Of, and you could roll over the red enemies without taking any damage, not sure if that was intentional.
To sum this up, I had a lot of fun playing this one. Very nicely done! ^^
I'm downloading it right now but it makes me wonder why there is no boss at the end of the dungeon?
So you want a original boss or use one that exists already with a new moveset/strategy?I'm downloading it right now but it makes me wonder why there is no boss at the end of the dungeon?
It would take alot of time to make and create. It would require spriting, coding, and of course, an idea worth doing if I wanted to include one. I just wanted to focus on the dungeon aspect of things mostly, so I probably won't add a boss unless people can give me something to be excited about.
So you want a original boss or use one that exists already with a new moveset/strategy?I'm downloading it right now but it makes me wonder why there is no boss at the end of the dungeon?
It would take alot of time to make and create. It would require spriting, coding, and of course, an idea worth doing if I wanted to include one. I just wanted to focus on the dungeon aspect of things mostly, so I probably won't add a boss unless people can give me something to be excited about.
Correct me if I'm wrong, but it looks like you got some feedback...so...
Correct me if I'm wrong, but it looks like you got some feedback...so...
Feedback isn't critique, you know. I was expecting something more detailed responses, but whatever...
Hi! I felt compelled to make a new account just for this game.
Well I must say. Well done. I love it. I love the soul mechanic. Impressive and unique. I did get stuck at the three random bottoms before the boss room though.
I hope you continue. I love Zelda games that are more focused on puzzle solving then combat.
PS: If I ever use your idea I tell you. I have some ideas in mind :)