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Topics - Drandula

Pages: [1]
1
Graphics / Animation: Somedays, finding substitute is hard
« on: February 27, 2013, 12:37:52 am »
As I have been around here last few days, I could as well show what I have been upto lately:
http://vimeo.com/58193737#
I made that in a five days, which is extremely tight schedule when you have never made any real animations before.

This was my face day before deadline:
http://drandula.deviantart.com/art/Somedays-making-of-351538950

Here is the sketch of the video:
http://drandula.deviantart.com/art/Somedays-sketch-351536588

I am studying accounting, and not even marketing or arts. Being a tutor, chairman of represantives, member of board and other things like that fills up my freetime.

Tero Hannula

2
Feedback / Changing the name
« on: November 18, 2010, 05:59:28 am »
I see you can't change the display name. Is the reason because its annoying someone changing his/hers name repeatedly?
I was just going to do minor change, from drandula to Drandula.

So because user can't change it, can you do that, or is it too big thing for so small reason?

3
Coding / Curved view
« on: June 30, 2010, 08:32:45 pm »
This one is hard to explain, so I drew example:

I haven't used surfaces before, so I have no clue how to do this.

~Drandula~

Edit. Using GM 8.0 Pro

4
Discussion / Pandaman
« on: May 17, 2010, 08:16:08 pm »

You are stuck with Panda-suit and Zookeaper tries catch you back to cage.


Yes, this is 3D game using my own '3D simply walk animation' as engine.

Menu almost done, only few pictures of story done.
Haven't start making hud at all.


By the way in this, does those pandaheads look too creepy?
If so, what should be in background?

~Drandula~

5
Coding / Simple 3D Walking
« on: May 17, 2010, 01:35:40 pm »
  • Title: Simply 3D Walk Animation
  • Description: 3D walking with transformations and basic shapes
  • GM Version: GM 8
  • Registered: Yes
  • File Type: Zip
  • File Size: 44KB
  • File Link:  Mirror 1 Mirror 2

Additional Info
This includes 3D walking, toonlines example and Pandaman,
which has walking and toonlines in it.
Both are commented, and using Animation.gmk or Pandaman.gmk
requires credit, thank you.
Credit me like this: Drandula - 3D walk animation example.

3D Walking does have two cameras. Camera 2 is same as
camera 1, but predictable with moving. This allows player
see more front of him when player moves.

  • Title: 3D Platform example
  • Description:
  • GM Version: GM 8
  • Registered: Yes
  • File Type: .gmk
  • File Size: 48KB
  • File Link:  


    Tero Hannula

7
Graphics / Redo my textures
« on: November 30, 2009, 09:05:29 pm »
Hi there,
I need some of my Flying Rooster textures redone, thanks to Djjeep I got
some of tex. redone already, but I still need and will need tex. redone.
Style should be like in Wind Waker. Of course you will get in credits ;)

Exploding
Enemy exploding
Inventory items
Equipments screen

Image size should be like 256*256 or 512*512, thank you :)

~Drandula~

Ps. I need Menu screen, less than 800*600 and you can design it as you want.
Remember items are 60*60. I didnt even tried making items sprites :P They look horrible

8
Graphics / ZFGC logo
« on: November 11, 2009, 09:43:27 am »
Hello everyone.

This is free-to-use 3D Zelda Fan Game Central logo,
there is two different types, logo appears in left and
logo appears in center (Look attachment). You can
aslo modify them as you want.

Logo is made just simply 3D blocks and for Z's / I used
some Vertex. You need Game Maker 7.0 Pro to use these.

You can download this logo from here:
http://www.zfgc.com/index.php#?action=resources&sa=view&id=163

No need give credit, but I would be happy if credit given :)

~Drandula~

9
Zelda Projects / [DEAD] The legend of Zelda 3D Flying Rooster
« on: July 02, 2009, 08:57:25 am »
The legend of  Zelda  Flying Rooster
  • This is fanmade Zelda game, not licensed by Nintendo. All rights and Zelda trademark belongs to Nintendo.
-
  • Backstory:
    Long ago, there were three Heroes, who saved the Land from a Great Evil.
    These three Heroes were thought to be blessed by the Goddesses as they could slay Evil, that none of the Brave Knights of the Land could.
    Before the Heroes came, the Evil had taken over the Land and placed a curse upon it including; Floods, Infernos, Insects and Diseases.

