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Projects => Other Projects => Topic started by: Jetstorm4 on June 17, 2006, 02:19:08 am

Title: Arashi Legacy
Post by: Jetstorm4 on June 17, 2006, 02:19:08 am
Arashi Legacy

Info: This is a project I've been working on for some time, it was originaly going to
be made with RM2K but the gameplay got extremley boring when I was working on
it. After years of quiting and trying to find a good story, I  finally have it! This game is made
with GM6 and will have a Zelda-ish style of gameplay.
First though...

Made in: Gamemaker 6.1

Story: The universe was home of two goddesses, they were both able to bend life into
what they wanted. They both wanted to create planets, planets that could hold life.
Althenas, the first goddess, created the first planet. The planet was a huge sphere that was
lush with plantlife and mountains and could easily hold life. Then she created life for her planet.
The planet prospered and was successful.
However...
Tyr, the second goddess, created another planet to rival her sister's planet. This planet was
courupted by Tyr's power, filled with craters and a poison that encircled the planet. This planet
could not support life. Monsters were born from the planet's poison and were able to survive
on there. Tyr, jeleous of Althenas, sealed her into darkness, and sent her poision to the planet of
life.

These planets came to be known as "Earth" and "Moon".

100 centuries later, a young man fell to Earth, he only had 3 things: A Name... A Sword... and... A Book.
He was called to the planet, but why?

Screenshots:
Mostly just different actions right now.

(http://i16.photobucket.com/albums/b20/Jetstorm4/arashi0.png)

(http://i16.photobucket.com/albums/b20/Jetstorm4/arashi1.png)

(http://i16.photobucket.com/albums/b20/Jetstorm4/arashi2.png)

Demo: None yet.

Thanks to:
Goodnight for the Heart and Moving engines
Jellyeye for the Enemy engine

More to come soon...
Title: Re: Arashi Legacy
Post by: uma on June 17, 2006, 03:05:07 am
Wow! A gamemaker game using Rm2k style graphics... AWESOME!!!!!! :o

If you need a spriter, call me!

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