare Dancer but you have access to every item in the game. And the beta functions
A > Change Sub Item
Q > Increase hp by 1/4 heart
W > Increase maximum hp by 1 heart
E > Change Tunic
OHMYGODOHMYGODOHMYGODOHMYGODOHMYGODOHMYGOD!!! AWESOME!!

Please lemme know what you think of the enemies after beating them all
Where to start??
Well. i like the idea of a beamos on a tower- ingenious!
Redead- awesome sprite.. but, they should move towards link (if it can see him) , rather than just moving randomly.
Poe- again awesome, but can you kill him??
Rider- it's the spinner- but it dosn't slow down!
other items! XD
Gravity boots. I was wandering how you were going to do that.. it's better than i thought!
Soooooooo many others...
like the "haired" link!
Beamos - Thanks! The Beamos can be killed. Chuck a bomb at it!
Redead - I shall see what I can do!
Poe - Don't fight it head on. Try fighting it when it's moving away from you. It turns invisible once it sees you!
Rider - Yup! Though the spinner returns put in possession of the Mischievious Stalfo, Gismor!
Gravity Boots - Pretty simple! It's going to be used to cross gaps!

Keep the feedback coming!
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Re: The Legend of Zelda : Chiming Bell
« Reply #53 on: November 03, 2010, 09:02:18 pm »
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Okay guys, you voted for it, you got it!
http://www.box.net/shared/x2mzehpx5f

The secret option is all the enemies minus Iron Knuckle and Flare Dancer but you have access to every item in the game. And the beta functions
A > Change Sub Item
Q > Increase hp by 1/4 heart
W > Increase maximum hp by 1 heart
E > Change Tunic
OHMYGODOHMYGODOHMYGODOHMYGODOHMYGODOHMYGOD!!! AWESOME!!

Please lemme know what you think of the enemies after beating them all
Where to start??
Well. i like the idea of a beamos on a tower- ingenious!
Redead- awesome sprite.. but, they should move towards link (if it can see him) , rather than just moving randomly.
Poe- again awesome, but can you kill him??
Rider- it's the spinner- but it dosn't slow down!
other items! XD
Gravity boots. I was wandering how you were going to do that.. it's better than i thought!
Soooooooo many others...
like the "haired" link!
Beamos - Thanks! The Beamos can be killed. Chuck a bomb at it!
Redead - I shall see what I can do!
Poe - Don't fight it head on. Try fighting it when it's moving away from you. It turns invisible once it sees you!
Rider - Yup! Though the spinner returns put in possession of the Mischievious Stalfo, Gismor!
Gravity Boots - Pretty simple! It's going to be used to cross gaps!

Keep the feedback coming!
Cool. Tried the bomb trick.. WORKED!!
i like the way you THROW the bomb, rather than just setting it.
The Roc's feather thing that looks like a scissor  lift... you jump to quickly, not to much air time..
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I'll add one of these later.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #54 on: November 03, 2010, 09:04:27 pm »
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Okay guys, you voted for it, you got it!
http://www.box.net/shared/x2mzehpx5f

The secret option is all the enemies minus Iron Knuckle and Flare Dancer but you have access to every item in the game. And the beta functions
A > Change Sub Item
Q > Increase hp by 1/4 heart
W > Increase maximum hp by 1 heart
E > Change Tunic
OHMYGODOHMYGODOHMYGODOHMYGODOHMYGODOHMYGOD!!! AWESOME!!

Please lemme know what you think of the enemies after beating them all
Where to start??
Well. i like the idea of a beamos on a tower- ingenious!
Redead- awesome sprite.. but, they should move towards link (if it can see him) , rather than just moving randomly.
Poe- again awesome, but can you kill him??
Rider- it's the spinner- but it dosn't slow down!
other items! XD
Gravity boots. I was wandering how you were going to do that.. it's better than i thought!
Soooooooo many others...
like the "haired" link!
Beamos - Thanks! The Beamos can be killed. Chuck a bomb at it!
Redead - I shall see what I can do!
Poe - Don't fight it head on. Try fighting it when it's moving away from you. It turns invisible once it sees you!
Rider - Yup! Though the spinner returns put in possession of the Mischievious Stalfo, Gismor!
Gravity Boots - Pretty simple! It's going to be used to cross gaps!