    Three Heroes came out of nowhere and disappeared after the fierce battle.
    Some people believed then Heroes went back to the Heavens where they came from.
    Others believed they are still wandering among them, waiting for a new evil.
    As time passed, the legend became a fairytale to tell children and soon it was completely forgotten.

    But in the end, what really happened to the three heroes?

    As powerful as the Heroes were, they couldn't slay the Evil so they decided use Ancient magic to seal away the Evil for good.
    The keys to the seal were the Heroes themselves and very few knew this. These few quickly built three temples to keep the parts of the seal safe, so none could lay hands on them.

    But...
    When people forgot the Heroes and legend, temples were left empty. Nobody took care of the pieces of the seal, which caused the seal to weaken. This created a hole and Evil minions began to escape. As the seal weakened more it allowed the more powerful the Evil minions to get out of the as well.



This game is made by Drandula
Thanks Nintendo for Zelda series


~Drandula~

11
Other Projects / [Demo]Bumple eXtreme part2
« on: April 21, 2008, 02:55:22 pm »
Sorry, I got some problems with links, in other forum links worked, seems like here not :S I had fixed them already
Bumple eXtreme part2

Type: platform
Fullscreen: Yes, can change window
View: 320*240
Creator Drandula
Bumple © Isis Masshiro

First thing you might think is:
What is bumple?
Bumple is lizard/human like creature, and one finnish(Nickname: Isis Masshiro) develop these characters (webpage: http://www.isisindex.net/ )
Bumple is blue colored and always something happens to them.

The Game
The game based to Isis comic Bumple at horrorcastle (straight translate) But you are alone this time.
In part1 you are going to castle, and part2 you will be in castle. You try survive in game and try get out, because door get closed when you go in.
There is zombies, skulls eyeworms and other things you must kill or avoid. You can go back in rooms and have about 15 weapons.
You have to use weapons wisely or you will make enemys worser.

What is new?
Part2 have brand new graphics, all graphics is by me(Drandula) and you have more items and "Matrix"-power have more effect in game.
"Matrix"-power is called "Matrix" because I once saw Matrix movie and there was bullet-time effect. Bullet-time power sounded crappy and I decided it will be 'Matrix'-power.  In game you will meet more enemies than part1 and you must kill with right way, like I wrote before. In castle there is shop too, you can buy things like bomb and more health, but you can find free substitute for these items.

Downloadable beta:
http://www.savefile.com/files/1506311
or other link, same file:
http://www.yoyogames.com/games/show/33360

In beta, those messages is in other language, sorry :( Those messages tells about keys.

Controls:
Arrowkeys=move, down kick ghostball up.
Z = action key (doesnt do anything in beta)
X=Use item (doesnt do anything in beta)
F4 = fullscreen/window
Esc = exit
In beta more keys:
Enter = restart current room
Space = More 'Matrix'power
1 and 2 = Change room

Screenshots:

Or other link:
http://drandula.deviantart.com/art/Bumple-eXtreme-screenshots-81879184

Video:
http://www.youtube.com/watch?v=Nt2sNBJX96A
Part1 trailer:
http://www.youtube.com/watch?v=5zl1Zlp5Qb4

I hope you like this :)

~Drandula

12
Other Projects / [Demo]Project 8bit~Chilendria
« on: February 10, 2008, 07:16:03 pm »
Project 8bit Chilendria
Like old NES games XD

In english/englanniksi

Screenshots(sorry about low quality):


Controls:
Arrows; moves, jump and crouch
Z and X; uses items
A and S; change items
Esc ends the game
In this engine, you can lower your health pressing mouse.

Cross heals you bit or if you die, you can come back to life if you use cross and you have spirit power more than 75%
Flame dont do anything for this time, bottle heals you, bomb explodes and can kill you and last one dont do anything.
Last sword ups your spirit power little every attack.

Size: in Zip-form under 1mt
Type: Platform
Fullscreen, no changing resolution
View:256*224
Created ; GM6.1

Download link:
http://www.savefile.com/files/1370617
http://www.yoyogames.com/games/show/25012

Hope you like it :)

---------------------------------------------------------------------------------------------------------

In finnish/suomeksi
Vanhan kunnon NES konsolin tyyliin  :D

Alkusanat: Tämä peli on tavallaan uusinta aikaisemmin tulleelle Pikkupiru 8bit pelille, mutta pelin juoni
tympi minua, kun se oli niin ja näin ja nyt olen päättänyt tehdä tämän. Tämä ei siis tule toistamaan
samaa mene ja tapa pappi ja tule takaisin tapettavaksi.

