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Zelda Projects / Re: New completed fangame: Zelda the Wheel of Fate (6-7 hours gameplay)
« on: August 13, 2009, 09:33:43 pm »While I don't think it's as game breaking as Darunia is making it sound, this is what he's talking about. Basically, if you standing right next to a wall (as in, you walked into it) and then try to move along the wall, you don't move. I believe this might be because the engine is thinking there is something solid there when there isn't.Yes, exactly! It sounds like a little problem, with with a computer as shitty as mine it's a big issue. >_<