Keep the feedback coming!
Cool. Tried the bomb trick.. WORKED!!
i like the way you THROW the bomb, rather than just setting it.
The Roc's feather thing that looks like a scissor  lift... you jump to quickly, not to much air time..
Bomb Throwing - It's inspired by Skyward Sword. They roll it. Im throwing them
Spring - It's not like the Roc's Feather. It's to launch Link in the air to hit buttons, flying enemies (Going to rework keese later so you they can be aerial for this reason) and another hidden reason.
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Re: The Legend of Zelda : Chiming Bell
« Reply #55 on: November 03, 2010, 09:06:51 pm »
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Okay guys, you voted for it, you got it!
http://www.box.net/shared/x2mzehpx5f

The secret option is all the enemies minus Iron Knuckle and Flare Dancer but you have access to every item in the game. And the beta functions
A > Change Sub Item
Q > Increase hp by 1/4 heart
W > Increase maximum hp by 1 heart
E > Change Tunic
OHMYGODOHMYGODOHMYGODOHMYGODOHMYGODOHMYGOD!!! AWESOME!!

Please lemme know what you think of the enemies after beating them all
Where to start??
Well. i like the idea of a beamos on a tower- ingenious!
Redead- awesome sprite.. but, they should move towards link (if it can see him) , rather than just moving randomly.
Poe- again awesome, but can you kill him??
Rider- it's the spinner- but it dosn't slow down!
other items! XD
Gravity boots. I was wandering how you were going to do that.. it's better than i thought!
Soooooooo many others...
like the "haired" link!
Beamos - Thanks! The Beamos can be killed. Chuck a bomb at it!
Redead - I shall see what I can do!
Poe - Don't fight it head on. Try fighting it when it's moving away from you. It turns invisible once it sees you!
Rider - Yup! Though the spinner returns put in possession of the Mischievious Stalfo, Gismor!
Gravity Boots - Pretty simple! It's going to be used to cross gaps!

Keep the feedback coming!
Cool. Tried the bomb trick.. WORKED!!
i like the way you THROW the bomb, rather than just setting it.
The Roc's feather thing that looks like a scissor  lift... you jump to quickly, not to much air time..
Bomb Throwing - It's inspired by Skyward Sword. They roll it. Im throwing them
Spring - It's not like the Roc's Feather. It's to launch Link in the air to hit buttons, flying enemies (Going to rework keese later so you they can be aerial for this reason) and another hidden reason.
Oooh..
And i like the SS bomb style
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I'll add one of these later.

King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #56 on: November 03, 2010, 09:15:45 pm »
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I like it as well. If I make another zelda fangame I would definitly use that style of bombing for it.

Keep da feedback coming!
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #57 on: November 04, 2010, 08:05:32 am »
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Alrights dudes, Im currently working on the menus. In terms of them being drawn on screen, they're almost done! (Just the map menu left)

I shall release some screenshots today of it. I think they're quite good.
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King Tetiro

Leader of Phoenix Heart
Re: The Legend of Zelda : Chiming Bell
« Reply #58 on: November 04, 2010, 03:54:11 pm »
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Alright dudes, here is a menu demo!

http://www.box.net/shared/68u1goui31

Don't download it thinking its gonna be fun. I want you to play it give me feedback on the menus
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Subterfuge

Hero of Effin' Time
Re: The Legend of Zelda : Chiming Bell
« Reply #59 on: November 04, 2010, 05:26:57 pm »
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Found a relatively MAJOR bug: Heaven forbid you're firing the wing shot when you get stunned by a Redead.

Some other bugs/changes:
From the enemy demo- (Yes, I am aware this is a demo to show off the enemies, and that everything to do with Link isn't finished, but I'm going to give my two cents about everything in it anyways. I'll put the stuff actually about enemies up top.)
*Dodongos won't use their fire attacks unless you're trying to get them to do it. Taking more than a step or two away from them will make them stop charging. The attack itself is pretty useless since I have to actually try to get hit by it due to how slow it is to charge up.
*You can get stunned mid-spring launcher jump by the Redead.
*Here's a movement bug: Don't really know how to explain what happens, so here's how to replicate it to see for yourself: The easiest way is to start walking left, then hold up to start moving NW. While moving NW, hold right, nothing will change. Let go of left. Now you're going NE like you should be, but you're still face left, making you walk backwards.
*The rider sound is REALLY loud compared to everything else
*Rider has no drawbacks besides not being able to use weapons.
*Dune Bow needs some sort of delay between shots instead of firing as fast as you can hit the button. I can write a code to empty the entire quiver in just a second or two
*Wing Shot needs a slower firing rate. It's a machine gun right now.
*Spring launcher jump is awkwardly fast.

From the menu demo-
*Press down on the bomb bag on the screen with the tunics causes the cursor to select a non-existent item and disappear forever
*Same thing happens when you press up on the chain tunic
*Might want to change the graphic for the cursor that indicates you have an item equip, I thought my cursor was on the spring launcher when it started
*Need a way to move across the map screen faster. Need it. I don't think anyone wants to have to scroll across the entire map to get to the next screen. Perhaps some L/R equivalent that moves you to the next screen in that direction

---

Everything else, however, is absurdly AWESOME. Three thumbs up!
« Last Edit: November 04, 2010, 05:37:36 pm by Subterfuge »
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That which binds us...

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