Screenshotit(anteeksi kuvanlaadusta):


Ohjaimet:
Nuolinäppäimet, liikkuu hyppää ja menee matalaksi
Z ja X, käyttää esineitä
A j S vaihtaa esineitä
Esc lopettaa pelin

Risti antaa takaisin elämäpisteitä tai jos on kuollut niin jos pyhän voiman mittarissa on yli 75% jäljellä palauttaa, liekki ei vielä tee mitään, pullo antaa 20elämäpistettä takaisin (käytettävissä 5), pommeja pudotellaan ja ne
räjähtävät vähän ajan päästä, 20% mahdollisuus että suutari. paperipalasella ei vielä tee mitään.
Viimeinen ase antaa lyödessä yhden pisteen pyhän voiman mittariin.
Ja minä pistin hiiren vasemmasta näppäimestä menettämään enkkua, jotta voi kokeilla potionejen toimivuutta.

Koko: Zip-muodossa alle 1mt
Genre: tasohyppely
Fullscreen, ei resoluution vaihtoa
View:256*224
Created ; GM6.1

Ladattava versio on vain engine:
http://www.savefile.com/files/1370617
http://www.yoyogames.com/games/show/25012

Toivottavasti pidätte :)

~Drandula

13
Other Projects / [Completed] Bumple eXtreme Part 1
« on: December 26, 2007, 11:29:21 am »
in english
Bumple eXtreme part1
Game contains blood and zombies, so this wont be good for childrens

Idea:
Game's idea is simply, you jump over levels and kill zombies and other enemies,
but try survive from all that.

In start Martti tries control his car when it gets out of street to downhill.
Grass is slippery, so breaks wont work at all. Finally cars crashes, and it rains,
Martti go to the castle.


Trailer
http://youtube.com/watch?v=5zl1Zlp5Qb4

Download link:
Lite(no sfx)
http://www.yoyogames.com/games/show/20814
http://www.savefile.com/files/1283545

If you find bugs, send personal message.

~Drandula

-------------------------------------------------------------------------------

Suomeksi
Bumple eXtreme Part1
Peli sisältää verta ja zombeja, eli ei sovi herkkähermoisille.

Idea:
Pelin idea on simppeli, hyppelet kentät läpi tappaen tai
väistäen vihollisia edestäsi samalla varoen itse kuolemasta.

Alussa Martti yrittää ohjata autoansa suistuttuaan tieltä alamäkeen.
Ruoho on liukas, jonka takia jarrut eivät saa autoa pysähtymään.
Lopulta auton hajottua alkaa sataa ja Martti päättää lähteä aikaisemmin
näkemäänsä linnaan, mutta tie on vaaroja täynnä, eikä luolaan
kannata jäädä kauhujensa takia.


latauslinkki:
Lite (ei sisällä äänitehosteita):
http://www.yoyogames.com/games/show/20814
http://www.savefile.com/files/1283545

Muuta:
Bumple eXtreme peli siis tulee kolmessa osassa, joista ensimmäinen osa on tässä, mutta tämä lite-versio, joten myöhemmin tulee täysi versio kun saa musiikit peliin.

Jos on bugeja, ilmoitelkaa yksityisviestillä.

~Retro Wolf

14
Other Projects / Pikkupiru 2
« on: May 12, 2007, 06:42:28 pm »
game name is:

Pikkupiru 2

Info: I´m making this game with Game Maker5.3 and now its only graphic demo.
Games resolution is 800*600 and fps 60

Games size:1,5mt

download link1: http://www.savefile.com/files/707010
downlaod link2: Download pikkupiru2 demov.0.001.zip

controls: arrowbuttons move and X-button speak.
I havent made any fighting system, so you only walk over eyeworm.

screenshot:

I want you say, what styled game you want in dungeons? Zelda-liked or what?

