Dude.
This. Is. FRACKING AMAZING! Yeah! Woo!
I'm a frequent member on other sites, FYI, so please don't just think of me as a stoopid noob, because even if I am, at least I'm an
experienced stoopid noob.
Anyway, first things first, praise! And there's a hell of a lot of it! The graphics are amazing. Everything just looks fantastic. I cannot wait to see a full world drawn by you. Plus, your concept art is also amazing. Love it. The NPCs are a big thing that has been bugging me about Zelda games lately. You have fixed that, my friend. You have made it almost perfect. Then the story. I like it a lot. Like, a LOT. Noon sounds like an awsome character. And the dream world is very innovative; good job! I'm sure there is more, but I think I'll move on to the more important stuff.
Criticism! OMG! :O Okay. First, Link lags a lot in large areas. Any way to fix that? It's really bugging me. :\ Then, Link has trouble picking stuff up. If you stand in front of something, you have to be aligned almost perfectly with it, and there cannot be something next to it. Next, I noticed that if your standing left or right, Octorock's rocks do not interact with your shield except at the exact right position. Like, the rock phased through half of Link's body. o_O And... I think that's all the criticism I have. Not a lot, really. Great job! Can't wait for more!
EDIT: Forgot my other criticism! The controls. Sorry, but the button choices suck. :/ I would suggest something more along the lines of... A = Sword, S = Roll, Talk, Lift, D = Item. You know, something where there are lots of buttons that can easily be reached, and all of the most frequently used buttons are
right there. Hope that helps.
Just keep in mind that my criticism is me trying to help you; I absolutely love it so far!