Emulator (/Simulator) for this platform? Isn't there already one for windows to debug games in? There was when I checked a few weeks ago.
Nah, I mean emulators in the sense of emulators of various consoles that run on the Vita. The main thing that makes emulators so quick nowadays is dynamic recompilation, essentially taking the machine code that the console's looking to run and converting it to a format that's friendlier to the CPU of the machine you're trying to emulate it on during runtime. It's sort of like JIT compilation, actually, with a middleman bytecode language, but instead of bytecode it's machine code for an alien platform.
Can't do that in C#, really, so there's some huge performance gains thrown out the window, not to mention that since it's not JIT'd it'll run !@#$% poor in the first place just from running a VM on top of a VM, where neither is JIT'd.
Not really. I mean if you want to do mini's development all you need is a PSP devkit, and those are loaned out now, they aren't even sold. Theoretically you could probably join for $0, need to prove you know what your doing to some extent tho.
I want to make Vita stuff, though. I was under the impression that the Mini's were ran in the PSP emulator or something that didn't allow you to leverage the full power of the Vita.
The only option is to pretty much use this SDK. I don't think I'll be CPU-bound for my freerunning game, though, much more likely GPU-bound. The only issue is I doubt it'll be running on the Xperia play or the other platforms that it apparently *has* to run on to get to the PSN. Is that true, that it must run on those platforms as well?