~Drandula

15
Other Projects / [Completed] Pikkupiru 8bit
« on: March 18, 2007, 07:39:42 pm »
Pikkupiru 8bit

info: use z,x, enter, and arrowbuttons to play.
In start, choode language, and then play.
I didnt find any good musics for that, so musics suck in this game >.<
and i tried make with 8bit graphics and musics, so that is dificult find any good sample -.-
In this game you must go to curch and kill man (i dont remember what meen "pappi" in english >.<)
and then go to back to house and then fight, simply?
This game is very short so there is no save (and i didnt want make whole story with 8bit graphics).
This is only one game of whole story, remember that

Download: http://www.savefile.com/projects/808467559

screens:



T:Drandula

Edit. Okey, here come screenshots

16
Audio / request music tarvin musiikkia
« on: January 31, 2007, 01:36:02 pm »
english:
hey, i need music wich sounds like NES music but its midi.
i need forest, city, temple/curch and bossbattle music.
that music will be in my game wich are Pikkupiru 8bit
i will put you in to credits if you have done music what you give.

suomeksi:
hei, tarvitsen musiikkia joka on NESin kuuloista ja tiedostotyypilt????n sitten se olisi midi.
min?? tarvitsen mets??, kaupunki, temppeli/kirkko ja pomotaistelu musaa.
sen musiikin mink?? annat mulle laitan peliini joka on Pikkupiru 8bit
jos olet tehnyt musiikin itse laitan sinut kreditseihin.

17
Audio / nes music
« on: December 24, 2006, 11:43:33 am »
i need NES musics original, ont remix to my 8bit game or is there any program wich can make music/sound NES style?
and is there any program how to make NES games with computer?

thanks if you can help me.

18
Graphics / Pikku Piru (Little Devil)
« on: December 16, 2006, 08:46:55 pm »

Why Little Devil really wake up:


what there reads: First squirel: eat that one first and save that other to tomorrow.
second squirrel: that is good idea, "mmh... eggs..."

deprive the churc:

explanation: before Little Devil become halfdemon he was human and rub the churc and killed pastor, then he died.
he was in hell for 500 year and then he come back to earth to this time.

WC:

expalanation and what there reads: when Little Devil coe back to earth he got him guard, cross who follow LP (little devil) to everywhere. LP says "that followed me to wc!?!?

paint picture

explanation:i wanted show my ms paint skills  :)

Wii

what there reads: first square"help! that want kill me!" second square"i came to save" third square"this Wii brings new gamefeeling, what you say?" "yeah, you right" "here comes hot"

kaupungin puolustus


expanation:when LD and demonslaying team (LD had joined to them) have base in city, demons attack to them

mp3- instrument



explanation: everyone have own style.
Little Devil listens "Hard rock halelujah!"
and cross listens hymn


Memory, you dont copy pictures or this figure

comments please  ;)

and sorry about my bad english write skills

19
Graphics / legend of zelda links cousins adventure
« on: October 15, 2006, 06:50:35 pm »
okey, i have made with my brothers this film and
this is first my zelda film, enjoy
http://www.youtube.com/watch?v=r4H-2a3Fxqo
and extra
http://www.youtube.com/watch?v=YGlnEafGH6U
extra2
http://www.youtube.com/watch?v=rscpHYjmLk4
part2
http://www.youtube.com/watch?v=mvLREFtKroI
part3
http://www.youtube.com/watch?v=hzQvegOI0-A
more coming soon

okey, t??m?? on minun ja pikkuvelien tekem?? filmi ja
t??m?? on ensimm??inen tekem??ni zelda video, nauttikaa
http://www.youtube.com/watch?v=r4H-2a3Fxqo
ja extra
http://www.youtube.com/watch?v=YGlnEafGH6U
extra2
http://www.youtube.com/watch?v=rscpHYjmLk4
part2
http://www.youtube.com/watch?v=mvLREFtKroI
part3
http://www.youtube.com/watch?v=hzQvegOI0-A
lis???? tulee aikanaan (jos jaksan teh?? )

20
Other Projects / bumple 3d
« on: October 07, 2006, 06:55:25 pm »
(if you dont understand game language, i can tell that this game is Finnish game and laguage is Finnish)
Bumple 3d
download link: http://www.savefile.com/files/126149
info:
this game are made by me and bumple is copyright Isis (hers website http://isis.theoclub.net/)
you need in game travel to exit-sign and look out for zombies or trucks, if you get hit from them, you are dead.
controllers: move Bumple left,right,up and down button and z to shoot (if you have bullets)
you can move camera w,a,s,d button and mouse.
to start game you need click left button where reads "uusi peli"
you can use the password too, click "salasana" and write the password,
in each level you get level password.

(my english sucks)

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