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Author Topic: Forbidden Kingdom[Updated:Decemeber 4][Progress Update]  (Read 16130 times)

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Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #20 on: June 18, 2006, 02:20:33 am »
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oohhh.
lol I get it now..
thanks :)
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Link94

Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #21 on: June 18, 2006, 02:22:23 am »
Lol I have never betatested or else i'd volunteer By the way :-[
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Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #22 on: June 18, 2006, 02:33:45 am »
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Lol I have never betatested or else i'd volunteer By the way :-[
I don't know if I am right.
but beta testing is when you get the demo before the public does, and you look for errors in the game, or tileing errors that doesn't look right and you report them to me!(or the person you are working for) and once you can't find anything, the game is then released to the public
but I don't know if I am right... :-[
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Link94

Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #23 on: June 18, 2006, 02:35:38 am »
You probably are right i think i can do that :D at leaast i hope i can lol ;)


Edit: I can beta test but i cant sprite not to good at that lol
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Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #24 on: June 18, 2006, 02:40:30 am »
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You probably are right i think i can do that :D at leaast i hope i can lol ;)


Edit: I can beta test but i cant sprite not to good at that lol
lol thats fine. you don't have to sprite :D
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Link94

Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #25 on: June 18, 2006, 02:41:29 am »
ok works for me  ;D




Edit: Hey since you have a clock will there be morning afternoon twilight and night? i really look forward to this  8)
« Last Edit: June 18, 2006, 03:14:04 am by Link94 »
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Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #26 on: June 18, 2006, 01:46:37 pm »
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Edit: Hey since you have a clock will there be morning afternoon twilight and night? i really look forward to this  8)
yup the clock!

I have a new screen.
go to the first page...
ALSO, I am still looking for 1 more beta tester ;)
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Link94

Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #27 on: June 18, 2006, 01:49:01 pm »
Cool I like that and how many dungeons might there be? alot?
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Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #28 on: June 18, 2006, 01:51:08 pm »
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Cool I like that and how many dungeons might there be? alot?
theres going to be a total of 5, for each of the five sences you have. ;)

Note for the beta testers :  you will be getting the Demo on Tuesday. and I will release the demo, without any bugs on Wednesday
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Link94

Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #29 on: June 18, 2006, 01:56:17 pm »
Ok works for me like i said before and well like some are there side-quests?
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Re: LoZ-Forbidden Kingdom[Demo on Wed!][New scre...
« Reply #30 on: June 18, 2006, 02:19:12 pm »
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Ok works for me like i said before and well like some are there side-quests?

yes, there will be side-quests. but not in the first demo
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Link94

Re: LoZ-Forbidden Kingdom [Demo on Wed!][New scr...
« Reply #31 on: June 19, 2006, 12:24:55 am »
Well I can't wait For that demo oh and good luck on the other one too
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Dark Xion

Re: LoZ-Forbidden Kingdom [Demo on Wed!][New scr...
« Reply #32 on: June 19, 2006, 10:44:02 am »
hey, looks sweet, I too am doing a MM sequel lol, but it is a side scroller and it is WW Link that's in it, so I suppose it's more of a WW sequel I guess, anyways nice work, can't wait to see more of it.
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Ice_Dragon

Re: LoZ-Forbidden Kingdom [Demo on Wed!][New scr...
« Reply #33 on: June 19, 2006, 11:53:36 am »
I'll fill that last Beta tester position if you like :). Looks good. I like the overlays and stuff.
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Re: LoZ-Forbidden Kingdom [Demo on Wed!][New scr...
« Reply #34 on: June 19, 2006, 12:12:35 pm »
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@Dark: thanks, there are almost like 4 people making an MM sequel :D
@Ice_Dragon : finally. the lat beta tester spot is finally taken ;)
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pxl_moon (dotyue)

Team Dekunutz
Re: LoZ-Forbidden Kingdom [Demo on Wed!][Updated...
« Reply #35 on: June 19, 2006, 12:30:59 pm »
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the portal on that screenshots doesnt fit in... because its in the flowers...
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Re: LoZ-Forbidden Kingdom [Demo on Wed!][Updated...
« Reply #36 on: June 19, 2006, 12:35:51 pm »
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the portal on that screenshots doesnt fit in... because its in the flowers...

!@#$%, are you for real? XD
damn.  okay, I'll remove it ;)
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Dark Xion

Re: LoZ-Forbidden Kingdom [Demo on Wed!][New scr...
« Reply #37 on: June 19, 2006, 03:34:39 pm »
@Dark: thanks, there are almost like 4 people making an MM sequel :D
@Ice_Dragon : finally. the lat beta tester spot is finally taken ;)

Lol, great, well MM it was a great game so I can see why all the sequels lol, then I'll just call mine WW sequel with Majora's mask in it lol, although, mine does have one thing that I am almost certain none of the others have, the actual story of how majora's Mask was created (I read the Zelda Manga, it tells you in there). Anyways, I was wondering, what programming language are you doing this in (if it was stated elsewhere than sry I missed it)
« Last Edit: June 19, 2006, 03:37:55 pm by Dark Xion »
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Re: LoZ-Forbidden Kingdom [Demo on Wed!][New scr...
« Reply #38 on: June 19, 2006, 03:40:16 pm »
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@Dark: thanks, there are almost like 4 people making an MM sequel :D
@Ice_Dragon : finally. the lat beta tester spot is finally taken ;)

Lol, great, well MM it was a great game so I can see why all the sequels lol, then I'll just call mine WW sequel with Majora's mask in it lol, although, mine does have one thing that I am almost certain none of the others have, the actual story of how majora's Mask was created (I read the Zelda Manga, it tells you in there). Anyways, I was wondering, what programming language are you doing this in (if it was stated elsewhere than sry I missed it)
no, you didn't miss it.
I am making this in GM6.1(not GM7 XD)
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Goodnight

Once and future Captain
Re: LoZ-Forbidden Kingdom [Demo on Wed!][Updated...
« Reply #39 on: June 19, 2006, 04:20:09 pm »
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Hey, good looking game! I'll be trying this out when it's ready.
If they really did make a third in the series, I wonder what it would be like... probably more back-to-normal, like in the Prince of Persia series.

If you move that portal tile about 4 pixels right, it'll cover just one flower and shouldn't look bad.
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